Every time one of these ‘Unreal Zelda Remakes’ surfaces I am amazed at the hype. They are all hollow tech demos with not a hint of the artistic expression you’d get in an actual Zelda. Good work for the student making it, but I hope we never get a full game that looks like this.
@MKTerry The author does address the uneven portrayal of Samus’s female form in the article.
Samus was/is a shallow character, and it doesn’t make much difference to the game that she’s a woman. However, that is the reason her being a woman was significant for the author and others. Male characters don’t need to be well-written or use their male-ness in a specific way to justify their existence, and having a female protagonist lead a game without adding any sort of deep meaning is the sort of representation that ends up being important.
For ages I’ve been thinking about a great modern redesign of Samus, moving away from her blonde ponytail model look (which feels a little less progressive since the 80’s) , and in my mind I’d love her to be based on Kristen Stewart in Underwater with her peroxide buzz cut. Her whole vibe in that film with the huge diving exosuits made me think of Metroid.
Comments 3
Re: Zelda: The Wind Waker Reimagined Inside Unreal Engine Is A Sight To Behold
Every time one of these ‘Unreal Zelda Remakes’ surfaces I am amazed at the hype. They are all hollow tech demos with not a hint of the artistic expression you’d get in an actual Zelda. Good work for the student making it, but I hope we never get a full game that looks like this.
Re: Soapbox: Super Metroid Showed Me I Had The Right To Exist
@MKTerry The author does address the uneven portrayal of Samus’s female form in the article.
Samus was/is a shallow character, and it doesn’t make much difference to the game that she’s a woman. However, that is the reason her being a woman was significant for the author and others. Male characters don’t need to be well-written or use their male-ness in a specific way to justify their existence, and having a female protagonist lead a game without adding any sort of deep meaning is the sort of representation that ends up being important.
Re: Soapbox: Super Metroid Showed Me I Had The Right To Exist
For ages I’ve been thinking about a great modern redesign of Samus, moving away from her blonde ponytail model look (which feels a little less progressive since the 80’s) , and in my mind I’d love her to be based on Kristen Stewart in Underwater with her peroxide buzz cut. Her whole vibe in that film with the huge diving exosuits made me think of Metroid.