3DS Interviews

Interview: IRONFALL Invasion's Developers on Bringing Third-Person Shooting to the 3DS Masses

IRONFALL Invasion's Developers on Bringing Third-Person Shooting to the 3DS Masses

"We love doing games for Nintendo's handheld consoles"

IRONFALL Invasion was a notable arrival in Europe on 13th February, heavily promoted as the eShop accompaniment for the region's #Nintendo3DSDay social media campaign. Though pitched as a game to show off the New Nintendo 3DS, it supports all versions of Nintendo's portable hardware and breaks...

Interview: Exploring Monster Hunter 4 Ultimate With Mr. Ryozo Tsujimoto and Mr. Kaname Fujioka

Exploring Monster Hunter 4 Ultimate With Mr. Ryozo Tsujimoto and Mr. Kaname Fujioka

The West "will be the first" to see various costume collaborations

With Monster Hunter 4 Ultimate arriving in just under a month on 13th February, alongside the New Nintendo 3DS XL and The Legend of Zelda: Majora's Mask 3D, these are exciting times for portable gamers. Whether upgrading to the new hardware or not, Capcom's latest hunting...

Exclusive: Masahiro Sakurai on Planned Accidents and New Ways to Play Super Smash Bros. for Nintendo 3DS

Masahiro Sakurai on Planned Accidents and New Ways to Play Super Smash Bros. for Nintendo 3DS

"We need to listen not just to the biggest fans"

This week sees the launch of Super Smash Bros. for Nintendo 3DS, the first portable iteration of the famous fighting game franchise. As you'll already know if you're a seasoned reader of Nintendo Life, we've delivered our critical verdict of the game and found it to be something of a smash hit, and...

Interview: The Pokémon Company International's J.C. Smith on World Championships and Expanding the Brand

The Pokémon Company International's J.C. Smith on World Championships and Expanding the Brand

Hints at a Mega Evolution for Slowking?!

During this weekend's Pokémon World Championships in Washington, DC, we were able to catch up with J.C. Smith, the Director of Consumer Marketing for the Pokémon Company International, to talk about the competitive scene, the Trading Card Game Online, and Pokémon's worldwide appeal. Whether you're here...

News: Creator Shu Takumi Testifies on Ace Attorney Writing Process

Creator Shu Takumi Testifies on Ace Attorney Writing Process

And how the popularity of a certain prosecutor shook things up

In honor of the Phoenix Wright: Ace Attorney Trilogy being announced for the 3DS eShop later this year, Official Nintendo Magazine has published its full interview with series creator Shu Takumi on its website. The interview is a meaty read for Ace Attorney fans, offering plenty of...

News: Yoshinori Satake Lifts Steel Empire's Iron Curtain And Teases Possible Sequel, Burning Steel

Yoshinori Satake Lifts Steel Empire's Iron Curtain And Teases Possible Sequel, Burning Steel

Developer talks about steam engines, outer space and Dragon Quest

Over the past few days we’ve been relentlessly tweeting, videoing and generally getting ourselves lost in playing Steel Empire in every format it’s available on. But as enjoyable as the game is, experiencing it in its final form doesn’t give much insight into all the hard work...

Ninterview: Legendary Designer Julian Gollop On Ghost Recon, Fire Emblem And Chaos Reborn

Legendary Designer Julian Gollop On Ghost Recon, Fire Emblem And Chaos Reborn

"Chaos Reborn would actually work really well on the Wii U"

A true veteran of the industry, British developer Julian Gollop has been making games for longer than many of this site's readers have been alive. His career started way back in 1983 with Time Lords, but it was with titles like Rebelstar and Laser Squad that he really made his name;...

Interview: Takashi Tezuka on Bringing Yoshi's New Island to the 3DS

Takashi Tezuka on Bringing Yoshi's New Island to the 3DS

"We used the original as a base on which to add new elements"

Super Mario World 2: Yoshi's Island is often regarded as one of the finest platformers on Super NES, and potentially a stand-out across generations. After Yoshi's hugely popular appearance in its predecessor, it was a natural progression and one that certainly paid off for Nintendo...

News: Natsume’s Graham Markay and Kiyoshi Sakai Talk About Yumi’s Odd Odyssey and Nintendo

Natsume’s Graham Markay and Kiyoshi Sakai Talk About Yumi’s Odd Odyssey and Nintendo

“We’re definitely fans of Nintendo”

The times they are a-changing. Whereas two decades ago Japanese-only games often remained Japanese-only, nowadays the West is getting best-selling franchises thick and fast. Monster Hunter has now sunk its claws everywhere, and JRPGs are getting more and more popular by the month. Perhaps this is a sign of...

News: Sonic Lost World Producer Admits "There Was a Struggle in 3D Sonic Games"

Sonic Lost World Producer Admits "There Was a Struggle in 3D Sonic Games"

Takashi Iizuka tells us about moving forward on Wii U and 3DS

With its arrival in Europe this week, SEGA fans are no doubt gearing up to put Sonic Lost World through its paces, either on Wii U or 3DS. The blue blur still has a number of highly dedicated fans, and one guaranteed way to pick a fight online is to make a generic comment along the...

