1080° Avalanche

1080° Avalanche

2003

System
GameCube
Publisher
Nintendo
Developer
Nintendo Software Technology

8.0

Game Rating

User Ratings: 11

Our Review: 9/10

Overview

Also Known As
1080° White Storm
Number of Players
4
Genre
Sports
Release Date

GameCube

  • 1st Dec 2003 (USA)
  • 28th Nov 2003 (UK/EU)
  • 22nd Jan 2004 (JPN)
Series
1080
Tags
Tricks

Screenshots (20)

1080° Avalanche Screenshot
1080° Avalanche Screenshot
1080° Avalanche Screenshot
1080° Avalanche Screenshot
1080° Avalanche Screenshot
1080° Avalanche Screenshot
1080° Avalanche Screenshot
1080° Avalanche Screenshot
1080° Avalanche Screenshot
1080° Avalanche Screenshot
1080° Avalanche Screenshot
1080° Avalanche Screenshot
1080° Avalanche Screenshot
1080° Avalanche Screenshot
1080° Avalanche Screenshot
1080° Avalanche Screenshot
1080° Avalanche Screenshot
1080° Avalanche Screenshot
1080° Avalanche Screenshot
1080° Avalanche Screenshot

Reviews

  • 41

    GameCube

    Review 1080° Avalanche

    Dude, where's my snowboard?

    With its December 2003 GCN release, 1080° Avalanche faced a quandary which mirrored the mixed up personality of the board sport it represented. Development had to decide between following the previous 'extreme to the max' approach of SSX 3, or to continue in the vein of its N64 predecessor 1080° Snowboarding, which...

About The Game

1080°: Avalanche brings its unique tradition of authentic 3-D snowboarding action to NINTENDO GAMECUBE. Game play satisfaction snowballs as players master snowboarding physics and an all-new trick system. Favorite boarders, such as the well-balanced Kensuke, the technical master Rob or the incredibly fast Dion, charge jumps, grab huge air and complete twisted combos. Watch out though, a potentially impressive stunt could lead to a board-breaking disaster.

Features:

  • Tackle multiple game play modes including match race, time attack, trick attack, contest, and training mode, which includes a half-pipe for major stunts.
  • Navigate surprise avalanches, rock-slides and varying weather conditions that affect boarding and may open unseen paths.
  • Nail unreal trick combos or lay it on the line and rage down the mountain.
  • Experience smooth controls that simulate the feeling of gliding across fresh mountain-top powder.