Tag: Hands On - Page 5
Hands On Hacking Into The Cyberpunk World of Observer On Switch
With Blade Runner's Rutger Hauer, no less
Recently we were invited down to Kraków, Poland, to have a bit of an old hands-on with Observer, courtesy of its creator, Bloober Team. After Layers of Fear scared the nonsense out of us, we had high hopes for this new game, based on the promise that it builds heavily on what Bloober's previous Switch game...
Hands On Digging Deep Into The Weird And Wonderful World Of The Unlikely Legend Of Rusty Pup
Dog days
First impressions are important, and The Unlikely Legend of Rusty Pup wastes no time in underlining how refreshingly unique it is. This mechanical puzzle-platform game – which was originally slated for the Wii U and 3DS but is now on the way to the Switch – has been developed over the past four years by UK studio Gory Detail, which is...
Hands On Starlink: Battle for Atlas Feels More Like A Star Fox Game Every Time We Play It
Foxy stuff indeed
Ubisoft's upcoming Starlink: Battle for Atlas is so much more than the latest attempt at a toys-to-life game. Starlink is, if our recent hands-on preview is anything to go by, a family-friendly space opera with compelling characters, interesting worlds to explore and - for Nintendo Switch users - the best Star Fox game since Star...
Hands On Getting Fancy With Shovel Knight: King of Cards And Showdown
Hail to the king, baby
It’s not often that you see a preview for a four-year-old game, but in the years following Shovel Knight’s original release, Yacht Club has kept busy introducing add-ons to the popular retro platformer, each as good as - if not better than - the last. We already deemed the game a must-have, and if the time we spent playing...
Hands On Rolling The Dice With Super Mario Party On Switch
Mario shows us his new party trick
At PAX West this week we were given the opportunity to play the latest entry in the Mario Party series, Super Mario Party. We played a handful of minigames and spent some time in the newly-announced river survival mode, but what was most striking about this new Mario Party is how much it drew us in. Based on what...
Hands On Streets Of Rage 4 Is A Grand (Upper) Revival
Nostalgic hearts a-Blaze
It’s been a wild ride for fans of SEGA fans the last few years. Lately, it seems as though the forgotten series of their past are returning in spades, thanks to the efforts of smaller indies the world over: Wonder Boy, Shenmue, Monster Boy, and finally, Streets of Rage. That last one is a big deal for a particularly loyal...
Hands On Things Are Hotting Up In The Kitchen Thanks To Overcooked 2
Are you a professional cook?
Anyone who has played Ghost Town Games’ indie darling Overcooked is sure to harbour a love-hate feeling for the little cooking simulator. It’s a game where you must work together inside a kitchen to piece together meals for needy customers. The only problem is you are timed, you bump into each other a lot,...
Hands On Starlink Scratches That Star Fox Itch, But We're Not Sure Who It's For
Getting to grips with Ubisoft's space shooter at Comic-Con 2018
Starlink: Battle for Atlas is a homage to the sci-fi games of right this very second. Or, you could also choose to see Starlink as mostly a rip-off. Or instead, maybe as a really cute entry point into planet spelunking spaceship genre. After some hands-on time with the game at the San...
Hands On Taking The Path Less Traveled In Octopath Traveler
Yes, it's just as good as you've hoped
In 2018, it can be rather difficult for a JRPG to set itself apart from the crowd, even more so if it attempts to emulate the style or look of the grand adventures of the 8-bit and 16-bit eras. Still, if there were ever a company that could pull it off, it would be Square Enix. With Octopath Traveler, the...
Hands On Falling Into Endless Spike Pits In Mega Man 11
It's good to have you back, old friend
In the aftermath of the dramatic departure of Keiji Inafune from Capcom back in 2010, it seemed that he had taken Mega Man with him. Capcom cancelled all existing projects and relegated the Blue Bomber to a footnote in the broader company portfolio. There was hope that the spirit would live on in Inafune’s...
Hands On Settling The Score In Super Smash Bros. Ultimate
Ridley and able
There are certain games you can count on making an appearance on every Nintendo console: Mario, The Legend of Zelda, and more recently, Super Smash Bros. Since the N64 days, Smash has been one of Nintendo's major tentpole franchises drawing millions of new fans into Nintendo's orbit, so the company's announcement of a new Smash...
Hands On Catching A Curveball With The Poké Ball Plus, The Switch's Latest Must-Have Accessory
I Choose You!
Since my first playthrough of Pokémon Blue back in 1998, I’ve had a bit of an on-again, off-again relationship with Game Freak’s monster-collecting magnum opus. I certainly consider myself to be a fan, but I haven’t finished a main game since SoulSilver, and a 2016 summer spent scouring the countryside for Kanto critters in...
