Comments 4

Re: Talking Point: The Time Is Right For A Nintendo Phone

savisn

The barriers to entry are just too high in my opinion. If Microsoft and Amazon can't even make a dent at this point it's hard to see Nintendo doing so. It's just to hard to get mind-share and a big enough app catalog to matter.

What I do think might work is if they made an exclusive deal with Apple or Android to create a Nintendo store that would be the sole output for their mobile games and apps. I think that would be win-win. Nintendo could be upfront about which titles will NOT be on phones and will. Some games like Brain Age would be perfect for mobile. Nintendo could create a cross-buy system that rewards people with a 3DS or successor with exclusive content and deeper games for some games (think Pokemon 3 versions - a smaller mobile and then the traditional 2 larger games) , while others like Smash Bros just never go to phone.

Re: Mamma Mia! The Mario & Luigi Wii U Bundle Is Sold Out At Target And GameStop

savisn

@gatorboi352 "EDIT: Although it's pretty funny how optional the Gamepad STILL remains. Both of these games are completely enjoyable with Wiimotes."

I actually think that one of their many mistakes was NOT playing up the versatility of the WiiU. I love the gamepad, but for games like Pikmin love that I can play with WiiMotes, and found I like MonsterHunter on the Pro Controller when I'm playing on-tv.

The WiiU is the first console that can hit all my needs - motion/pointer controls when they make sense, off-tv play when I want to play while half watching TV, assymetric gaming (still think they can come up with more ideas here), and just plain old-fashioned "traditional" controls for games that don't need "new" controls. Nothing has to be force fit which was one of the Wii's problems.

Now if developers (including Nintendo who ignored Pro Controller at first) will just embrace flexibility to appeal to those that want motion, don't want motion, off-tv etc. then it will really hit its stride.