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News: Hey Square Enix, Let Obsidian Develop a Chrono Trigger Sequel

Hey Square Enix, Let Obsidian Develop a Chrono Trigger Sequel

Western developer up for a sequel

Square Enix's Super Nintendo RPG Chrono Trigger is a masterpiece of storytelling and revered by Nintendo fans around the world, and Western developer Obsidian Entertainment thinks it could do a good job of updating the series. The studio behind Neverwinter Nights 2 and the upcoming Fallout: New Vegas has recently signed up to develop a new entry in Square Enix's..

News: Brace Yourself for the Best Super Famicom T-Shirt You'll See Today

Brace Yourself for the Best Super Famicom T-Shirt You'll See Today

Japanese Super NES shirt all kinds of cool

If you like your gaming t-shirts, there's no finer feeling than finding fancy new threads, and thanks to the ever-increasing popularity of Nintendo you're never likely to be short of choice, and here's another one to add to your shopping list. Based on the classic Super Famicom, the "Ultimate 16-Bit Machine", the shirt looks fairly ordinary from..

News: This Beatboxer Has Clearly Played A Lot of Mario Games

This Beatboxer Has Clearly Played A Lot of Mario Games

Japanese musician performs some impressive beat-coin-boxing

We've seen some interesting 8-bit musical adaptations before, but Japanese beatboxer Hikakin has done the reverse, emulating classic Mushroom Kingdom melodies with nothing more than his mouth / throat combination. It's Rahzel meets Miyamoto in this incredibly impressive display of vocal virtuosity. Check out his recently posted video and..

News: Optimus Prime Talks About Being the First Voice of Mario

Optimus Prime Talks About Being the First Voice of Mario

Peter Cullen reminisces about lending his vocal talents to the world's most famous plumber

Legendary voice actor Peter Cullen - who has recently lent his talents to Activision's upcoming Transformers title War for Cybertron (also known as the slightly less threatening Cybertron Adventures on Wii) was interviewed by Wired.com the other day and revealed some interesting insights into providing..

News: Cezkid Puts a New Spin on Retro Characters

Cezkid Puts a New Spin on Retro Characters

Watch your favourite 8-bit sprites do the 360

It's always nice to see programmers recreate retro gaming in some way or another and Jay Pavlina's 'reinterpretation' of the iconic Super Mario Bros. was easily one of the coolest things we'd seen in a while. Cesar Enrriquez (cezkid) has taken a slightly different approach as he has steadily been recreating various video game characters from the 8-bit..

News: Iwata's 3D GameBoy Advance is in a Drawer Somewhere

Iwata's 3D GameBoy Advance is in a Drawer Somewhere

Prototype console hidden amongst socks

Nintendo's interest in 3D graphics stretches far back in time, from the days of the Virtual Boy to the newly-unveiled 3DS. They may have been the only two 3D machines to reach consumers, but that doesn't mean they're the only ones Nintendo cooked up, as an interview with CEO Satoru Iwata reveals. During development of the GameBoy Advance the company added a..

News: Turns Out Shigeru Miyamoto Does Like Donkey Kong Country

Turns Out Shigeru Miyamoto Does Like Donkey Kong Country

Miyamoto clears things up once and for all

Following on from the E3 announcement of Donkey Kong Country Returns, it seems that something Shigeru Miyamoto had said in the past about the SNES original has re-surfaced. In a recent interview with IGN, Miyamoto cleared up the situation surrounding claims that he didn't like Donkey Kong Country, despite his involvement in the game's development. The..

Feature: Hyperkin Retron3 Console Review

Hyperkin Retron3 Console Review

The unholy three-in-one

Those of you with sharp memories will recall that we reviewed the Retro Duo console a few months back and were quite impressed with the system's power to grant new life to dusty old Nintendo cartridges. We've since been sent yet another of these "clone" systems to take a look at, but this time there's a twist - instead of just playing SNES and NES titles, the..

