Comments 1

Re: Review: Animal Crossing: New Horizons - An Accessible And Addictive Masterpiece

Interruptor

Every single of the rave reviews I've read was written from the perspective of a single player "creating their dream island" or from Nintendo power gamers with multiple consoles per household. I'm yet to see anyone review this from the perspective of a family of 4, sharing a single Switch.

I'm sure we're all aware of the issues this poses. I let my 6 year old daughter be the first player on the console and now we're all stuck playing on her Island which she hardly advances as she spends her playtime running around picking apples, flowers and shells only. I find myself having to play with her account at night just to advance the island a bit - there would be no museum without me doing so and there's still no shop as she won't dig for metal. Party play is also the most pointless experience, similar to playing Tails in Sonic 2 where all you do is try to keep up with the main player and keep respawning whenever they run of - as happens if said player is a small child.

I've never played an animal crossing game before, so I just went by the HUGE reviews I was reading, plus the ones I've seen from previous games. If this was a £20 game I wouldn't mind it much, but I payed for a AAA game (cost me more than BOTW, with its huge fascinating world to explore) and what I got was a small island with hardly any variation, tons of uncreative grinding and crafting, immense limitations on what can be done (can't even start a new world to try different approaches) and annoying animal dialogue. I wish I'd just bought Minecraft for the switch. Which I might do now.