Overview

Number of Players
4
Genre
Release Date

Wii

  • US 19th Nov 2007
  • EU 7th Dec 2007
  • JP 30th Apr 2008
Series
Tags
Controller Support
Feature Support
Official Site
nintendo.com

Reviews

  • Review Link's Crossbow Training (Wii)

    After Twilight Princess fades away Link is back in training and he needs your help!

    Our hero Link returns to the Wii rather sooner than expected in the form of Link's Crossbow Training, a shooting game set in the world of The Legend of Zelda: Twilight Princess. The game has been created by Nintendo to demonstrate the use of the Wii Zapper, the...

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Link's Crossbow Training Guides

  • Guide Best Zelda Games Of All Time

    Where does Ocarina of Time rank 25 years on?

    21st November 2023 marks the 25th anniversary of The Legend of Zelda: Ocarina of Time’s debut on N64. In honour of the occasion, we’re republishing our reader-ranked list of every Zelda game. Does Ocarina still hold up? Oh yes, but you can find out how it rates against the latest entries in this here...

Link's Crossbow Training News

  • News NPD Reveals Top Five Best-Selling Zelda Games Of All-Time Within The US

    Link’s Crossbow training takes out the fifth spot

    NPD video game industry analyst Mat Piscatella yesterday shared the top five best-selling Legend of Zelda titles of all-time within the US. Unsurprisingly, Breath of the Wild for the Switch has taken out the top spot. According to Piscatella, this happened "some time ago" and he's not really sure...

  • News Wii're Zapping With Link's Crossbow Training

    Nintendo's Wii Zapper is out now allowing for arcade shooting action in your living room... well almost.

    Nov. 19, 2007 – Today, Nintendo's new Wii Zapper™ brings the precision and thrill of arcade-style targeting games right into your home. Made exclusively for Nintendo's Wii™ system, the Wii Zapper houses a Wii Remote™ and Nunchuk™ to...

  • News Wii'll Be Zapping By Christmas

    Nintendo set to release Wii Zapper in Europe and the UK on December 7th and should cost around £20 or 30 EUROs.

    "Nintendo’s Wii Zapper will be available across Europe in time for Christmas, the company said today. The white, double-handed, machine gun peripheral will ship on 7 December, bundled with the Link’s Crossbow Training game. Additional...

  • News Wii Will Be Zapping Before The Year's Out

    The latest in a long line of Wii peripherals (although this one is Nintendo made) is set to hit shops around the UK and Europe this year.

    The hardware which allows a docking centre for your Wii Remote and Nunchuck is already confirmed to come bundled with "Link's Crossbow Training" as some exclusive software to help you get used to playing with the...

  • News Zelda Game Accompanying Zapper

    Details emerge on the software bundled with the Wii Zapper peripheral.

    Remember when the 'Wii Zapper' was announced at E3? The attachment for the Wiimote that transforms it in to gun, similar to the Zapper made for NES. It was said there would be a training game of sorts bundled with it to introduce players to how to use the piece of plastic. Many...

About The Game

Link's Crossbow Training contains three basic game styles: target shooting, defender and ranger. There are 27 stages in total, and these categories represent only generally how each individual stage operates. Each stage's goal is to earn the highest score possible within the time limit. All rounds can be played with multiple players: Players pass the Wii Zapper around and then play one at a time and compete for the high score.

Target Shooting: In target-shooting rounds, players shoot bull's-eyes as they pop up on the screen. In early stages, targets are stationary. As the game difficulty increases in later levels, the targets move. Hitting the center of the bull's-eye nets more points, and hitting targets in succession without missing earns combo multipliers. Link can aim anywhere on the screen.

Defender: In defender rounds, players remain stationary but can look and aim in all directions - sometimes even in a full 360 degrees - by aiming off screen. Hordes of enemies assault Link, and he must fight them off. These battles have a great deal of variety, from fighting off skeletons in a desert to defending a wagon from boar-riding Bokoblins.

Ranger: In ranger rounds, players can move throughout the level using the control stick and aim anywhere they want by aiming the Wii Zapper wherever they want to look. In these missions, Link storms enemy encampments, fights his way through a forest and seeks out his foes while exploring the environments.

Using the Wii Zapper: The Wii Zapper requires the Wii Remote and Nunchuk, housing both in a comfortable and intuitive frame. The control stick on the Nunchuk controls player movement (on stages that allow player movement), while simply aiming the Wii Zapper moves the targeting reticule on the screen. Pulling the trigger fires Link's crossbow. By aiming off screen, players can turn Link to face in a new direction (again, on stages that allow this).