Author Profile

Username
Corbs
Articles
1,099 (340 reviews)
First Article
Tue 4th, July 2006
Avg. Review Score
7.3
  • Review Super Mario 64 (N64) - The Best Launch Game Ever Made

    Mario steps into a whole new dimension

    Mario's first foray into the world of 3D is regarded by many — most, even — as one of the greatest video games of all time, and with good reason. It ranks as the first really convincing realisation of a 3D world in a platform game and it introduced the concept of analogue control to a generation of console...

  • Review Rival Turf! (Wii U eShop / Super Nintendo)

    Pulls too many punches

    Double Dragon may have kicked off the beat 'em up craze, but Capcom's Final Fight was the game that came out of nowhere and quickly became the measuring stick for the genre. So when Capcom had to cut the beloved cooperative play mode from the Super NES home version of the game, Japanese developer Jaleco decided that it would...

  • Review Super E.D.F. Earth Defense Force (Wii U eShop / Super Nintendo)

    All buck and no bang!

    Its certainly no secret that the 16-bit era of gaming was a great time to be a shoot em' up fan. Not only were there a large number of titles released, there were also some of the best the genre ever had to offer on display. While the Sega Mega Drive and NEC PC Engine were the definitive hot spots to get your shooter fix, the...

  • Review Demon's Crest (Wii U eShop / SNES)

    Fire-grand

    Fans of the Ghosts 'n Goblins series should be familiar with the rather annoying little demon Firebrand; he would be the main reason Arthur would spend his time walking around the many levels of the games in his underwear. Capcom obviously thought enough of the guy to give him a series of his own, which began life on the Game Boy systems...

  • Review Castlevania III: Dracula's Curse (Wii U eShop / NES)

    Blood relative

    After the success of the original Castlevania title on the NES system, Konami decided to change things up quite a bit for Castlevania II: Simon's Quest. Gone was the straight-ahead platforming action of the original, replaced with a much more rpg-flavored approach that placed more emphasis on item collection and exploration. While...

  • Review Crash 'n the Boys: Street Challenge (3DS eShop / NES)

    Challenge accepted

    What do you get when you combine the River City Ransom theme with Track and Field-style gameplay? You get Crash 'n the Boys: Street Challenge. The game takes the street gang theme and creates some fitting Olympic-style events to go along with it. It sounds like a mouth-watering proposition, but sadly while the unique urban...

  • Review Uncharted Waters: New Horizons (Wii U eShop / SNES)

    As deep as the ocean

    Koei released quite an arsenal of strategy titles during the 16-bit era, many of them on the Super Nintendo console. While the original Uncharted Waters laid the foundation, its sequel New Horizons picked up right where it left off and managed to add quite a few new game play ideas to the mix to form one of the most in-depth and...

  • Review Gradius (Wii U eShop / NES)

    Just keeps shooting

    To say that the original Gradius was influential on the evolution of the side-scrolling shoot 'em up would be a gross understatement. When it hit arcades in 1985 it was lauded for its amazing level designs and simple, yet wildly playable, power-up system. This NES release was one of the first home ports of the game and has become...

  • Review Tecmo Bowl (3DS eShop / NES)

    Watch that 3DS hinge on the snap

    Before video game football became just as complex as real-life football, there was Tecmo Bowl. There weren't hundreds of plays with varying formations or special spin moves to worry about, in fact you didn't actually have to know much about the game of football to enjoy and play it. It was this simplicity that made...

  • Review Romance of the Three Kingdoms IV (Wii U eShop / SNES)

    Depth incarnate

    If there's one thing that you could pretty much be assured of when it came to a Koei game back in the day, it was getting a lot of depth to your gameplay experience. Not only were you generally treated to a very high production value visual experience, but the attention to detail and historical accuracy was always of high quality...

  • Review EarthBound (Wii U eShop / SNES)

    An RPG experience unlike any other

    EarthBound landed on the SNES in 1995 with a dull thud. While the game didn't exactly light up the sales charts in North America and failed to make it to Europe, it has certainly gone on to become one of the most sought-after games in the second-hand market, selling for upwards of $80 as nothing more than a loose...

  • Review Sengoku 3 (Wii Virtual Console / Neo Geo)

    Third time's the charm

    While SNK was far more well known for its one-on-one fighting games, it did toss out a few beat 'em ups along the way. Some of the attempts were better than others: Sengoku 3 is one such example. It basically takes many of the solid gameplay perks of the first two games and amps things up considerably. Toss in a fresh coat of...

