Favorite console ever. I love the size of it, the controllers are so comfy in my small lady hands. It fits in perfectly to my lifestyle where i am traveling 50% of the time.
I wasn't at all hyped about Zelda, only got it because its Zelda. Turned out to be one of the best games ever. Both the console and game have far exceeded my hopes.
No interest in any other software outside the games so haven't noticed that its lacking.
@Hikingguy if you fly through the yellow and black rings you can pick up weapons and use them by pressing A. When you have a weapon you will see and icon drop down from the center top of the screen.
@thedicemaster Hi, thanks for your input! Let me try and explain;
Yea there are similarities but Lifespeed isn't an airplane racer. The physics for the ships isn't that of a plane but rather a flying car similar if you can imagine what it would be like to play the Delorean in Back To The Future 2.
AiRace also has a much slower pace and isn't restricted to being in a tunnel and the other AiRace games are pure time trial games with no AI to race against.
So I agree with you there are similarities and if you blended the two types of AiRace together then you would probably get something very similar but not exact (the physics would still be different).
Unfortunately I was already well into the development before I ever heard of AiRace (Xeno first and then the rest). If you really want to know what the biggest influences where then it was the final scene in return of the Jedi, Star Fox, Mario Kart and believe it or not Pilot Wings which when I started was the biggest influence (that's where the rings come from) but the game morphed during development.
I hope I've given you an idea of where this game came from and perhaps how others are made.
@Wolfenstein83 thanks very much! For us it was the toss up between making a crappy looking game and having multiplayer or trying to make something decent and dropping multiplayer as we just didn't have the resources for both.
@ShadJV I get your point but any future releases really do depend on on sales unfortunately, I'm sure you know yourself game dev at this level isn't a hobby!
@iGen thank you sorry you don't have a New 3DS, do tell your New 3DS owning friends about us so we have a better chance of getting the funding for the Switch!
@maceng Glad to hear you are going to get Lifespeed, hope you enjoy. I've already mentioned about the doesn't- appear-to-save-your-progress-issue in the comments above so the reviewer may see it there. TBH as a tiny indie we are just glad to get a review at all for the exposure!
@JaxonH Thanks for your support! Yes we basically did the math based on how many tracks Mario Kart had versus Lifespeed. Then another drop in price to take into the account we are an Indie releasing their first game. The more people who buy it now the more chance we have of making that Switch dream a reality!
@Moon It's not really like AiRace at all except for the tunnels and flying, game play is a bit unique in comparison to other games in the genre as it states above in the review!
@Xaessya Give it a go, its a fun game with mario-kart type game play and a bargain. It does only have 8 tracks but what the reviewer failed to note was we priced it cheap because of that (£4.99, $5.99, €5.99)!
One little comment, possibly something that should have been better explained during the game! It does save your progress but if you quit the game then it stores that state i.e. you have ended the game. Instead you should just close the game.
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Re: Feature: Our Team Reflects on a Week With Nintendo Switch
Favorite console ever. I love the size of it, the controllers are so comfy in my small lady hands. It fits in perfectly to my lifestyle where i am traveling 50% of the time.
I wasn't at all hyped about Zelda, only got it because its Zelda. Turned out to be one of the best games ever. Both the console and game have far exceeded my hopes.
No interest in any other software outside the games so haven't noticed that its lacking.
Re: Review: Lifespeed (New Nintendo 3DS)
@Mattiator Yes or put it in sleep mode. Basically it just saves the last state you were in.
I tried to make it simple but probably over thought it.
Thanks for considering us. I hope you enjoy it.
Re: Review: Lifespeed (New Nintendo 3DS)
@Windy thank you! We were done Tbh! Ratings shouldn't really depend on the individual reviewer, there should be consistency across a site.
Re: Review: Lifespeed (New Nintendo 3DS)
@NintySnesMan its a Nintendo 3DS exclusive and at the moment and we don't see ourselves bringing it onto anything else.
