@Cozzarad I read every single one of your ideas and loved all but one. Real time and turn based strategy should never mix ever i'm sorry but the raise shield and parry is good for new battle commands specifically for the "Fifth installment" in the series which is a Fanfic i have been writing for 2 months now it has no name but I have done a lot on it including gameplay ideas based around the new protagonist a non-Venus adept and I promise that what i have come up with will blow your minds also don't message me about what i have not told you for i like the clue of omission over the hint "something like this". Also (imagine hearing this very quickly) I'm using Dawnshipping so suck it up, it works.
@aceroy and now i am replying to myself that not only should they keep with not using voices but also stick to weaker graphics, why? So that they can focus on what people want: Psynergy, plot, character development throughout the story, an expansive universe and story, more Psynergy, ancient mysteries and mysteries about characters, and most importantly engaging dialogue.
@Federoff I was rereading what i missed and no, bad @Federoff, no voices, what made Golden sun great is that, between major plot points and important events was that it was up to the player to make up story in between. Because you cannot tell me that while Isaac, Garet, and Ivan were travelling to Imil in the taiga tundra, none of them, especially Garet, complained about the cold. I imagined Garet saying he was cold and Ivan saying "well your a mars adept, why don't you start a fire or something." and then I (Isaac) laugh in response. Proof that Voice actors would only ruin it because I know you would be pissed when they told you what your supposed to sound like and now you are no longer the silent protagonist but instead a voiced protagonist that might say something in a way you might not like or even worse have bad voice actors.
I have been a "fan" of golden sun for 2 years now (I played it 8 years ago but I was a stupid ADHD child) and I find that Camelot has Done better in Dark Dawn than in any other Golden Sun game. Why? Because it left us wanting more. Granted we are a dog that Camelot brought 2 beautiful steaks and we ate those steaks and we felt satisfied but would have liked it again. Then 8 years later came back with another steak. This steak looks a lot like the last one but when Camelot gives us the new steak they filled it with weed so now we've become addicted to the weed steaks. Now Camelot believe me when I say if you need someone to help write a story the entire fan base of Golden Sun would be willing to help because GS and TLA are more like an epic than a plot where as plot was lacking in DD, not the story but the plot. The 30 years later opened up for so much story not only for the children but for the parents such as Felix, Sheba, Jenna (she doesn't visit Goma Plateau even though she is an adept and the canon line "Jenna'd be proud" by Briggs so did something happen between Jenna and Isaac, because she is alive living in Kalay without him), and Piers (he is mentioned but never seen). So for what its worth Dark Dawn is successful in doing what we wanted, giving more story, so quit whining about the plot and accept the opened story. I know Camelot is aware of their plot mistake in DD and it was more an excuse to be able to have more characters in the next game.
Comments 4
Re: Let Camelot Know If You Want Another Golden Sun
@Cozzarad I read every single one of your ideas and loved all but one. Real time and turn based strategy should never mix ever i'm sorry but the raise shield and parry is good for new battle commands specifically for the "Fifth installment" in the series which is a Fanfic i have been writing for 2 months now it has no name but I have done a lot on it including gameplay ideas based around the new protagonist a non-Venus adept and I promise that what i have come up with will blow your minds also don't message me about what i have not told you for i like the clue of omission over the hint "something like this". Also (imagine hearing this very quickly) I'm using Dawnshipping so suck it up, it works.
Re: Let Camelot Know If You Want Another Golden Sun
@aceroy and now i am replying to myself that not only should they keep with not using voices but also stick to weaker graphics, why? So that they can focus on what people want: Psynergy, plot, character development throughout the story, an expansive universe and story, more Psynergy, ancient mysteries and mysteries about characters, and most importantly engaging dialogue.
Re: Let Camelot Know If You Want Another Golden Sun
@Federoff I was rereading what i missed and no, bad @Federoff, no voices, what made Golden sun great is that, between major plot points and important events was that it was up to the player to make up story in between. Because you cannot tell me that while Isaac, Garet, and Ivan were travelling to Imil in the taiga tundra, none of them, especially Garet, complained about the cold. I imagined Garet saying he was cold and Ivan saying "well your a mars adept, why don't you start a fire or something." and then I (Isaac) laugh in response. Proof that Voice actors would only ruin it because I know you would be pissed when they told you what your supposed to sound like and now you are no longer the silent protagonist but instead a voiced protagonist that might say something in a way you might not like or even worse have bad voice actors.
Re: Let Camelot Know If You Want Another Golden Sun
I have been a "fan" of golden sun for 2 years now (I played it 8 years ago but I was a stupid ADHD child) and I find that Camelot has Done better in Dark Dawn than in any other Golden Sun game. Why? Because it left us wanting more. Granted we are a dog that Camelot brought 2 beautiful steaks and we ate those steaks and we felt satisfied but would have liked it again. Then 8 years later came back with another steak. This steak looks a lot like the last one but when Camelot gives us the new steak they filled it with weed so now we've become addicted to the weed steaks. Now Camelot believe me when I say if you need someone to help write a story the entire fan base of Golden Sun would be willing to help because GS and TLA are more like an epic than a plot where as plot was lacking in DD, not the story but the plot. The 30 years later opened up for so much story not only for the children but for the parents such as Felix, Sheba, Jenna (she doesn't visit Goma Plateau even though she is an adept and the canon line "Jenna'd be proud" by Briggs so did something happen between Jenna and Isaac, because she is alive living in Kalay without him), and Piers (he is mentioned but never seen). So for what its worth Dark Dawn is successful in doing what we wanted, giving more story, so quit whining about the plot and accept the opened story. I know Camelot is aware of their plot mistake in DD and it was more an excuse to be able to have more characters in the next game.