Feature: The Making of Jet Force Gemini - Part Two

The Making of Jet Force Gemini - Part Two

In the second and final part of our N64-themed making of, we look at the critical and commercial impact of one of Rare's best action titles

One of the most refreshing aspects of Jet Force Gemini was the way in which the player’s progression throughout the various levels was handled; initially, the only character available is Juno, but eventually other heroes are added to the roster, each faced..

News: Gawp at these First Ever Screenshots of Sonic the Hedgehog

Gawp at these First Ever Screenshots of Sonic the Hedgehog

All the way from 1990

Twenty years ago, Sega showed off its bold new mascot for the first time at the Tokyo Toy Show. He may only have been two months old, but Sonic the Hedgehog was already walking and wagging his finger as these scans from 1990's EGM 13 show. Even with twelve months of its development cycle left, it's remarkable how much of the game's iconic graphical style was nailed-down:..

News: Rare Confirms It is Not Working on Activision's Rumoured GoldenEye Game

Rare Confirms It is Not Working on Activision's Rumoured GoldenEye Game

Not what fans want to hear

Rare was undoubtedly one of the brightest stars back in the Nintendo 64 era and with two top-quality first-person shooters alone tucked under its belt, a selection of compelling 3D platformers and of course, the much-loved Donkey Kong 64; it must have been difficult for Nintendo to let go and eventually sell its stake in the company. It must have been even more difficult..

Feature: The Making of Jet Force Gemini - Part One

The Making of Jet Force Gemini - Part One

In the first of a two-part feature, we go behind the scenes on what is regarded by many as the N64's finest action title

Back in the late ‘90s being an N64 owner was a testing experience. Having to listen to your Playstation-owning chums constantly droning on about Lara Croft and Solid Snake was enough to put any Nintendo devotee in a bad mood, but the general lack of quality software towards the..

News: Mario Jumps Over Flag, Ends Arguments Forever

Mario Jumps Over Flag, Ends Arguments Forever

It's real: see it with your own eyes

Yes he can; no he can't. Yes he can; no he can't. Anyone who grew up with the NES will know this as the sound of the playground's "is it possible to jump over the flag?" argument that ran all over the world. Now those who were on the "yes he can" side should pick up their phones and ring old enemies to rub salt in the wound: Mario, in fact,..

News: Lords of Shadow to Feature Classic Nintendo Castlevania Music

Lords of Shadow to Feature Classic Nintendo Castlevania Music

Super Castlevania IV's brilliant soundtrack is coming back from the dead

Castlevania producer David Cox has tweeted that the upcoming PS3/360 title Lords of Shadow is to feature classic tunes from older instalments of the series - more specifically the fourth title, which appeared on the SNES in 1991. Here's the tweet: Today I heard the waterfall music from Super Castlevania 4 fully orchestrated..

Podcast: NLFM Episode 6: Epic

NLFM Episode 6: Epic

Space, monsters and boss battles, oh my

It's been a while, space cats, but NLFM is back with another mighty handsome selection of the finest chip and game music around. This time we're splitting chip tunes and swirling epics right down the middle, with equal parts fantastic on both sides. NLFM generally focuses on music from games playable on Nintendo consoles and handhelds, which, thanks to the..

News: Mark Ronson Mixes Legend of Zelda with New Video

Mark Ronson Mixes Legend of Zelda with New Video

Spot the references in this one

Mark Ronson's made a bit of a name for himself remixing and revamping other artists' tracks, so it's no surprise to see the video for his new track Circuit Breaker take inspiration from other sources. Nobody expected it to borrow so heavily from The Legend of Zelda: A Link to the Past, though. With a distinctive-looking overworld, green-capped hero and what looks..

News: MadWorld Director's Tango Appointment Has Nothing to Do with Dancing

MadWorld Director's Tango Appointment Has Nothing to Do with Dancing

The Capcom vein runs deep

It's always sad when a developer leaves a company responsible for giving us one of the more original and much-needed shake-ups in the Wii's library of games, but it's also interesting to see where they end up going. Shigenori Nishikawa, director of MadWorld, is to leave Platinum Games for a position at Tango, Shiji Mikami's Tokyo-based development studio. Mikami was one of..