Re: Review: Lifespeed (New Nintendo 3DS)
@Windy oh by the way you can skip the story by pressing A after the first time watching.
Re: Review: Lifespeed (New Nintendo 3DS)
@Windy Thanks very much for your review we appreciate it! we are really glad you enjoyed it.
Re: Lifespeed
@McGruber It's out now.
Re: Review: Lifespeed (New Nintendo 3DS)
@eXtremeHippo good luck!
Re: Review: Lifespeed (New Nintendo 3DS)
@eXtremeHippo at the moment just relaxing and enjoying having the game out before deciding what to focus on next!
Re: Review: Lifespeed (New Nintendo 3DS)
@thedicemaster all fair points! Thank you for your constructive feedback
Re: Review: Lifespeed (New Nintendo 3DS)
@Hikingguy if you fly through the yellow and black rings you can pick up weapons and use them by pressing A. When you have a weapon you will see and icon drop down from the center top of the screen.
Re: Review: Lifespeed (New Nintendo 3DS)
@thedicemaster Hi, thanks for your input! Let me try and explain;
Yea there are similarities but Lifespeed isn't an airplane racer. The physics for the ships isn't that of a plane but rather a flying car similar if you can imagine what it would be like to play the Delorean in Back To The Future 2.
AiRace also has a much slower pace and isn't restricted to being in a tunnel and the other AiRace games are pure time trial games with no AI to race against.
So I agree with you there are similarities and if you blended the two types of AiRace together then you would probably get something very similar but not exact (the physics would still be different).
Unfortunately I was already well into the development before I ever heard of AiRace (Xeno first and then the rest). If you really want to know what the biggest influences where then it was the final scene in return of the Jedi, Star Fox, Mario Kart and believe it or not Pilot Wings which when I started was the biggest influence (that's where the rings come from) but the game morphed during development.
I hope I've given you an idea of where this game came from and perhaps how others are made.
Re: Review: Lifespeed (New Nintendo 3DS)
@eXtremeHippo one developer hahaha!
Re: Review: Lifespeed (New Nintendo 3DS)
@Hikingguy actually there is instructions on how to play in the settings section. Thanks for support us
Re: Review: Lifespeed (New Nintendo 3DS)
@Wolfenstein83 thanks very much! For us it was the toss up between making a crappy looking game and having multiplayer or trying to make something decent and dropping multiplayer as we just didn't have the resources for both.
Re: Review: Lifespeed (New Nintendo 3DS)
@BrizzoUK great thanks so much for the positive feedback!
Re: Review: Lifespeed (New Nintendo 3DS)
@eXtremeHippo good luck! No we haven't ever used Unity but it looks good.
Re: Review: Lifespeed (New Nintendo 3DS)
@eXtremeHippo Yay thank you it's programmed in C++ using a custom in house engine.
Re: Review: Lifespeed (New Nintendo 3DS)
@khululy thanks very much!
Re: Review: Lifespeed (New Nintendo 3DS)
@Ras will definitely be having pints at least!
Re: Review: Lifespeed (New Nintendo 3DS)
@ShadJV I get your point but any future releases really do depend on on sales unfortunately, I'm sure you know yourself game dev at this level isn't a hobby!
Re: Review: Lifespeed (New Nintendo 3DS)
@HailFastCore we did try and do something different!
Re: Review: Lifespeed (New Nintendo 3DS)
@ollyander thanks very much
Re: Review: Lifespeed (New Nintendo 3DS)
@Ras ah yea I can see what you mean about descent! No motion sickness at all with this one!
Re: Review: Lifespeed (New Nintendo 3DS)
@HailFastCore thanks, not sure if it's really comparable but I hope you enjoy this too!
Re: Review: Lifespeed (New Nintendo 3DS)
@BrizzoUK Yay thank you hope you enjoy!
Re: Review: Lifespeed (New Nintendo 3DS)
@DadOfFour1972 thanks we really appreciate the support!
Re: Review: Lifespeed (New Nintendo 3DS)
@iGen thank you sorry you don't have a New 3DS, do tell your New 3DS owning friends about us so we have a better chance of getting the funding for the Switch!
