User Profile



38, United States

Mon 7th January, 2013

Recent Comments



TenEighty commented on Review: The Legend of Zelda: Ocarina of Time (...:

Still the best Zelda game ever released. I don't mind the "outdated graphics" as I prefer low poly 3D games and pixel games from the good old days. Most people seem to prefer the eye candy of graphics today, which I find horrific. Anyways, it would be nice if Nintendo set the resolution at 720p and offered anti-aliasing if they are going to keep selling it. Nintendo emulators make this game look much better. Why can't Nintendo do that?



TenEighty commented on Poll: Is It Time For a Fresh Alternative to th...:

More N64 games please! Preferred them scaled to 1080p or at least offer anti-aliasing. N64 emulators make old N64 games look awesome! Why can't Nintendo do this? Also, pixel perfect scaling of NES and SNES games would be nice too. Scaling a 240p NES game to 1080p without any padding on the top or bottom gives a blur effect.



TenEighty commented on Natsume Suggests That Nintendo's Moving Away F...:

Nintendo is like Apple. They don't listen to their customers and are very slow to release anything of interest. Enough of these newer "fancy pants" 3D games that take forever to make and start creating some retro style games. Time to go back to NES, SNES and N64 (low poly) graphics and spend more time on decent gameplay and story.



TenEighty commented on Clive 'N' Wrench Aims to Bring Back Those Rare...:

Finally! Getting back to low poly N64 style gaming. Those were the days. I don't care much for the glamor graphics of these new games that are created today. I like my games to look like games. Not cartoons or the next Pixar animation.



TenEighty commented on Project: Nintendo 64x64:

The best Nintendo gaming system! While the game list wasn't the largest, it had the best selection compared to any other console. Plus the games were on cartridges which offered fast loading unlike cd's. I wish Nintendo would drop the wii remote crap and make a N64 HD. Put a real controller back into gamers hands.



TenEighty commented on Midway Resurrect Cruis'n:

Yesssss! The Cruis'n arcade racing continues! It's too bad Midway is no longer. So this will probably be the last of the Cruis'n series.



TenEighty commented on Review: Rusty's Real Deal Baseball (3DS eShop):

I wouldn't call it "Free". I don't think it's worth $40 (purchase all mini games) either. Nintendo needs to drop the prices for some games. Just because it's made by Nintendo, doesn't mean it should have Apple prices. And yes, Apple's prices are over priced too.



TenEighty commented on Weirdness: This Super Mario 64 Fan Remake is F...:

I actually prefer low poly 3D graphics of the late 90's. Newer games just don't give me that same feel or interest like they use too. I also prefer pixel art in 2D games. I guess I like games to look like games and not the next Pixar animation.



TenEighty commented on Review: Vacation Adventures: Park Ranger (3DS ...:

@mystman12 It may seem like that but it does take time to make a game. We all like getting deals but if a developer can not get back what he or she put in, they're less likely to create more games. Games take longer to make then they do for a player to beat/complete them. So you have to look at it from a developers point of view too.



TenEighty commented on Disney Infinity Executive Producer Discusses W...:

Have both Disney and Skylanders on the Wii (not Wii U). Skylanders is annoying as there is a bug that will crash the game often. I've read that you have to turn off Wii updates or something in order for the game not to crash. That's just bad programming / beta testing on Activision's behalf.



TenEighty commented on One Man Is Bringing The N64 Kicking And Scream...:

I wish Nintendo would make a N64 HD. Just play all the old carts through HDMI with a 1080p resolution. Even though textures would be the same, an increased resolution can makes most N64 games look a lot nicer. I would buy that before purchasing any "new system". New games are not as fun or as creative as they were with the N64.



TenEighty commented on Less Than 5% of Those Polled by the Game Devel...:

@Yorumi I agree with what you're saying but my main issue is what Nintendo did and did not do.

Not using OpenGL (GX2 or whatever they used instead) made it more time consuming to port an already made game. Then not using/supporting developers who can compile their own code and going with NWF and Unity makes a developer rewrite their games but like above, that would have to be done anyway if OpenGL was used.

Long story short, they targeted new indie developers who were creating new games from scratch with an easier approach by offering NWF and Unity. Which is good but that took away experienced programmers who already know and developed with OpenGL. So unless one wants to rewrite their game, gamble on whether they'll make enough to pay off their $2000+ dev kit and time spent, it may not be worth it.

So Nintendo has pushed away some developers therefor a lack of new or old games will be ported to the Wii U. Or at least not as many as there could be. This is just part of the issue talked about on the dev forums.



TenEighty commented on Less Than 5% of Those Polled by the Game Devel...:

I would never claim to be better then anyone at programming and no one else can either. There's too many things to learn and for that, it's a forever learning process. What makes a good programmer is how well that are at understanding a language, how well they can solve problems, do they or are they capable of fixing bugs and how well they are with math. Going back to the roots of Asm and C is best for any programmer though. Relying on others works can only get you so far. That's why I never used Visual Studio or .Net when I use to work with Windows OS. I don't like relying on plugins, app/game makers and so forth.

Now I'm not saying these are bad choices as everyone has to begin some where. But once you've gotten so far, it's time to go back and create solid, smaller and faster apps just like they did in the past. Just look at all the games created with machine code / asm back in the 80's and 90's. Nice small apps that ran on little cpu and memory.

Anyway, this topic could go on forever but lets focus on what's best for Nintendo and its future. Sometimes topics like the one I posted can lead to discussions like this. Which doesn't really get any of us any where in reality.

So have fun playing what you like and if your a developer, make sure you focus on solid fun programming instead of how much money you can make.



TenEighty commented on Less Than 5% of Those Polled by the Game Devel...:

@Yorumi I wasn't unable to use Unity, I just didn't want to. I prefer to write and compile my own stuff. That leaves me in control of quickly fixing any bugs without relying on someone else.

am I the greatest programmer, no. I am very anal as you can see with programming. It's for the best though. I don't like delivering buggy apps nor do I like buying others buggy apps and then they never fix them. That's all I'm trying to say.




TenEighty commented on Less Than 5% of Those Polled by the Game Devel...:

@GunstarHero234 Thanks and I understand. I'm just trying to explain the backend of why developers have pulled away from the Wii U. Something that I'm not happy about. So, as i've stated, we have voiced this to Nintendo and hopes there are some changes, whether it be for the Wii U or next console. I only wish the best for Nintendo because in my mind, they do make the best games.

This is just something new Nintendo is offering, which is great, for indie developers and of course there is going to be some issues. Until then, I have time to write a game or two and hopefully someday port them to a Nintendo console.