Interview: Image & Form CEO Brjann Sigurgeirsson Talks SteamWorld Dig And Working On The eShop

Image & Form CEO Brjann Sigurgeirsson Talks SteamWorld Dig And Working On The eShop

Critical reaction, the Wii U eShop and picking 3DS over smartphones

At this year's Eurogamer Expo we were lucky enough to get the opportunity to speak to Image & Form's Brjann Sigurgeirsson about the company's 3DS eShop title, SteamWorld Dig. In the interview, Sigurgeirsson speaks about the development of the game and its lore, its critical...

Interview: Junichi Masuda and Hironobu Yoshida Discuss Pokémon X and Y, Mega Evolutions and the 2DS

Junichi Masuda and Hironobu Yoshida Discuss Pokémon X and Y, Mega Evolutions and the 2DS

On the road to Luminose City

On 12th October budding Pokémon masters will be able to explore first-hand the beautiful polygonal 3D environments of the French-inspired region of Kalos, where trainers rush around on roller-skates and a giant Ryhorn snoozes outside your front door. We caught up with Pokémon X and Y's Director Junichi Masuda and...

Developer Interview: Mathew Solie on Disney Infinity, Toy Box Inspiration and Future Potential

Mathew Solie on Disney Infinity, Toy Box Inspiration and Future Potential

Producer sheds light on infinite possibilities

At the time of writing, Disney Infinity has just recently launched in both North America and Europe. With its use of collectible figurines that can be used as playable characters in-game and the inclusion of cross-platform user generated content, the new title from Disney Interactive is making leaps...

Developer Interview: G.rev CEO Hiroyuki Maruyama Talks Kokuga And The State Of The Shooter Market

G.rev CEO Hiroyuki Maruyama Talks Kokuga And The State Of The Shooter Market

Tanks for the memories

Much to our delight, G.rev's unique 3DS shooter Kokuga recently launched on the 3DS eShop in both North America and Europe. In between blasting enemy tanks and cursing our own lack of skill, we got the chance to chat with the G.rev CEO Hiroyuki Maruyama about the game's development, the future of the mobile gaming industry...

News: SteamWorld Dig Dev: Wii U Is "Very Powerful", But Nintendo Is Struggling To Explain Its Appeal

SteamWorld Dig Dev: Wii U Is "Very Powerful", But Nintendo Is Struggling To Explain Its Appeal

Studio has ideas in the works for the console

Brjann Sigurgeirsson — CEO of Image & Form — has been talking to Nintendo Difference about his company's forthcoming 3DS title SteamWorld Dig, and was predictably asked about the chances of it coming to the Wii U eShop. He replied: We are still considering SteamWorld Dig for Wii U, but I also...

Interview: Zelda Producer Eiji Aonuma Talks DLC, Missing Dungeons And Majora's Mask

Zelda Producer Eiji Aonuma Talks DLC, Missing Dungeons And Majora's Mask

Exclusive access to Link's protector

Eiji Aonuma has presided over the The Legend of Zelda series for the past 15 years and has overseen some of the franchise's most iconic entries. We got the chance to sit down and speak with him during this year's E3 event, where he was promoting the two forthcoming instalments: The Legend of Zelda: Wind Waker...

Developer Interview: WayForward Talks Mighty Switch Force! 2

WayForward Talks Mighty Switch Force! 2

This girl is on fire

WayForward is one of the best known developers on Nintendo's download stores, making its name most prominently on portable platforms. It's a studio with many strings to its bow, including numerous retail releases on various platforms for other publishers, but it's arguably the company's own self-published IPs that have...

Interview: Next Level Games Excited to Work on More Nintendo IPs

Next Level Games Excited to Work on More Nintendo IPs

Tells us it's tagged as "ones who can revive old Nintendo franchises"

Later today we'll publish an exclusive and extensive interview with key members of the Luigi's Mansion: Dark Moon development team, both from Next Level Games and Nintendo. We talk about Next Level Games' history of Nintendo games, and in detail about the development, design and...

Interview: Michael Pachter On Wii U, 3DS And The Challenges Facing Nintendo This Generation

Michael Pachter On Wii U, 3DS And The Challenges Facing Nintendo This Generation

"I don’t hate Nintendo at all"

Michael Pachter has been called a lot of things — not all of them repeatable on a family-friendly site such as this — but many of his harshest critics seem to miss the point of what he is actually saying; his job is to ensure that people invest their cash wisely and not to placate over-zealous fans...

Weirdness: Fire Emblem Devs Answer That Burning Question: What Happened To Everyone's Feet?

Fire Emblem Devs Answer That Burning Question: What Happened To Everyone's Feet?

Best foot forward

Fire Emblem: Awakening is a fantastic game — you need only gaze at our review to acquire this knowledge — but there's something that has been bugging us for quite some time here at Nintendo Life Towers: all the characters seem to possess odd-looking feet. Thankfully, this troubling situation now has an answer, as Intelligent...