3DS Interviews

Interview: The Pokémon Company International's J.C. Smith on World Championships and Expanding the Brand

The Pokémon Company International's J.C. Smith on World Championships and Expanding the Brand

Hints at a Mega Evolution for Slowking?!

During this weekend's Pokémon World Championships in Washington, DC, we were able to catch up with J.C. Smith, the Director of Consumer Marketing for the Pokémon Company International, to talk about the competitive scene, the Trading Card Game Online, and Pokémon's worldwide appeal. Whether you're here...

News: Yoshinori Satake Lifts Steel Empire's Iron Curtain And Teases Possible Sequel, Burning Steel

Yoshinori Satake Lifts Steel Empire's Iron Curtain And Teases Possible Sequel, Burning Steel

Developer talks about steam engines, outer space and Dragon Quest

Over the past few days we’ve been relentlessly tweeting, videoing and generally getting ourselves lost in playing Steel Empire in every format it’s available on. But as enjoyable as the game is, experiencing it in its final form doesn’t give much insight into all the hard work...

Ninterview: Legendary Designer Julian Gollop On Ghost Recon, Fire Emblem And Chaos Reborn

Legendary Designer Julian Gollop On Ghost Recon, Fire Emblem And Chaos Reborn

"Chaos Reborn would actually work really well on the Wii U"

A true veteran of the industry, British developer Julian Gollop has been making games for longer than many of this site's readers have been alive. His career started way back in 1983 with Time Lords, but it was with titles like Rebelstar and Laser Squad that he really made his name;...

Interview: Takashi Tezuka on Bringing Yoshi's New Island to the 3DS

Takashi Tezuka on Bringing Yoshi's New Island to the 3DS

"We used the original as a base on which to add new elements"

Super Mario World 2: Yoshi's Island is often regarded as one of the finest platformers on Super NES, and potentially a stand-out across generations. After Yoshi's hugely popular appearance in its predecessor, it was a natural progression and one that certainly paid off for Nintendo...

Interview: Image & Form CEO Brjann Sigurgeirsson Talks SteamWorld Dig And Working On The eShop

Image & Form CEO Brjann Sigurgeirsson Talks SteamWorld Dig And Working On The eShop

Critical reaction, the Wii U eShop and picking 3DS over smartphones

At this year's Eurogamer Expo we were lucky enough to get the opportunity to speak to Image & Form's Brjann Sigurgeirsson about the company's 3DS eShop title, SteamWorld Dig. In the interview, Sigurgeirsson speaks about the development of the game and its lore, its critical...

Interview: Junichi Masuda and Hironobu Yoshida Discuss Pokémon X and Y, Mega Evolutions and the 2DS

Junichi Masuda and Hironobu Yoshida Discuss Pokémon X and Y, Mega Evolutions and the 2DS

On the road to Luminose City

On 12th October budding Pokémon masters will be able to explore first-hand the beautiful polygonal 3D environments of the French-inspired region of Kalos, where trainers rush around on roller-skates and a giant Ryhorn snoozes outside your front door. We caught up with Pokémon X and Y's Director Junichi Masuda and...

Developer Interview: Mathew Solie on Disney Infinity, Toy Box Inspiration and Future Potential

Mathew Solie on Disney Infinity, Toy Box Inspiration and Future Potential

Producer sheds light on infinite possibilities

At the time of writing, Disney Infinity has just recently launched in both North America and Europe. With its use of collectible figurines that can be used as playable characters in-game and the inclusion of cross-platform user generated content, the new title from Disney Interactive is making leaps...

Developer Interview: G.rev CEO Hiroyuki Maruyama Talks Kokuga And The State Of The Shooter Market

G.rev CEO Hiroyuki Maruyama Talks Kokuga And The State Of The Shooter Market

Tanks for the memories

Much to our delight, G.rev's unique 3DS shooter Kokuga recently launched on the 3DS eShop in both North America and Europe. In between blasting enemy tanks and cursing our own lack of skill, we got the chance to chat with the G.rev CEO Hiroyuki Maruyama about the game's development, the future of the mobile gaming industry...

News: SteamWorld Dig Dev: Wii U Is "Very Powerful", But Nintendo Is Struggling To Explain Its Appeal

SteamWorld Dig Dev: Wii U Is "Very Powerful", But Nintendo Is Struggling To Explain Its Appeal

Studio has ideas in the works for the console

Brjann Sigurgeirsson — CEO of Image & Form — has been talking to Nintendo Difference about his company's forthcoming 3DS title SteamWorld Dig, and was predictably asked about the chances of it coming to the Wii U eShop. He replied: We are still considering SteamWorld Dig for Wii U, but I also...

Interview: Zelda Producer Eiji Aonuma Talks DLC, Missing Dungeons And Majora's Mask

Zelda Producer Eiji Aonuma Talks DLC, Missing Dungeons And Majora's Mask

Exclusive access to Link's protector

Eiji Aonuma has presided over the The Legend of Zelda series for the past 15 years and has overseen some of the franchise's most iconic entries. We got the chance to sit down and speak with him during this year's E3 event, where he was promoting the two forthcoming instalments: The Legend of Zelda: Wind Waker...

