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Interview: Engine Software and Orangepixel on Bringing Gunslugs 2's Chaos to 3DS

Engine Software and Orangepixel on Bringing Gunslugs 2's Chaos to 3DS

"There's a lot of room for these "oldschool" arcade games on the eShop"

It can seem like the Wii U eShop gets the most attention in the 'Nindie' stakes, which is certainly the case. Nevertheless, there are still some highly promising downloads on the way to the 3DS, with plenty of life in the portable yet. One such example is Gunslugs 2, originally...

Reaction: The Concept of eShop 'Early Access' is Both Exciting and Slightly Terrifying

The Concept of eShop 'Early Access' is Both Exciting and Slightly Terrifying

Tom Whitehead thinks it would be the best of times, and the worst

Nintendo is rapidly disproving the suggestion that it's behind-the-curve or old fashioned in the download gaming space. Aspects of the company's decision-making remain cautious, but the Wii U and 3DS eShop stores have not only brought Nintendo up to speed with a number of modern...

Matters Of Import: 3D Gunstar Heroes Is Hyperactive Run And Gun Action At Its Finest

3D Gunstar Heroes Is Hyperactive Run And Gun Action At Its Finest

Another classic to treasure on your 3DS console

Gunstar Heroes charged onto the Sega Mega Drive in 1993, significantly marking the début of quirky developer Treasure, having been formed from ex-Konami staff wanting to go it their own way. Often seen floating near to the top of many 'best game ever' lists, Gunstar Heroes is a bona-fide classic of...

Interview: Image & Form Discusses SteamWorld Heist And Why It'll Be on 3DS First

Image & Form Discusses SteamWorld Heist And Why It'll Be on 3DS First

"I'm proud to say it's a matter of loyalty"

Image & Form is an established, experience game development studio and publisher, yet it was SteamWorld Dig on the 3DS that gave the company a notable break and turnaround in fortunes. After causing a stir on 3DS it was eventually ported to Wii U and most platforms, so the announcement of follow-up -...

Feature: Humble Nindie Bundle - The Developer's Perspective

Humble Nindie Bundle - The Developer's Perspective

"I won't pretend I saw it coming, but it does make sense"

Humble Bundle is long established as a service that groups together games, eBooks and music into affordable packages, for which you pay what you want and determine how much money goes to the creators, Humble itself and a chosen charity. It's in gaming circles that it's best known, is hugely...

Feature: Explaining Humble Bundle and What it Could Mean for Nintendo and Nindies

Explaining Humble Bundle and What it Could Mean for Nintendo and Nindies

There are many winners

A rather surprising promotion went live this week - the Humble Nindie Bundle. It's only available in the Americas, though Nintendo of America's Damon Baker has stated that there were efforts to make it global and there's scope for future promotions. The frenzy of attention is naturally on the pay-what-you-want angle, which...

Editorial: The eShop's Pricing Dilemma is the Fault of Many, But Damages Creativity and Risk Taking

The eShop's Pricing Dilemma is the Fault of Many, But Damages Creativity and Risk Taking

More for less isn't sensible or fair

There's a worrying trend at present, in which ambitious and creative independent developers announce a sizeable Wii U exclusive, and then have to defend their pricing. That's happened twice in recent times with Affordable Space Adventures and - this week - Swords & Soldiers II. We've also had a reliable...

Talking Point: Nintendo's Legacy Makes The Virtual Console Essential, But It Must Modernise

Nintendo's Legacy Makes The Virtual Console Essential, But It Must Modernise

Idealism should make way for realism

Technologically, the world is busier and noisier than it's ever been before. So many gadgets and screens demand our time and loyalty, from smart TVs with hundreds of channels and streaming apps, to smartphones and tablets and, of course, game systems. Those with a decent amount of spare cash that are anxious to...

Poll: Is It Time For a Fresh Alternative to the Virtual Console?

Is It Time For a Fresh Alternative to the Virtual Console?

Bundles, remixes, subscription services - what's next?

When the Wii launched it had plenty of exciting ideas that contributed to its extraordinary success. One service that appealed to older gamers and / or dedicated fans was the Virtual Console - while relatively niche services had offered older games for download in the past, this was a game...

Matters Of Import: Cleaning Up The City In 3D Streets Of Rage 2

Cleaning Up The City In 3D Streets Of Rage 2

Bare those knuckles

Streets of Rage 2 - or Bare Knuckle 2 as it is known in Japan - is widely regarded as one of the best side-scrolling fighters ever created, so the fact that its announcement as part of Sega's burgeoning 3D Classics range caused such excitement should come as no great shock. This is one of the defining games of the 16-bit era,...

