It's a good thing if the game was held back due to the physics engine. I can't imagine mounting my horse and running straight up mountains like a monkey buffoon a la Skyrim all over again. The sheer size of this zelda title accompanied with the content that has to be injected carefully into each nook and cranny is what is making this game take so long to come out. Nintendo always create micro engines for each game play element, and because of this most of their 1st party titles take much time to develop.
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Re: Delays With The Legend of Zelda: Breath of the Wild Due to Physics Engine and Dual Release Decision
It's a good thing if the game was held back due to the physics engine. I can't imagine mounting my horse and running straight up mountains like a monkey buffoon a la Skyrim all over again. The sheer size of this zelda title accompanied with the content that has to be injected carefully into each nook and cranny is what is making this game take so long to come out. Nintendo always create micro engines for each game play element, and because of this most of their 1st party titles take much time to develop.