The Wiimote

And most important, how the hell do you play games with it? Those are questions that keep popping up everywhere when people are hearing about Nintendo's new control system. And they are absolutely legitimate questions, but after reading this article, you might be able to answer them yourself.

The Wii controller, or the Wiimote, as Nintendo likes to call it. Is the flagship of the Wii, it's what sets it apart from the other two consoles, and it's the one piece on the machine that is going to sell it, and hopefully make it a success.

I know what you're thinking, you're probably screaming out: “Hey, what's so revolutionary? I have one of those right here next to my television.” Well, if you do, you're pretty lucky. 'cause while it might look like the old piece of controller everyone has at home, Nintendo isn't depending on a traditional TV-remote to win the console war. If you take a deeper look at the controller, you will realize that it holds many secrets, and is one of, if not the most unique console controller ever to set it's plastic bones on this planet.

Built within the darkest deeps of the wiimote, is motion sensors that detects your movements.
Remember when you sat as a little kid, playing your NES with the Zapper? The somewhat weird looking pistol worked as a light-gun, and by pointing at the screen, you could shoot pixelated ducks and other foes? Well, with the Wiimote all gameplay mechanics are done like with the Zapper.

You want to swing Link's sword in The Legend of Zelda? Simply get a good grip on your remote and swing it towards your enemies. Want to shoot a bad guy in Red Steel? Twist and turn the controller, and aim at the guy you want to whack, and after some traditional button smashing, he is no more.

But do not worry. This does not mean that you have to shake and wave your hands like crazy, which would probably get you exhausted after a while. The sensors inside this beauty are fairly sensitive, so for instance just turning your wrist will be enough to swing Link's swords in most cases. And same goes with most other games.

So now you probably understand why the Wiimote will be so revolutionary and innovative. It will obviously change the way we play games, hopefully to something even better.

Nevertheless, the sensors aren't the only unique and extremely cool element of the controller.

They will be accompanied by a strategically placed speaker, aimed to give you a more intense and immersive gaming experience. Imagine yourself putting an arrow on your bow string in Zelda, and as you unleash the power of the arrow, you hear a “swoosh” from somewhere near you, perhaps your hand.

Attached to attachments

Just like with it's previous consoles, Nintendo will allow you to use certain special items to enhance your gaming experience. This time they come as a attachments that you simply can add to the Wiimote for extra features.

While you have to buy most of these, the Wii is actually bundled with the most interesting one.

It's simply an analog stick with two trigger buttons, and it's called the Nunchuck. In most games you will use both the Nunchuck and the Wiimote, as the Nunchuck is essential for controlling characters in both First- and Third person games. The Nunchuck will also be geared with motion-sensing, so you could for example tilt it to open doors, or use it to throw grenades.


The Wiimote will be truly unique, new and innovative. It will be something we've never seen before, and it opens up for endless possibilities in ways of new gameplay mechanics.

Take your old Gamecube controller and throw it in the thrash, 'cause after you've tried the Wiimote, you won't need it again.