Capcom, a leading worldwide developer and publisher of video games, today announced that Dead Rising: Chop Till You Drop is in development for the Wii™ home video game system. Based on the critically acclaimed Dead Rising™, which has sold in excess of one million units since its release on the Xbox 360™ video game and entertainment system from Microsoft, Dead Rising: Chop Till You Drop is scheduled to arrive at retail this winter.
Utilising the same proven technology that brought Resident Evil™ 4 so successfully to the Nintendo Wii, Dead Rising: Chop Till You Drop delivers a more immersive, intuitive and interactive experience as players use the Wii Remote to shoot, slash and bludgeon their way through a zombie infested shopping mall, fighting for survival.
Whilst the majority of Wii fans welcome this move, it would of been nice to get a few more "new" things in the game, or even a spin-off/sequel rather than a seemingly "hand-me-down" port of the original.
Natually Capcom went on to explain the dynamics of the title:
Dead Rising: Chop Till You Drop follows the harrowing tale of Frank West, an overly zealous freelance journalist on a hunt for the scoop of a lifetime. In pursuit of a juicy lead, he makes his way to the small suburban town of Willamette only to find that it has become overrun by zombies. Frank escapes to the local shopping mall, thinking it will be a bastion of safety but it turns out to be anything but. It will be a true struggle to survive the endless stream of enemies, but players will have full reign of a realistic shopping centre and its varied stores offering an endless supply of real and makeshift weapons to fight off the flesh-hungry mob. If Frank is running low on health he can pay a visit to one of the many restaurants or cafes and restore his energy by chowing down on some tasty mall food.
Chopping 'eck, this should be pretty good fun. Capcom currently have the game scheduled for release this coming winter.