Hands On Revisiting Kanto With Pokémon: Let’s Go! Pikachu And Let’s Go! Eevee On Switch
Blending the new with the old in fresh ways
Suffice to say, fans were suitably surprised when Nintendo lifted the lid on Pokémon: Let’s Go, Pikachu! and Let’s Go, Eevee!; instead of the follow-up generation to Pokémon Ultra Sun and Ultra Moon that many expected, Nintendo teased a reimagining of one of the first games, with some Pokémon GO...
Hands On Shantae: Half-Genie Hero - Ultimate Edition
Worth the double dip?
About a year ago, WayForward released Shantae: Half-Genie Hero, the fourth entry in the studio’s popular platforming franchise. Since then, the developer has been busy working on various side campaigns that were promised during the original Kickstarter run, releasing a new one every few months. Now, WayForward has bundled...
Hands On The Future Of Gaming Is Cardboard, Thanks To Nintendo Labo
First impressions of Nintendo's latest left-field revolution
Whenever an invite is extended to check something new and interesting at Nintendo's offices immediately after a Nintendo Direct broadcast, it's easy to fall into the trap of making rash assumptions. Given that it has just been confirmed that Dark Souls is Switch-bound, we took it almost as...
Hands On RiME Lights Up On Nintendo Switch
Time to shine
RiME is a secluded, visually stunning adventure arriving on Switch soon. If you managed to miss its original release a few months back on various systems, then that may end up becoming a blessing in disguise. Undocked the game lights up the screen, lending its art-style nicely to the Switch screen. Tequila Works may have...
Hands On Super Mario Odyssey Looks Set To Continue Switch’s Year of Hits
We get to grips with the game at Fan Expo Canada 2017
In January 2017, at the Nintendo Switch reveal event, Producer Yoshiaki Koizumi touted that the upcoming Super Mario Odyssey would follow in the footsteps of Super Mario 64 and Super Mario Sunshine. For long-time fans, this announcement of Mario’s return to an open-world sandbox adventure was a...
Hands On Hey! Read These Hey! Pikmin Impressions
Hey! Listen!
This week - in New York City - Nintendo invited us to play Hey! Pikmin, the first title in the series developed outside of Nintendo's internal teams. Hey! Pikmin is being developed by Arzest, the studio behind Yoshi's New Island, which failed to make a big splash with 3DS owners. Hey! Pikmin takes a totally new approach with the...
Hands On Striking a Chord with Yooka-Laylee
UPDATE: Switch version reconfirmed, coming "very soon"
UPDATE: Mere moments after we published this feature, it was confirmed during the Nindie Direct that the Switch version of Yooka-Laylee will be launching "very soon" and will feature all of the game's multiplayer modes. ORIGINAL STORY: The employees over at Playtonic have been through a lot to...
Hands On Trying Out the Nintendo Switch on its Public Tour
The UK console tour comes to Manchester
Whilst we're counting down the final two weeks before the Nintendo Switch launches on March 3rd, Nintendo has been hosting special hands-on events in which the public can get their first experiences with the console and several of its games. We managed to grab ourselves some tickets for the first of the three...
Hands On Creating a Quest in RPG Maker Fes
World-building
It's no secret that the 3DS is an RPG paradise, with new entries in both fresh and familiar franchises coming out faster than most fans can keep up with. It's an almost infinite bounty of adventure. But could it be more infinite? Enter RPG Maker Fes. A portable version of the long-running RPG-creation toolkit that lets players...
Hands On Putting the Nintendo Switch Hardware Through Its Paces
We consider its features, build and general performance
As you're no doubt aware, press events are currently taking place to showcase the Nintendo Switch, with some also open to the public this weekend. We attended the London event and took the opportunity to put the hardware through its paces, testing out its varied control options and functions...
Hands On Pokémon Sun and Moon - Special Demo Version
Demonstrative indeed
Demos have come an awfully long way over the years, even to the point where these bite-sized chunks can be considered full games in their own right; you only have to look at the Bravely series to know what we're talking about. So it was no surprise when Nintendo announced the arrival of a demo for the upcoming Pokémon Sun &...
Hands On Checking Out A New Generation In Pokémon Sun and Moon
Talking 'bout our generation
From the off it's clear that here's been a tremendous level of effort from Game Freak to make Pokémon Sun and Moon another notable evolution of the Pokémon series; whilst the jump from Black and White to X and Y was like a Bulbasaur becoming an Ivysaur, the jump to this generation is more like a Magikarp becoming a...
Hands On A Blast From the Past With Gurumin 3D: A Monstrous Adventure
Monster Masher
You're probably not alone if you've never heard of Gurumin: A Monstrous Adventure. First released as a PC game way back in 2004 and a PlayStation Portable title shortly after, Gurumin has stayed largely off the map since its initial launch. Despite the favourable reviews that it received, this action-adventure RPG never saw a sequel,...
