As Fight'N Rage loads up, it mimics the boot sequence of an old arcade cabinet, going through its various system checks, verifying and okaying its RAM before throwing up its ROM number and region version. It’s a nice little touch in a game jam-packed with nice little touches. With a heavy (and totally optional) CRT post-effect that...
Painting the town red… and blue… and yellow
Originally launching way back when on the Wii, this super-colourful puzzle-platformer is now on the brink of turning a decade old. At the time, de Blob stood out from the crowd thanks to its ever-present charm – despite some frustrating control niggles – and we definitely enjoyed our time with the...
A meaty adventure
Stop us if you've heard this one before; Switch just got a port of a last-gen classic and it's selling like hotcakes. Super Meat Boy is the latest success story on Nintendo's latest hardware, despite having released on Wii U late in 2016. SMB is the brainchild of Binding Of
A smarter gauntlet
There’s something to be said for Nintendo’s continued insistence that local multiplayer is as important as any other method of play. While there are plenty of reasons why online features are always touted, from the ability to play with friends from afar or just because you can keep your plans to yourself instead of on a...
Wii U eShop
Although the meat’s been out for a while, it hasn’t spoiled
Super Meat Boy has been around the block. Developed by Team Meat and designed by Edmund McMillen (one of the creators of the original Flash game, Meat Boy, and designer for another well-known indie title, The Binding of Isaac) and Tommy Refenes, this is the latest in the countless ports...