News: Fan-Made Fighter Video Shows Classic Characters' Violent Sides

Fan-Made Fighter Video Shows Classic Characters' Violent Sides

Nintendo, Hudson Namco and Konami all get in on the act

A good fan-made video brightens up the dullest of days, but one that sees Kirby digest a monkey, Link fire a bazooka and Michael Jackson appear as the ultimate end boss? It's like your birthday and Christmas all at once. That's The King of Famicom for you, a fan video showing classic characters squaring off with some rather unusual powers to..

News: Kick Back and Relax with Some Super Mario Kart Jazz

Kick Back and Relax with Some Super Mario Kart Jazz

The OneUps take guitars, organs, flute to classic soundtrack

Since Super Mario Kart launched on the European Virtual Console just a few weeks ago we've had those catchy ditties stuck in our heads all over again. Imagine our joy, then, when we stumbled upon a fully re-recorded and rather lovely-sounding soundtrack from The OneUps. Taking ten classic tracks and giving them a pleasingly laidback,..

News: Unreal Famicom Games are... Well, Unreal

Unreal Famicom Games are... Well, Unreal

Famicase project shows off 2010 line-up

The humble Famicom cartridge may not seem like the perfect canvas on which to create art, but every year Japanese game shop Meter hosts Famicase, a project aiming to prove just the opposite. Artists are asked to create artwork for a fictitious game and display it on a Famicom cart, and predictably the results range from the brilliant to the bizarre. If you're..

News: Unfinished Virtual Boy Game Bound High Finally Released

Unfinished Virtual Boy Game Bound High Finally Released

Unfinished title sees the red light of day at last

There's nothing we love more here at Nintendo Life than a good story of triumph against the odds: a plumber defeating a fire-breathing lizard; a hedgehog stopping the plans of an evil genius; and the continued hard work of ardent fans that finally saw Bound High, an unreleased Virtual Boy game, to a playable status. A few years ago, the game's..

News: Fancy Playing Super Mario Bros. With Other Nintendo Characters? Now You Can

Fancy Playing Super Mario Bros. With Other Nintendo Characters? Now You Can

Mario gets by with a little help from his friends

Overly-creative gamers may, from time to time, wish that protagonists from different games would swap roles and see if the grass is indeed greener. We've often wondered what it would be like to have a Mario-centric GTA-style game, complete with unsavoury weapons and potty mouth. Well now it seems that a keen gamer has done his own 'mash-up' of..

News: A $50,000 Cure for Virtual Boy Headaches

A $50,000 Cure for Virtual Boy Headaches

Play it on the TV with this handy accessory!

3D gaming is on the cusp of being cool again after some of the remarkable damage done to its reputation by Nintendo's less-than stellar Virtual Boy machine. The onset of eyestrain and headaches did the machine no favours, but if you've picked one up and fancy playing it on a more comfortable surface, such as your prize gaming TV, your time has come..

News: The Real Mario's Yearbook Photo is Unearthed

The Real Mario's Yearbook Photo is Unearthed

Along with details of his past

Back when Nintendo was still trying to gain a foothold in the US market the company rented a warehouse owned by a fellow called Mario Segale. Legend has it that NOA President Minoru Arakawa was taken aback by the similarity between Segale and the lead character of Donkey Kong - an arcade title which Nintendo was preparing to launch at the time. With the character..

News: Dedicated Castlevania Fan Beats NES Version With Dance Mat

Dedicated Castlevania Fan Beats NES Version With Dance Mat

Virtual Console port is bested using some smooth moves

Those of you brave enough to have downloaded the Virtual Console port of the original NES Castlevania will be aware that the game is hard. As in tough-as-old-boots hard. Here at Nintendo Life Towers we've lost count of the number of NES pads we've broken over the years attempting to put Drac...