Hands on Getting Down With Chicken Wiggle
An unlikely pairing, together at last
We recently reported on the disbandment of indie developer Renegade Kid and followed it up with an interview featuring both founding members, Jools Watsham and Gregg Hargrove. As part of their surprisingly amicable split, both devs have already formed new teams and star
Hands On Painting a Clearer Picture of Paper Mario: Color Splash
"This is more of an adventure game"
There was an elephant in the room inside of Nintendo's off-site Comic-Con Nintendo Play Lounge. Not to be confused with a small stage shaped like an oversized Nintendo 3DS console, or the mammoth, room-sized inflatable Kirby set up to greet guests, this elephant took the shape of a video game kiosk. The game was...
Hands On Squashing Space Pirates in Metroid Prime: Federation Force
Insane in the Mother Brain
It's safe to say the general - or at least loudest - response from Metroid fans upon the reveal of Metroid Prime: Federation Force was one of disappointment. One year on and things have calmed down a little bit, but is there enough in this game to sway those who spoke so strongly against it at E3 2015? First and foremost...
Hands On How Will the "Open World" Legend of Zelda: Breath of the Wild Suit a Traditional Gamer?
Anthony Dickens feels too old to play in a sandbox
I'd consider myself to be quite a traditional gamer; I tend to prefer games that have a simple core structure and a finite length. Now in my 30's I've found that whilst getting older has many benefits it has also restricted the amount of time I spent playing games, typically an hour or two here and...
Hands On Painting the Walls Red with Bloodstained: Ritual of the Night
Oh, it's good. Very good.
Back in 1997, Koji Igarashi made gaming history with the extremely successful Castlevania: Symphony of the Night. The reason that Castlevania shares half of the name with "Metroidvania", Symphony of the Night was lauded for its fantastic art direction and intricately designed castle. Later on, the formula established by...
Hands On Exploring Blocky Worlds with Cube Creator 3D's New Update
Better with friends
Cube Creator 3D launched a little over a year ago for the 3DS, in a time when Minecraft on Nintendo systems was nothing but a pipe dream. We liked the game then and we still like it now, but the development team hasn't been content to simply rest on its laurels and leave the project as is. A free update is due out for Cube...
Hands On Dealing Death by a Thousand Cuts with SEVERED
The latest from DrinkBox Studios
Many of you will no doubt recall Guacamelee! Super Turbo Championship Edition, a wildly inventive and colorful 2D Metroidvania that set the eShop alight when it released back in 2014. We absolutely loved it, and if early impressions are anything to go by, it seems as though DrinkBox Studio's next game - coming to...
Hands On Skylanders Imaginators Brings Crash To Wii U For The First Time
Family Gamer TV's Andy Robertson gets back in touch with a gaming icon
Getting hands on with Skylanders Imaginators at E3 was something of a revelation. We had heard a lot about the character creator before the event but it wasn't until we tried it for ourselves that it became apparent just how in-depth and flexible this is. The interface works...
Hands On Waiting for the End of the World in Shin Megami Tensei IV: Apocalypse
In like Flynn
While Atlus' booth at E3 this year was decked out from top to bottom in Persona 5's deep red regalia, tucked in between artwork of the Phantom Thieves and attendees swarming for swag was a single splash of neon green, representing a hidden gem for 3DS gamers: Shin Megami Tensei IV: Apocalypse. This upcoming RPG is a sequel of sorts to...
Hands On Embracing Freedom in The Legend of Zelda: Breath of the Wild
Where even the smallest details can surprise Zelda veterans
In our third and final hands on preview of The Legend of Zelda: Breath of the Wild from E3, Alan Lopez breaks down what makes it a unique new direction for the series. Links to our previous write-ups by Morgan Sleeper and Mitch Vogel can be found at the end. To really understand the...
Hands On Whipping Hair Back and Forth in Shantae: Half-Genie Hero
Half-genie, all hero
WayForward's popular half-genie mascot hasn't starred in a game in since 2014's Shantae and the Pirate's Curse, and now the wait for her next adventure is nearly over. Shantae: Half-Genie Hero is due to arrive both digitally and physically this Fall, kicking off something of a new beginning for the series. Given that the...
Hands On Taking a Deep Breath with The Legend of Zelda: Breath of the Wild
A fresh, new approach
In our second Hands On piece for The Legend of Zelda: Breath of the Wild, Mitch Vogel shares his analysis of the demo experiences offered at E3. You can find a link to our first article by Morgan Sleeper at the end, while Alan Lopez will pitch in with his thoughts in our third impressions piece very soon. When Nintendo made...