  • Developer Interview WayForward Talks Mighty Switch Force! 2

    This girl is on fire

    WayForward is one of the best known developers on Nintendo's download stores, making its name most prominently on portable platforms. It's a studio with many strings to its bow, including numerous retail releases on various platforms for other publishers, but it's arguably the company's own self-published IPs that have...

  • Review The King of Fighters '99 (Wii / Neo Geo)

    Different, but still impressive

    The King of Fighters is a series that's long been a staple of the Neo Geo platform. But with a few new twists and added bells and whistles, the developers have kicked things up a notch. While not as revered as its predecessor, considered by many to be the pinnacle of the series, King of Fighters '99 still adds enough...

  • Review Xevious (Wii U eShop / NES)

    An early vertical scrolling classic

    When Xevious hit arcades in 1982 it represented one of the first vertical shoot 'em ups of its kind. Not only that, but the game introduced a second bombing mechanic to give it a little more flare. After seeing a handful of home releases, it sprang upon the NES system with a vengeance and once again showed that...

  • Review Pac-Man (Wii U eShop / NES)

    Pac is back!

    When Pac-Man hit arcades in 1981, it was a phenomenal success. Spawning clothing, cereals and even a hit song, the game took the world by storm. It saw a rash of home console and personal computer releases during the 80s — some better than others — but it wasn't until the NES release in 1985 that the game finally saw a replica close...

  • Review Sengoku (Wii Virtual Console / Neo Geo)

    An interesting twist on the beat 'em up genre

    Given the popularity of arcade titles like Final Fight and Double Dragon, the beat 'em up genre was a big draw in arcades during the late eighties and early nineties. Hoping to cash in on some of this success, SNK created its own unique take on the genre with Sengoku for its Neo Geo system. While the...

  • Review NAM-1975 (Wii Virtual Console / Neo Geo)

    War is heaven

    Although NAM-1975 was an early Neo Geo release, it's certainly not short on fun. Released in 1990, it took a simple shooting approach and built an interesting war theme around it. Simple mechanics and a level of playability that wasn't too common in the genre made for an amazing gameplay experience. Now SNK Playmore is bringing back...

  • Review Art of Fighting 3: The Path of the Warrior (Wii Virtual Console / Neo Geo)

    Third time's a charm?

    Art of Fighting sprang onto the Neo Geo arcade scene in 1993 and brought with it several innovations that would become a staple of future Neo fighting titles. For one thing the game featured huge character sprites, some spanning nearly the height of the screen. It also introduced the now famous SNK zoom system that would keep...

  • Review Nano Assault EX (3DS eShop)

    EXceptional

    Shin'en is certainly no stranger to the shoot 'em up genre, having already had some solid success with its Iridion releases on Game Boy Advance and Nanostray titles on DS. For those who don't remember, it was just a little over a year ago when the developer released Nano Assault on Nintendo's 3DS system and showed just how amazing the...

  • Review World Heroes 2 Jet (Wii Virtual Console / Neo Geo)

    Jet setter

    Speed upgrades became all of the rage during the early fighting game craze during the early '90s — Capcom practically made a living at it for a while. So when arcade gamers began complaining about the sluggish speed of World Heroes 2, SNK did the logical thing and borrowed a page from Capcom's book. When World Heroes 2 Jet burst onto...

  • Review Metal Slug 4 (Wii Virtual Console / Neo Geo)

    Fourth time a charm?

    If there's one thing that can be said with any degree of certainty, it's that SNK's Metal Slug series always remained fairly consistent over the course of their releases. The gameplay remained pretty much the same, with little more than a few tweaks here and there for good measure. Metal Slug 4 was developed by Korean firm Mega...

  • Review Madden NFL 13 (Wii U)

    Still solid after all these years

    It's hard to believe that it's been 25 years since the first Madden Football release, and given that the game has been released on pretty much every gaming platform imaginable over the years, it was pretty much a given we'd see a release on Nintendo's new console. While Madden NFL 13 on the Wii U has lost a bit of...

  • Review Galaxy Saver (DSiWare)

    Safe, but solid

    We've seen a wide variety of shoot 'em ups on the DSiWare service, some obviously better than others. Galaxy Saver is the newest entry and takes quite a few influences from early arcade shooters, while tossing in a few twists in an effort to make the experience stand out. So while there might not be a lot of originality when it comes...