@Yosher I think you are seeing this in the comments, but a lot of us were like, "meh, I'm not sure I could like this" when we started, and then it clicked, and every stage and encouter became a joy. I got week one and although I only play a little each day I've not run out of things I want to do or can do.
My advice? Play story primarilly for a bit, and then go back to earlier stages to collect and work through them. Then story again, and repeat. I found it kept the experience fun, going back meant revisiting stages and so they felt fresh, etc.
I will say nothing but good things about DK Bananza.
Been playing through the first Kingdom Hearts and it’s been flawless so far. No lag, no drops. Mind you, I’m playing docked with Ethernet, and my very fast and reliable. Not an option for everyone.
@HotGoomba___Rebrand been working my way through it on stadia, and it’s great. Loved doom 2016 on switch but doom 2016 and doom eternal on stadia are incomparably better.
Age of Calamity still dominates my gaming. It’s got an addictive aspect to it, and playing in the BOTW world is still lots of fun. And avoiding spoilers, I’ve been finding the story fun. It’s precisely what I wanted.
This thing ran flawlessly with no lag for me. Incredibly smooth and the visuals... I think this could be worth it... as a subscription model situation, like Stadia.
@PBandSmelly adventure sync is basically using your phone / smart watch / etc and just takes in your steps and extrapolates a distance based on those rather than a gps based distance.
@Ogbert maybe it’s locked, I don’t know. Maybe I don’t walk around enough to notice . But workouts do hatch eggs. Doesn’t help incense though and indeed, their intent is to milk more money since all these restrictions may have reduced some purchases (yet I think they reported record profits!)
@COVIDberry the stamp culture could be affecting. But my workings with Japanese clients have never had issues. Some of my favourites to work with.
I have had no issues syncing with people when blocked. One of the unique things right now is that since EVERYONE is remote, everyone is in the same boat, so hitting up someone in chat, or email, or firing up a zoom to work through things is pretty standard for everyone. Before when working from home, the problem was being the only one working from home. That kept you removed. But everyone working from home means more connected.
I don’t have kids but lots of my colleagues do. Note the productivity I speak of isn’t just me. We track work through “tickets”. We’ve seen a steady increase in number of tickets closed per week per person (and growing) since mass work from home started. That’s how we can see productivity has increased.
@Snakesglowcaps wait what? No, it’s actually quite true that software dev has become more productive (in many companies, including Google, Facebook, Twitter, etc).
There’s a lot of studies on it. The main reasons include fewer “work distractions”, but the main reason the studies are pointing to is that people are ending up working longer hours since the work is “just there”. There’s no physical separation between work and personal life that there once was.
Hardware is a different story (until techs could get into their labs it was slowed down) but software has definitely seen an uptick in productivity in the mass work from home situation.
Software developer here: work from home during the pandemic actually has caused SPIKES and INCREASES in productivity. It seems pretty consistent in the software dev community. While it may not be sustainable, it’s what we have consistently seen since wfh started in March everywhere.
So before you give excuses about the pandemic, note that the actual dev stuff has become more productive, not less, during this pandemic.
Comments 12
Re: Donkey Kong Bananza Version 2.0.1 Is Now Live On Switch 2, Here's What's Included
@Yosher I think you are seeing this in the comments, but a lot of us were like, "meh, I'm not sure I could like this" when we started, and then it clicked, and every stage and encouter became a joy. I got week one and although I only play a little each day I've not run out of things I want to do or can do.
My advice? Play story primarilly for a bit, and then go back to earlier stages to collect and work through them. Then story again, and repeat. I found it kept the experience fun, going back meant revisiting stages and so they felt fresh, etc.
I will say nothing but good things about DK Bananza.
Re: Review: Kingdom Hearts - HD 1.5 + 2.5 ReMix - Cloud Version - The Worst Way To Play These Games
Been playing through the first Kingdom Hearts and it’s been flawless so far. No lag, no drops. Mind you, I’m playing docked with Ethernet, and my very fast and reliable. Not an option for everyone.
Re: Review: DOOM Eternal - This 'Impossible' Port Is Nothing Short Of A Miracle
@HotGoomba___Rebrand been working my way through it on stadia, and it’s great. Loved doom 2016 on switch but doom 2016 and doom eternal on stadia are incomparably better.
Still love the switch though.
Re: Talking Point: What Are You Playing This Weekend? (December 5th)
Age of Calamity still dominates my gaming. It’s got an addictive aspect to it, and playing in the BOTW world is still lots of fun. And avoiding spoilers, I’ve been finding the story fun. It’s precisely what I wanted.
Re: Control's eShop Page Reminds Us About Harsh Realities Of A Cloud-Based Future
This thing ran flawlessly with no lag for me. Incredibly smooth and the visuals... I think this could be worth it... as a subscription model situation, like Stadia.
Re: Pokémon GO Strips Away Stay-At-Home Safety Features In The Middle Of A Pandemic
@PBandSmelly adventure sync is basically using your phone / smart watch / etc and just takes in your steps and extrapolates a distance based on those rather than a gps based distance.
Re: Pokémon GO Strips Away Stay-At-Home Safety Features In The Middle Of A Pandemic
@Ogbert maybe it’s locked, I don’t know. Maybe I don’t walk around enough to notice . But workouts do hatch eggs. Doesn’t help incense though and indeed, their intent is to milk more money since all these restrictions may have reduced some purchases (yet I think they reported record profits!)
Re: Pokémon GO Strips Away Stay-At-Home Safety Features In The Middle Of A Pandemic
@Ogbert Adventure Sync. It’s uses your devices step tracking. I’ve hatched many eggs after jogging on the spot
Re: Pokémon GO Strips Away Stay-At-Home Safety Features In The Middle Of A Pandemic
Encouraged to walk could include inside in place or on a treadmill, which is fine for egg hatching, but isn’t fine for incense.
Re: Random: Some 3D All-Stars Players Aren't Happy About The Visible Debug Cubes In Super Mario Sunshine
@COVIDberry the stamp culture could be affecting. But my workings with Japanese clients have never had issues. Some of my favourites to work with.
I have had no issues syncing with people when blocked. One of the unique things right now is that since EVERYONE is remote, everyone is in the same boat, so hitting up someone in chat, or email, or firing up a zoom to work through things is pretty standard for everyone. Before when working from home, the problem was being the only one working from home. That kept you removed. But everyone working from home means more connected.
I don’t have kids but lots of my colleagues do. Note the productivity I speak of isn’t just me. We track work through “tickets”. We’ve seen a steady increase in number of tickets closed per week per person (and growing) since mass work from home started. That’s how we can see productivity has increased.
Re: Random: Some 3D All-Stars Players Aren't Happy About The Visible Debug Cubes In Super Mario Sunshine
@Snakesglowcaps wait what? No, it’s actually quite true that software dev has become more productive (in many companies, including Google, Facebook, Twitter, etc).
There’s a lot of studies on it. The main reasons include fewer “work distractions”, but the main reason the studies are pointing to is that people are ending up working longer hours since the work is “just there”. There’s no physical separation between work and personal life that there once was.
Hardware is a different story (until techs could get into their labs it was slowed down) but software has definitely seen an uptick in productivity in the mass work from home situation.
Re: Random: Some 3D All-Stars Players Aren't Happy About The Visible Debug Cubes In Super Mario Sunshine
Software developer here: work from home during the pandemic actually has caused SPIKES and INCREASES in productivity. It seems pretty consistent in the software dev community. While it may not be sustainable, it’s what we have consistently seen since wfh started in March everywhere.
So before you give excuses about the pandemic, note that the actual dev stuff has become more productive, not less, during this pandemic.