(Wii Virtual Console / Super Nintendo)

Super R-Type (Wii Virtual Console / Super Nintendo)

Game Profile

A galactic battle begins. The BYDO Empire of mutant extraterrestrials is back with evil intent and awesome power. Now the evil empire is poised to launch a new attack on Earth. Only the revolutionary R-9, the planet's most advanced form of defense, stands between these monsters and doom.

Fight through seven challenging stages - picking up power-up items as you progress - on the way to each stage's memorable boss. Is the BYDO Empire invincible? You'll need lightning reflexes, intuitive moves and a big dose of cosmic luck to hold your own. Better prepare yourself, because the mutants "R" ready for you.

Game Review

Review

USA USA Version

Posted by Darren Calvert

The BYDO Empire of mutant extraterrestrials is back with evil intent and awesome power.

That naughty Bydo Empire! You would have thought they would have learnt their lesson last time when a solitary R-9 craft kicked their butt so badly. Alas, they are back and wreaking havoc wherever they go. Time for you to save the universe, again!Super...

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User Comments (19)

JNoodles

#1

JNoodles said:

This game looks awesome! Hmmm... my dad and sis are die-hard fans of Gradius. Should Super R-Type throw Gradius III 'out of the cockpit' for them?

RMA

#2

RMA said:

Yes. Yes it should. although my favourite has always been R-Type 3.

__Matthew

#3

Matthew said:

I liked this game. Of course I played it on the easiest mode possible. Great Music, download it and give it a listen, makes good use of the SNES sound chip.

__deerslayer

#4

deerslayer said:

I used to have this on my trusty snes, but I don't remember it beeing that hard. It's not nearly as hard as Mega Man 1 for instance. Definite download :)

antster1983

#6

antster1983 said:

Super R-TYPE isn't a port. It's an entirely new R-TYPE game developed for the SNES that happens to borrow elements from previous games in the series. It did suffer badly from slowdown issues though, as did many early scrolling shoot-'em-ups on the SNES, Gradius III being a prime example. But it's not a bad shooter at all :)

raxous

#7

raxous said:

Remember, on the VC the "choppyness" will be gone! The VC has already massively improved Super Mario 64 and the Sonic games, both of which were prone to slowdown. Finally we get to play these games the way they were designed to be played!

__deerslayer

#9

deerslayer said:

I used to have this back in the day on my snes, and it was one of my favourite games. The music is really good and the sound effects packs a certain punch. I dont remember the game being that hard though. It sure as hell wasn't easy but i managed to beat it in the end and I dont consider myself some sort of shmup wizard. I will definately get this as soon as it comes out.

deggs

#10

deggs said:

i read somewhere that this is a semi-port or r-type 2 but with an added intro level and a missing level or two. in order to increase the already insane difficulty, they got rid of the mid level checkpoints, making this game impossible at times (unless you're the shmup master). there are a lot of reviews floating around the net that are really hard on this game (especially when compared to r-type 3 for snes). it was an early release on the snes and shmups were already starting to loose some popularity at the time. i remember seeing gradius 3 (to me, the greatest of all snes shmups) and thunder force 2 and this game on store shelves for less then $20 canadian only months after being released (which at that time was practically unheard of because all snes games and most genesis games were often between $60 and $70 canadian for the first few years). still, if you liked the other two r-types and you're an r-type pro by now, then by all means... it's prob the last r-type that can be released for vc unless we get some sort of wii ware release (despite r-type final being the last game in the series)

ICEknight

#11

ICEknight said:

"Remember, on the VC the "choppyness" will be gone! The VC has already massively improved Super Mario 64 and the Sonic games, both of which were prone to slowdown. Finally we get to play these games the way they were designed to be played!"
It will have the same slowdown as the original, just like any other VC game.

President_Leever

#12

President_Leever said:

lol @ that start up sequence, who decided a crane would be the best way to exit the base? This game has a lot of slowdown and as the review states the lack of checkpoints makes it really frustrating. I actually like the original better..

Shiryu

#13

Shiryu said:

How peculiar, we get Super R-Type AFTER we got R-Type 3 oh so long ago.

Well, fingers Crossed, If Super Aleste comes out, I will have all my favorite SNES shooters on the VC (Except Axelay, wich is nowhere seen on the horizon for Europe and UN Squadron because Capcom has long lost the rght to Area 88).

slangman

#16

slangman said:

So going to download this the next time i get my Wii online. I loved the other two r-types that are currently on the VC.

GEOFF

#17

GEOFF said:

This games music is the best I've ever heard in a game but the slow down is absolutely terrible and ruins the game.

CorbsAdmin

#18

Corbs said:

Lots of slowdown really keeps this from being the amazing game it should have been. Try the TG16 version of R-Type or R-Type III for a better overall shooting experience.

WWammy

#19

WWammy said:

Na it's not the slowdown that stops it from being Amazing it was the bloody checkpoints there was none. I played the game to death and it was frustrating everytime until I had cheats but then I felt like a cheater so hell I never one =P

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