Earlier in the year Atooi founder Jools Watsham showed off the level creation tool in Chicken Wiggle, the upcoming 3DS eShop release. Beyond the core campaign there's the promise of access to a full creation suite that allows players to create levels and then share them online (in-game) with others.
To showcase how it'll work and to emphasize that it could be ideal for snappy creative sessions on the go, Atooi has released a video showing how a simple level came together in just a couple of minutes. Jools Watsham also gave us a little more context to share with you.
As far as this particular level is concerned, I just winged it (pun intended). I had no plan or idea of what I was going to create before recording my session.
This is much, much smaller than any of the 48 levels that come with the game. This is just a quick sampling of the core aspects of the level editor; there are many more features to explore and utilize.
You can see a playthrough of this two minute creation below.
Are you interested in picking this up and creating stages of your own later this year?
Comments 12
I wish more games came with level editors. I love doing stuff like that.
Just keep wiggling...
Dory, Finding Nemo
As long as it's not QR code based....or the option is alright, there are other 3DS games that have QR code sharing...and well needless to say it's hard to search for custom made levels imo, so online sharing is good (unless it's like Urban Trials 2 in which you can only share with friends online making it pretty pointless)
@Kalmaro Yeah,I'm dying for a megaman kind of game with that option. There's one coming but I'd love an official one coming to my 3DS since I don't like gaming on pc.
Looks pretty neat! I'm not looking to buy atm, but I'll keep an eye out for any game with a level editor.
But...wouldn't it make sense to put both the level creation and playthrough in the same video? It's not like it's 15+ minutes.
This feels like just more evidence that Treasurenauts will never come out.
@roy130390 You and me both. Capcom will never do it though.
@Azikira it's been along time but he is still working on it. Follow his twitter. He actually shared new artwork and assists just the other day.
@faint Well since the game was announced 4 or so years ago (and looked totally playable back then) I guess I'm just a bit jaded. Plus you hear all the time high profile projects end up just vanishing, never to be released.
In the words of Shigeru Miyamoto though, "A delayed game is eventually good, but a rushed game is forever bad."
no slopes!
Nice! I am looking to get this.
Neat, and that sweet online option is where it's at - combined with it being cheaper than Super Mario Maker, Chicken Wiggle is back on the map.
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