Hey, I'm Daniel Johnson. I wrote Game Design Companion. @_@
@Spoony - No worries. I saw your comment on one of the news articles. I'm wrapped that you've enjoyed the book so much!
@Genesaur - I'm a big fan of Jeremy's work, but I haven't read much of his Anatomy of the Game series. I suspect that it's quite similar too. He's been following the Wario book for a while and was the first person to cover us pre-release, which is cool.
@TruenoGT - I find it to be the opposite. The more you learn, the more you can appreciate the magic.
@Philip_J_Reed - Glad you like it. The second half of the book is a big step up from the first.
@Saphis - I cover narrative as it's own topic and also through the moment-to-moment gameplay. I think that you'll find that my approach is very gameplay/interaction-orientated, which is somewhat different to how most writers discuss game narrative.
@sketchturner - I still have plans, but I'm yet to settle on an appropriate format for the book.
@sackferret - I got a 3DS for Christmas and I'm trying to take it out with me when I go to the city, so maybe I'll see you on the local Mii scene!
Comments 2
Re: Review: Wario Land 4 (Wii U eShop / Game Boy Advance)
@Philip_J_Reed Thanks for that.
Really detailed review. Great work.
Re: Interview: Daniel Johnson Discusses His Critical Analysis of Wario Land 4
Hey, I'm Daniel Johnson. I wrote Game Design Companion. @_@
@Spoony - No worries. I saw your comment on one of the news articles. I'm wrapped that you've enjoyed the book so much!
@Genesaur - I'm a big fan of Jeremy's work, but I haven't read much of his Anatomy of the Game series. I suspect that it's quite similar too. He's been following the Wario book for a while and was the first person to cover us pre-release, which is cool.
@TruenoGT - I find it to be the opposite. The more you learn, the more you can appreciate the magic.
@Philip_J_Reed - Glad you like it. The second half of the book is a big step up from the first.
@Saphis - I cover narrative as it's own topic and also through the moment-to-moment gameplay. I think that you'll find that my approach is very gameplay/interaction-orientated, which is somewhat different to how most writers discuss game narrative.
@sketchturner - I still have plans, but I'm yet to settle on an appropriate format for the book.
@sackferret - I got a 3DS for Christmas and I'm trying to take it out with me when I go to the city, so maybe I'll see you on the local Mii scene!