With a young son and another on the way, my wife and I are at that point in our lives while we have agreed to get one and only one Christmas gift for each other. This is the only thing I have asked for all year. You bet your butt I’ll be getting it—along with Birth By Sleep, the original is the best game on PSP (and thank goodness for the Japanese VO option, because that’s how I played the original)—but I won’t be playing it until Christmas. Which is just fine, as I’ve made a huge chunk in my backlog this year and will be finally be finishing up Solatorobo with the rest of my December down time
@Astral-Grain exactly. I finally have a way to actually play Cyberpunk 2077 without having to sit in front of my TV. In a world where I have two jobs and (soon) two kids, that's a miracle.
@Rika_Yoshitake this is the most ignorant take I've seen on this topic. No, piracy is absolutely not the driving factor in why I, or anyone else I know, bought the Steam Deck. Why would we need to pirate games on a PC when Steam games are dirt cheap literally ALL THE TIME? Recently I sold my Switch copy of DOOM to get Splatoon 3, and then I was able to get both DOOM and DOOM ETERNAL on Steam for half of what I sold the Switch cartridge for. Is the Steam Deck an attractive option for emulators? You bet. I can finally play Phantasy Star 1+2 Plus or Mister Mosquito on the go... and I never have to worry about scratching the discs on what are both highly valuable games on their respective platforms. But is emulation, or "piracy," as you put it, the reason I bought my deck? Hell no. Not mine, and not anybody else I know who got one.
I have been aware of the hubbub since launch—and given a) the trouble with the source code and b) NightDive’s track record, I am both surprised and not by this news. That said, I read an in-depth feature on why this was an inferior version the other day—might have been on RPS?—and almost none of the bugs/issues that writer complained about affected my Switch playthrough (I finished my first run last night.) I did find another bug related to text size on the clue interface that occurs when switching between docked and handheld and which causes a crash when selecting a clue with an accompanying image. That said, yeah, I would prefer the razor sharp look of the original 640x480 videos that make up many of the game's backgrounds, because what's on Switch is often blurry. That's the same thing that happened with FF7-9 as well, and Chrono Cross, and sadly none of the fan efforts to improve those kind of releases on PC will ever translate over to the Switch version. Nightdive is great at what they do, so I imagine future updates will bring it closer to what we all expected. For now, I’m happy to have the game on a console; getting my big-box PC version to play with a modern computer has always been a huge PITA.
@nicols I love comments like this from people who knows their stuff! Yep, both my headset and the USB-C dongle use APTX-LL; I'm not surprised (but still disappointed) Nintendo is using standard BT. FWIW, I'm a home theater geek and have spent many hours tweaking audio delay on my various AV receivers/Blu-ray players/etc., and I'm one of those people for whom an offset of as little as 40ms is a huge problem (my wife usually doesn't notice this kind of thing, so I try not to fix it out until the movie is over and she's gone to bed or whatever). At least my dongle works great... I was just hoping to bypass it now that there's a BT-audio option built in.
Before they add voice chat, they need to fix this terrible implementation of Bluetooth audio. There is at least half a second of latency in my low-latency headset (which works perfectly with my USB dongle in the Switch), and I know I’m not the only one complaining about this. If they weren’t going to test the feature thoroughly, they shouldn’t have even bothered adding it.
Comments 8
Re: Review: Disney Illusion Island - Mickey Mouse's Metroidvania Is Magical
Epic Mickey: Power of Illusion begs to differ with your assessment that the Illusion series ended in the Genesis days, Mitch.
Re: Poll: Crisis Core -Final Fantasy VII- Reunion Is Out Today On Switch, Are You Getting It?
With a young son and another on the way, my wife and I are at that point in our lives while we have agreed to get one and only one Christmas gift for each other. This is the only thing I have asked for all year. You bet your butt I’ll be getting it—along with Birth By Sleep, the original is the best game on PSP (and thank goodness for the Japanese VO option, because that’s how I played the original)—but I won’t be playing it until Christmas. Which is just fine, as I’ve made a huge chunk in my backlog this year and will be finally be finishing up Solatorobo with the rest of my December down time
Re: Random: Valve's Latest Steam Deck Trailer Briefly Shows A Switch Emulator
@Astral-Grain thanks! I’ve got one now but we’re cooking up number two soon
Re: Random: Valve's Latest Steam Deck Trailer Briefly Shows A Switch Emulator
@Astral-Grain exactly. I finally have a way to actually play Cyberpunk 2077 without having to sit in front of my TV. In a world where I have two jobs and (soon) two kids, that's a miracle.
Re: Random: Valve's Latest Steam Deck Trailer Briefly Shows A Switch Emulator
@Rika_Yoshitake this is the most ignorant take I've seen on this topic. No, piracy is absolutely not the driving factor in why I, or anyone else I know, bought the Steam Deck. Why would we need to pirate games on a PC when Steam games are dirt cheap literally ALL THE TIME? Recently I sold my Switch copy of DOOM to get Splatoon 3, and then I was able to get both DOOM and DOOM ETERNAL on Steam for half of what I sold the Switch cartridge for. Is the Steam Deck an attractive option for emulators? You bet. I can finally play Phantasy Star 1+2 Plus or Mister Mosquito on the go... and I never have to worry about scratching the discs on what are both highly valuable games on their respective platforms. But is emulation, or "piracy," as you put it, the reason I bought my deck? Hell no. Not mine, and not anybody else I know who got one.
Re: Blade Runner: Enhanced Edition Gets Original Version On Steam After Poor Reception
I have been aware of the hubbub since launch—and given a) the trouble with the source code and b) NightDive’s track record, I am both surprised and not by this news. That said, I read an in-depth feature on why this was an inferior version the other day—might have been on RPS?—and almost none of the bugs/issues that writer complained about affected my Switch playthrough (I finished my first run last night.) I did find another bug related to text size on the clue interface that occurs when switching between docked and handheld and which causes a crash when selecting a clue with an accompanying image. That said, yeah, I would prefer the razor sharp look of the original 640x480 videos that make up many of the game's backgrounds, because what's on Switch is often blurry. That's the same thing that happened with FF7-9 as well, and Chrono Cross, and sadly none of the fan efforts to improve those kind of releases on PC will ever translate over to the Switch version. Nightdive is great at what they do, so I imagine future updates will bring it closer to what we all expected. For now, I’m happy to have the game on a console; getting my big-box PC version to play with a modern computer has always been a huge PITA.
Re: Soapbox: 4 Years On And Switch Finally Got Bluetooth Audio, So Voice Chat Next?
@nicols I love comments like this from people who knows their stuff! Yep, both my headset and the USB-C dongle use APTX-LL; I'm not surprised (but still disappointed) Nintendo is using standard BT. FWIW, I'm a home theater geek and have spent many hours tweaking audio delay on my various AV receivers/Blu-ray players/etc., and I'm one of those people for whom an offset of as little as 40ms is a huge problem (my wife usually doesn't notice this kind of thing, so I try not to fix it out until the movie is over and she's gone to bed or whatever). At least my dongle works great... I was just hoping to bypass it now that there's a BT-audio option built in.
Re: Soapbox: 4 Years On And Switch Finally Got Bluetooth Audio, So Voice Chat Next?
Before they add voice chat, they need to fix this terrible implementation of Bluetooth audio. There is at least half a second of latency in my low-latency headset (which works perfectly with my USB dongle in the Switch), and I know I’m not the only one complaining about this. If they weren’t going to test the feature thoroughly, they shouldn’t have even bothered adding it.