I'd buy that for a dollar!
Ever since the launch of Mortal Kombat X in 2015, NetherRealm Studios’ output has continued to soar in quality. The alternate fighting styles of X fed into the impressive facial animation of Injustice 2, with that second round of DC super-fighting leaving its mark on the customisation depth of last year’s Mortal Kombat...
It's bizarre to think that it's been 13 years since the likes of Scorpion, Kung Lao and Raiden spilled blood on a Nintendo platform with 2006's Mortal Kombat: Armageddon on Wii, but that absence has enabled NetherRealm Studios to finally bring the quality of its combat model to the level that reflects its devotion to slapstick gore...
We’ve all had this same discussion. Who would win in a fight between Batman and Superman? NetherRealm Studios — the development team behind the successful 2011 reboot of the Mortal Kombat franchise — was kind enough to create Injustice: Gods Among Us, a fighting game almost specifically designed to answer that one burning...