lol, to my mind, it isn’t a question who was the first to decide on blocking consoles according to their regions. The more important question is why Nintendo refused to do it only with Switch.
I remember how gamers bought mod-chips only to play Asian or American/European releases. It was awful.
It sounds quite interesting, but… Honestly I don’t believe in any control scheme that is unlike the standard one.
It happens rarely when a game is decent if it uses an abnormal control scheme.
I reckon there are lots of people who are crazy about motion schemes and other stuff like that, but usually it’s just a headache when you need to get used to using a mouse or a motion stick. It’s fair if game does not supports any other scheme.
I had a funny problem back in the days when the game was current. My save had been crushed soon before the last part of the game, so I still don’t know what it is in the final of Kotor 2.
As I remember, the sequel felt more cheap on details, but it had a more adult story than its predecessor. Anyway, I’m glad the game is returning to modern systems. Maybe once I finish it .
Comments 3
Re: Random: Nintendo Wasn't The First To Introduce Region Locking, After All
lol, to my mind, it isn’t a question who was the first to decide on blocking consoles according to their regions. The more important question is why Nintendo refused to do it only with Switch.
I remember how gamers bought mod-chips only to play Asian or American/European releases. It was awful.
And Nintendo did that during lots of generations.
Re: Brand New Details On The Cancelled SNES Kirby Game Have Been Discovered
It sounds quite interesting, but… Honestly I don’t believe in any control scheme that is unlike the standard one.
It happens rarely when a game is decent if it uses an abnormal control scheme.
I reckon there are lots of people who are crazy about motion schemes and other stuff like that, but usually it’s just a headache when you need to get used to using a mouse or a motion stick. It’s fair if game does not supports any other scheme.
Re: Review: STAR WARS: Knights Of The Old Republic II: The Sith Lords - Always Two, There Are
I had a funny problem back in the days when the game was current. My save had been crushed soon before the last part of the game, so I still don’t know what it is in the final of Kotor 2.
As I remember, the sequel felt more cheap on details, but it had a more adult story than its predecessor. Anyway, I’m glad the game is returning to modern systems. Maybe once I finish it .