Re: Review: Lifespeed (New Nintendo 3DS)
@tankNZ thanks for your consideration, it is a wee bit different so you will hopefully enjoy it if you do try it!
Re: Review: Lifespeed (New Nintendo 3DS)
@sinalefa thanks hope you enjoy it!
We did have plans to release new content via DLC but like anything it really does depend on sales to keep us in business!
Re: Review: Lifespeed (New Nintendo 3DS)
@iGen
Screenshots don't really do it justice. Here is it being played.
https://www.youtube.com/watch?v=yXOZU_b0S1o&t=8s
Re: Review: Lifespeed (New Nintendo 3DS)
@leuvsion Thanks looking forward to it, don't forget to leave a user score on this page too .
Re: Review: Lifespeed (New Nintendo 3DS)
@leuvsion Thanks so much for your support so nice too hear positive feedback on the game!
Re: Review: Lifespeed (New Nintendo 3DS)
@LukeNI Thanks very much for the support hope you enjoy it!
Re: Review: Lifespeed (New Nintendo 3DS)
@JaxonH Thanks very much for the support and positive user review !
Re: Review: Lifespeed (New Nintendo 3DS)
@Mega_Yarn_Poochy ah go on it's a fiver!
In the best Irish tradition of Father Ted "ah go on, go on, go on, go on..." https://www.youtube.com/watch?v=aaKT2AdJCAc
Re: Review: Lifespeed (New Nintendo 3DS)
@maceng Glad to hear you are going to get Lifespeed, hope you enjoy. I've already mentioned about the doesn't- appear-to-save-your-progress-issue in the comments above so the reviewer may see it there. TBH as a tiny indie we are just glad to get a review at all for the exposure!
Re: Review: Lifespeed (New Nintendo 3DS)
@Kilroy Thanks really appreciate the support and happy to hear you are enjoying it!
Re: Review: Lifespeed (New Nintendo 3DS)
@NintySnesMan Thanks very much for your support we really appreciate it!
Re: Review: Lifespeed (New Nintendo 3DS)
@clvr Thanks we do try!
Re: Review: Lifespeed (New Nintendo 3DS)
@ShadJV Fair enough, each to their own .
Re: Review: Lifespeed (New Nintendo 3DS)
@JaxonH Thanks for your support! Yes we basically did the math based on how many tracks Mario Kart had versus Lifespeed. Then another drop in price to take into the account we are an Indie releasing their first game. The more people who buy it now the more chance we have of making that Switch dream a reality!
Re: Review: Lifespeed (New Nintendo 3DS)
@Moon It's not really like AiRace at all except for the tunnels and flying, game play is a bit unique in comparison to other games in the genre as it states above in the review!
Re: Review: Lifespeed (New Nintendo 3DS)
@NintySnesMan We have to see how this release goes! Bit disappointed with the score tbh.
Re: Review: Lifespeed (New Nintendo 3DS)
@Xaessya Give it a go, its a fun game with mario-kart type game play and a bargain. It does only have 8 tracks but what the reviewer failed to note was we priced it cheap because of that (£4.99, $5.99, €5.99)!
Re: Review: Lifespeed (New Nintendo 3DS)
@NintySnesMan Thanks!
Re: Lifespeed
@magnumc500 Yea took a while, we only have one developer .
Re: Review: Lifespeed (New Nintendo 3DS)
One little comment, possibly something that should have been better explained during the game! It does save your progress but if you quit the game then it stores that state i.e. you have ended the game. Instead you should just close the game.
Re: Review: Lifespeed (New Nintendo 3DS)
@D1c3r0ll Thanks, we did price it low to account for the fact it is an 8 track racer.
Re: New Nintendo 3DS Exclusive, Lifespeed, Gets a Fresh Trailer Ahead of February Release
@Knuckles great! Thanks very much, we are just passionate about Lifespeed and trying to muddle through the PR bit.