Hands On Digging into Harvest Moon: Skytree Village
Getting back to the land
With its giant inflatable tree, pastoral picket fences and fully-stocked stables of farm-animal plushies, Natsume's booth at this year's E3 represented a rustic respite from the show floor madness, and we happily headed down to the farm to check out its newest title: Harvest Moon: Skytree Village. This latest is Natsume's...
Hands On Wide-Open Wanderlust in The Legend of Zelda: Breath of the Wild
Legendary
Instead of the open-floor plan filled with dozens of demo kiosks we've come to expect from its showings, Nintendo's booth at E3 this year looked rather different, featuring a single space shielded from the rest of the showfloor and dedicated to a single game: The Legend of Zelda: Breath of the Wild. While it may have seemed like an odd...
Feature Getting Friendly in Surprising Ways With Miitomo
Knowing Mii, Knowing You
The pressure has been on Nintendo for many years from some fans (and not to mention shareholders) to create games and apps for smart devices. It resisted for quite some time but a partnership with DeNA was announced in early 2015; thoughts of a Mario endless runner sprang to mind, but Nintendo's first entry into the crowded...
Hands On Searching for Clues in Detective Pikachu: Birth of a New Duo
It's elementary
Joe Serebii Merrick goes hands on with the intriguing eShop release that recently arrived in Japan. Back in October 2013, when the NHK television show The Professionals focused on The Pokémon Company President, Tsunekazu Ishihara, it showed him going through the early work for two titles. One title became Pokémon Link! Battle on...
Hands On Crossing Over With Project X Zone 2
A character bonanza
When Project X Zone was originally announced, the news came somewhat out of left field. The massive crossover was an RPG lover's dream, featuring characters and content from three popular and prolific companies. The final result was a success, though there were some complaints to be had with the basic gameplay structure,...
Hands On Finding Work and Adventure in Bravely Second: End Layer
Any game with a Catmancer is on our radar
Bravely Default was an interesting title for Square Enix to release, as it was a classic Final Fantasy-style game in essentially all but name. Though it featured many well-trodden JRPG tropes, it mixed these in with modern gameplay standards and conveniences that made the experience all the more enjoyable...
Hands On Seeking an Awakening in Fire Emblem Fates
Now with feet
Though it was unknown to gamers at the time, Fire Emblem: Awakening was something of a last ditch effort by the development team to make the tough SRPG series a sales success. Failure to do so would've resulted in the series suffering the perma-death that so many of its characters have experienced. Diamonds can only be created in high...
Hands On Getting Pinned Down By Nintendo Badge Arcade
Down the bunny hole
We will try our best not to associate the free-to-start Nintendo Badge Arcade with drug use - even if the first sample is free it's easy to get hooked, and visions of pink rabbits will fill your life more the farther you go into it. The Badge Arcade is perfectly legal, for one, and its pink rabbit will not whisper at you to burn...
Hands On Learning to Enjoy Death in RIVE
Two Tribes isn't cute and cuddly any more
Two Tribes, prior to its closure and restructuring in early 2014, had a broad range of games and genres both developed in-house and as part of its publishing arm. Toki Tori was the best known of its titles, a cute - albeit tricky - puzzler that branched out across consoles and smart devices. The company's...
Hands On Aperion Cyberstorm is Bringing a Welcome Slice of Twin-Stick Shooting Action to Wii U
We play, and play, and play, in the score chasing mode
Sometimes we get an interesting perspective - based on our readership at least - of what 'clicks' with the eShop audience and what doesn't. Some games get a lot of buzz right off the bat while other equally deserving games continue to be largely overlooked. At times reasons can be discerned but,...
Hands On Reaching the Depths of Space in SteamWorld Heist
We dive into an extended play session with the 3DS title
SteamWorld Heist is certainly one of the most anticipated releases heading to the 3DS eShop this year, coming to the portable first ahead of a slew of HD iterations. The success of SteamWorld Dig on the portable was an integral part of Image & Form's recent momentum, with numerous ports...
Hands On Digging Deeper With Shovel Knight: Plague of Shadows
An explosive addition
The new Shovel Knight expansion has finally dropped, and while it may not be an entirely new game in the Shovel Knight franchise it still brings enough new content and ideas that it warrants a sort-of-review. Remember, this expansion is entirely free with the game, we're just going to share our thoughts on it and how it differs...
Hands On Popping Wheelies In Pumped BMX+
Becoming the raddest & baddest
Curve Digital is a publisher and developer that rarely fails to impress, and when we were invited down to its HQ to play a new title it's bringing to the Wii U we couldn't refuse. Pumped BMX+ is a game not dissimilar to OlliOlli, a previous title from Curve, the difference being that this time not only are you riding...

















































