Yes to the (false) retroactive branding. I watched the post mortem from the producer and he said, they imagined it as an adventure game (with action, yes, but atmosphere and puzzles are at the forefront). And it certainly shows in the gameplay.
He didn't work on the second game (which only came out one year later and is very different) and asked which game he sees as spiritual successors, he mentions Silent Hill and Alan Wake, which he thinks are much closer in spirit to his game.
Ah, never mind. Focus on weapons, so more like RE1, gotcha. Also, Alone in the Dark is NOT a survival horror game. Don't know why you would lump those two together (from a gameplay perspective).
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Re: Review: Alisa Developer's Cut (Switch) - An Excellent RE Homage That Nails The '90s Vibe
@Qwiff
Yes to the (false) retroactive branding. I watched the post mortem from the producer and he said, they imagined it as an adventure game (with action, yes, but atmosphere and puzzles are at the forefront). And it certainly shows in the gameplay.
He didn't work on the second game (which only came out one year later and is very different) and asked which game he sees as spiritual successors, he mentions Silent Hill and Alan Wake, which he thinks are much closer in spirit to his game.
Re: Review: Alisa Developer's Cut (Switch) - An Excellent RE Homage That Nails The '90s Vibe
Ah, never mind. Focus on weapons, so more like RE1, gotcha. Also, Alone in the Dark is NOT a survival horror game. Don't know why you would lump those two together (from a gameplay perspective).
Re: Review: Alisa Developer's Cut (Switch) - An Excellent RE Homage That Nails The '90s Vibe
What is it? More like Resident Evil or more like Alone in the Dark? Those are completely different games.