Okay, can someone please explain to me how exactly Red Rescue Team is the "best version of the game"??! I would say the people writing the article are crazy, but apparently the readers also rated Red higher than DX AND Blue for some crazy reason.
As someone who has put over 400 HOURS into Red Rescue Team...this is not the gold mine you all are making it out to be. I cannot tell you how many times I looked at a mechanic or chance of something important happening and went, "Did the devs even proofread this game?!" That's the best way I can put it. Trying to 100% this game...to say it's a chore would not do it justice. There is just way too much grinding to get your levels where they need to be to evolve, and you never have enough gummies, which you need LOADS of to evolve all the "friendship" evolutions. And whichever mons are good in the Level 1 dungeons are ARBITRARY. Also, evolving your Pokemon doesn't give you higher stats. If you want higher stats, you have to recruit them as the Pokemon you want, which is usually impossible.
Rescue Team DX has none of those issues, introduces new optional features that bring newcomers in much better, and handles levels in post-game dungeons much better. It's a much better game.
I love PMD, but the original games had a lot of nonsense that made trying to master them way too tedious. I guess you could say they're a product of their time...wait. Didn't you guys say that about DX, but then acted like that wasn't the case for the originals??? Where is the logic in that?!
Comments 1
Re: Best Pokémon Spin-Off Games Of All Time
Okay, can someone please explain to me how exactly Red Rescue Team is the "best version of the game"??! I would say the people writing the article are crazy, but apparently the readers also rated Red higher than DX AND Blue for some crazy reason.
As someone who has put over 400 HOURS into Red Rescue Team...this is not the gold mine you all are making it out to be. I cannot tell you how many times I looked at a mechanic or chance of something important happening and went, "Did the devs even proofread this game?!" That's the best way I can put it. Trying to 100% this game...to say it's a chore would not do it justice. There is just way too much grinding to get your levels where they need to be to evolve, and you never have enough gummies, which you need LOADS of to evolve all the "friendship" evolutions. And whichever mons are good in the Level 1 dungeons are ARBITRARY. Also, evolving your Pokemon doesn't give you higher stats. If you want higher stats, you have to recruit them as the Pokemon you want, which is usually impossible.
Rescue Team DX has none of those issues, introduces new optional features that bring newcomers in much better, and handles levels in post-game dungeons much better. It's a much better game.
I love PMD, but the original games had a lot of nonsense that made trying to master them way too tedious. I guess you could say they're a product of their time...wait. Didn't you guys say that about DX, but then acted like that wasn't the case for the originals??? Where is the logic in that?!