Developer Interview: WayForward Talks Mighty Switch Force! 2

WayForward Talks Mighty Switch Force! 2

This girl is on fire

WayForward is one of the best known developers on Nintendo's download stores, making its name most prominently on portable platforms. It's a studio with many strings to its bow, including numerous retail releases on various platforms for other publishers, but it's arguably the company's own self-published IPs that have...

Interview: Michael Pachter On Wii U, 3DS And The Challenges Facing Nintendo This Generation

Michael Pachter On Wii U, 3DS And The Challenges Facing Nintendo This Generation

"I don’t hate Nintendo at all"

Michael Pachter has been called a lot of things — not all of them repeatable on a family-friendly site such as this — but many of his harshest critics seem to miss the point of what he is actually saying; his job is to ensure that people invest their cash wisely and not to placate over-zealous fans...

Weirdness: Fire Emblem Devs Answer That Burning Question: What Happened To Everyone's Feet?

Fire Emblem Devs Answer That Burning Question: What Happened To Everyone's Feet?

Best foot forward

Fire Emblem: Awakening is a fantastic game — you need only gaze at our review to acquire this knowledge — but there's something that has been bugging us for quite some time here at Nintendo Life Towers: all the characters seem to possess odd-looking feet. Thankfully, this troubling situation now has an answer, as Intelligent...

News: No Circle Pad Pro In Luigi's Mansion: Dark Moon Because "It Didn't Add Anything"

No Circle Pad Pro In Luigi's Mansion: Dark Moon Because "It Didn't Add Anything"

"It just wouldn’t work"

Luigi's Mansion: Dark Moon (or Luigi's Mansion 2 if you're in Europe) is fantastic — as you'll be aware if you've already read our review. However, one of the common issues people have had with the game — or perhaps the hardware it's running on — is the lack of a second analogue stick. It begs the question: why no...

Interview: Reinventing Castlevania For A New Handheld Generation

Reinventing Castlevania For A New Handheld Generation

Konami's Dave Cox talks about the latest entry in the bloodsucking franchise

Castlevania: Lords of Shadow - Mirror of Fate is almost with us, so what better time is there to sit down with the producer of the game and chat about its development, inspiration, aims and challenges — as well as the future of the Castlevania franchise? Nintendo Life:...

News: Castlevania: Mirror of Fate Could Come To Home Consoles

Castlevania: Mirror of Fate Could Come To Home Consoles

Nintendo exclusivity could mean a Wii U version in the future

It's something of a bumper morning for Castlevania fans, as Konami producer Dave Cox has been giving interviews with several different sites regarding the forthcoming 3DS title Castlevania: Lords of Shadow - Mirror of Fate. Having already spilled the beans on the game's development and...

News: Konami: Forget Everything You Know About Castlevania

Konami: Forget Everything You Know About Castlevania

"You've got to drive the series forward" says producer Dave Cox

With the release of Castlevania: Lords of Shadow - Mirror of Fate looming on the horizon, Konami producer Dave Cox has given a little more insight into the game's storyline and how it fits within the twisted Castlevania canon. Speaking to GameSpot, Cox stressed that although it's...

News: Neko Entertainment Discusses The Possibility Of Further Wii U Support

Neko Entertainment Discusses The Possibility Of Further Wii U Support

Games for 3DS not ruled out, either

Neko Entertainment released Puddle on the Wii U eShop in time for the launch of the the next generation console across Europe, and since then has been making quite a splash with gamers. It's only been over a month since its release, but that hasn't stopped Neko's QA Manager Sébastien Chipot-Delys discussing...

Feature: The Making Of Myst

The Making Of Myst

We speak to one half of the Miller brothers about its creation

Few video games have the ability to polarise opinion quite as sharply as Myst. When it hit shop shelves back in 1993 many critics scoffed at the sedate gameplay and predicted that few people would want to sit through a game that was little more than an ‘interactive...

Interview: The Team Behind Paper Mario: Sticker Star

The Team Behind Paper Mario: Sticker Star

We speak to the team behind the biggest 3DS title this Christmas

The dust has barely settled on our Paper Mario: Stick Star review, but we're far from finished with Mario's latest handheld outing. Prior to launch we were lucky enough to speak with director Mr Naohiko Aoyama (Intelligent Systems), director and scenario writer Mr Taro Kudo (Vanpool)...

News: 3DS eShop Title The Denpa Men 2 Is Coming To The West

3DS eShop Title The Denpa Men 2 Is Coming To The West

Skin tight delight

The Denpa Men: They Came By Wave developer Genius Sonority has confirmed that the Japanese sequel will be localised for western markets. Speaking to Siliconera before the recent release of The Denpa Men 2 in Japan, Genius Sonority president Manabu Yamana revealed the good news: Yes, we are releasing Denpa Men 2 on the Japanese...