Showing 61 to 75 of 75
61. Posted: Tue 14th Jul 2009 05:22 BST
I doubt I'll ever import.
Formerly SegaSquirtle, Master_Genesis
Now Playing: Transformers: Fall of Cybertron
Backoggery | YouTube Channel | Let's Play Pokémon Blue!
62. Posted: Tue 14th Jul 2009 05:24 BST
Oh the final Musihimesama boss is tough. In fact, it's one of the most difficult shooter bosses out there. Even on the regular setting it's brutal. I've never 1cc'd Mushihimesama. I can Dodonpachi now, but that's one of the few I can 1cc.
Retro Editor, Nintendo Life
Vita Editor, Push Square
63. Posted: Tue 14th Jul 2009 05:25 BST
btw Sonic, welcome back, and may your behavior be godly!
@Corb - my best shmup is Dragon Blaze....can't 1cc it, but my friends say it's the most surreal to watch me play If you haven't played it, I'd recommend....a lot like Gunbird (I'm half convinced it's part of the series, but I'm not very well-learned as far as Psyko's concerned)
Edited on Tue 14th July, 2009 @ 05:26 by SwerdMurd
Owner of VINTAGE Games. Link to follow once I resurrect my dead website. - www.facebook.com/vintgames
64. Posted: Tue 14th Jul 2009 05:29 BST
I have Dragon Blaze and both Gunbird boards. I love them. Psikyo did some great shmups. In fact, I need to run through Gunbird 2 again. Of the Cave games, the only ones I can 1cc are: Deathsmiles, Dodonapachi, Donpachi, and Muchi Muchi Pork.
Do you own a cabinet?
Edited on Tue 14th July, 2009 @ 05:31 by Corbs
65. Posted: Tue 14th Jul 2009 05:31 BST
Hell yeah man...I love their 101-200% run thing....I actually bought the turbo-inferior Mobile Light Force just to get a copy of GB1 legitimately (PSN PS1-download) Their bullet speed is quite possibly the most brutal out of all shooters I've played, esp pre-2000. Btw, nice covert-spelling correction
Repetition makes learning happen...Psiyko....Psiyko....Psyko...damn
66. Posted: Tue 14th Jul 2009 05:33 BST
I've got Muchi Muchi Pork in my Egret 2 cabinet right now. I'm trying to beat my highest score before I stick a new board in.
67. Posted: Tue 14th Jul 2009 05:36 BST
I hate that I'm familiar with that game.....My current (and only) board is Hotdog Storm, and will always be, due to the prohibitively expensive cost of acquiring them (unless you get lucky and buy a probably-stolen board off Craigslist...)
I currently got back on Gradius V....loop 10 is one of the most beautiful things in gaming.
68. Posted: Tue 14th Jul 2009 05:46 BST
I don't know what it is, but I've never been able to get into the Gradius games much.
About the only Cave pcb kit I still want is Dodonpachi Dai Fukkatsu.
Edited on Tue 14th July, 2009 @ 05:47 by Corbs
69. Posted: Tue 14th Jul 2009 05:50 BST
Dai Fukkatsu is bruuuuuuuuuuuuuutal....last stage needs to be meticulously planned....and Corb I'd take a look at G5...if you didn't know, Treasure developed it, and it has a much different feel than the older games in the series....totally takes the Bullet Hell hawtness Treasure is known for and marries it with the Gradius gameplay that, while solid, didn't age terribly well and definitley doesn't appeal to manic fans. I think you'd be surprised...unless you've already played and disliked that entry, in which case, I want the invitation to my birthday party back. And my Skittles.
70. Posted: Tue 14th Jul 2009 06:16 BST
No I haven't yet tried Gradius V. I'll check it out and get back to you. Didn't Treasure develop it?
EDIT: Just ordered the PS2 version of Gradius V. And I hate Skittles. Yuck.
Edited on Tue 14th July, 2009 @ 06:21 by Corbs
71. Posted: Tue 14th Jul 2009 07:07 BST
Yay! I influenced Shmuppie McShmupster--check one in the my-ego-grew collumn. And yes, if you'd read my post more THOROUGHLY you'd know Treasure developed it. It's seriously a masterpiece....and I know how you love your sidescrollers, what with your consistent smiling at death.
72. Posted: Tue 14th Jul 2009 07:11 BST
That was supposed to be "Did Treasure develop it?" I just typed it wrong. Treasure co-developed it with Konami's KCET group. I was thinking it was co-developed by Treasure but not entirely. I just couldn't remember.
73. Posted: Tue 14th Jul 2009 07:59 BST
word, you're correct on the co-development thing w/ KCET...loved them ever since the first GBA castlevania. Hope you enjoy it--lemme know what ya think when it comes in
74. Posted: Tue 14th Jul 2009 08:04 BST
What does 1cc mean?
Just Because I don't care doesn't mean I don't understand!- Homer SimpsonNintendolife Chat. I'm never in it, but it's good to ptomote these things.VC-Forums. We're desperate. Please join.My Backloggery
75. Posted: Tue 14th Jul 2009 08:06 BST
It means "1 credit clear" To clear a game with no continues.