Interview: Choice Provisions on the Nindie Scene, Future Plans and Why CommanderVideo Should Be in Smash Bros. 

Choice Provisions on the Nindie Scene, Future Plans and Why CommanderVideo Should Be in Smash Bros. 

"Shovel Knight, Meat Boy, and CommanderVideo would hold their own"

Choice Provisions remains one of the most admirably eclectic yet successful developers currently plying their trade in the download scene. After coming to prominence with the BIT.TRIP series on WiiWare and other platforms, the studio changed its name from Gaijin Games and has begun...

Interview: Yacht Club Games Talk Drawing in 8-bit and Aspirations for Shovel Knight 64

Yacht Club Games Talk Drawing in 8-bit and Aspirations for Shovel Knight 64

Game's "success is due to the brilliant designs of the 8-bit generation"

In this short interview Nintendo Life features contributor Alan Lopez caught up with David D'Angelo of Yacht Club Games, who spoke on behalf of the entire Shovel Knight creative team. Shovel Knight is a download-only 8-bit platformer. Alone, these qualifiers hardly separate...

Feature: Ten Upcoming Nindie eShop Games to Watch on Wii U and 3DS

Ten Upcoming Nindie eShop Games to Watch on Wii U and 3DS

And more besides...

The Wii U and 3DS eShop stores have become notable improvements on their Wii and DSi predecessors, and a range of familiar and new download developers have pitched up with their wares in recent times. The last couple of years in particular have brought some fantastic games, and as Nintendo's GDC announcement made clear there's...

Talking Point: Nintendo's Right to Take Its Time With 'Digitalization' in Gaming, But Should Revolutionise the eShop Now

Nintendo's Right to Take Its Time With 'Digitalization' in Gaming, But Should Revolutionise the eShop Now

Create a platform exciting enough to match its Indie games

In recent weeks Satoru Iwata addressed shareholders in an Investor Briefing Q & A, tackling a range of issues around Nintendo's business. An issue that came up was the "digitalization" that we're seeing, with more and more gamers opting to download their games, and also seeking new...

Preview: Puzzling Our Way through Mario vs. Donkey Kong: Tipping Stars

Puzzling Our Way through Mario vs. Donkey Kong: Tipping Stars

Tips go in the jar, mate

Mario vs. Donkey Kong: Tipping Stars is just a few days away for North American fans, and those in Europe will only have to wait a little bit longer to get their hands on it. With the release date rapidly approaching, we've put together a short video to show you what you can expect to see in the game when it hits the 3DS and...

Interview: IRONFALL Invasion's Developers on Bringing Third-Person Shooting to the 3DS Masses

IRONFALL Invasion's Developers on Bringing Third-Person Shooting to the 3DS Masses

"We love doing games for Nintendo's handheld consoles"

IRONFALL Invasion was a notable arrival in Europe on 13th February, heavily promoted as the eShop accompaniment for the region's #Nintendo3DSDay social media campaign. Though pitched as a game to show off the New Nintendo 3DS, it supports all versions of Nintendo's portable hardware and breaks...

Feature: A History of Full Fat Games - From Nintendo Portables to Smartphones and Back Again

A History of Full Fat Games - From Nintendo Portables to Smartphones and Back Again

"I'm just pleased to have a game on the 3DS"

In the past week we brought you the news that Flick Golf 3D is coming to the 3DS eShop, which will be an interesting test to see whether a hugely popular smartphone game can grab a sizeable audience on Nintendo's portable. To those unfamiliar with developer Full Fat Games there could be a perception...

Reaction: Pokémon Shuffle Isn't Quite Microtransaction Hell, But It's Getting There

Pokémon Shuffle Isn't Quite Microtransaction Hell, But It's Getting There

Tom Whitehead scratches his head, waits 30 minutes, then scratches it again

Microtransactions. It's a grubby phrase in the eyes of many, mainly because it represents a concept that thrives on being small and inoffensive, yet has the capability to lead to extravagant costs or to simply wreck a game's momentum. It's worse than 'free-to-play', as a...

Interview: Nintendo's Damon Baker on the eShop Team, Reaching Out to Indies and Finding Games That Matter

Nintendo's Damon Baker on the eShop Team, Reaching Out to Indies and Finding Games That Matter

Talks self-publishing, New Nintendo 3DS XL and more at Indiecade East

Nintendo recently attended Indiecade East 2015 in New York, where Damon Baker - Senior Manager in Marketing and Licensing - met with fans and developers alike, and led a seminar called "Self-Publishing with Nintendo." Nintendo Life attended the informative seminar and then had a...