
ATTENTION ALL RESIDENTS OF THIS FINE, BLUE PLANET WE CALL EARTH!
Permit me a moment and I'll show you that role playing games don't all have to be about swinging swords and finding mystical artifacts. They don't have to use that tired old fantasy setting we've grown so used to, or even star a typical protagonist! Here, your enemies are just regular schmucks strolling around city streets, or the mix of bizarre wildlife that roam surreal, colourful environments. Oh yes, I know that competition is stiff, and perhaps this sounds borderline radical, but if you vote for me, then I promise to bring you a zany adventure story set in the modern day! Vote for me, and I-....What? Earthbound...? N-Nuh...Never heard of it...
We won't be unfair. Eden Industries' SNES-style RPG Citizens of Earth is more than just a simple Earthbound knockoff. While its inspirations are abundantly clear, there's plenty to enjoy here entirely on the game's own merit, and it makes for one of the most interesting examples of the genre to be found on Wii U. Atlus took on publishing duties after Citizens suffered a failed Kickstarter campaign, but none of the humour or charm has been lost in the process.

Taking on the role of the newly-elected Vice President of Earth, you wake up to find that your rival has swarmed the streets with angry protesters. Our red-headed hero is in blissful ignorance of the fact though, and gets his day started by heading off on a coffee run with his Mom and brother in tow. The plot isn't out to impress with very many twists and turns, but sets up enough sinister goings-on along the way to justify some investigation. Aside from kissing babies and making impossible promises, the veep's job requires him to solve any number of problems across the world, and it's a fun ride while it lasts.
The real stars of the show, however, are the characters that you'll meet throughout the journey. They're an important aspect of the game too, as they'll be doing almost all of the work in place of their egotistical leader. From bakers to baristas, photographers to pilots, you'll be able to recruit a hugely diverse cast, all written and voiced to great effect. They might not steer far enough away from cliché at times, but for the most part they're a fun addition that helps Citizens stand out.
Up to three characters form your active political party, and deciding which ones to use requires some difficult decision-making. The selection is much larger than most other RPGs, with dozens of unique citizens waiting to do the dirty work for you, so a number of factors have to be considered. Both in and out of battle, each character has a talent that suits their day job - for example, your Mom fulfils the traditional healer role with hugs and enthusiasm in battle, while also offering sage advice. The conspiracy guy, on the other hand, can inflict status effects by using a cattle prod and revealing "the truth", or gather information on your enemies to better take advantage of weaknesses. Some are more useful than others - the car salesman being a particular necessity if you want to get around quickly - so it's worth frequently balancing out your team's collective skills.

On top of that, your characters level up by gathering experience, but certain citizens provide significant stat boosts simply by keeping them in your party. The game really encourages you to make use of all the choices available, but swapping out a particular recruit that you've spent a lot of time on is often easier said than done. Some of their talents can also be levelled up, so it's a good thing that a teacher you meet early on can train anyone you choose while you're off exploring. It helps mitigate the need to grind often, which is always a plus.
Starting off the game is a little overwhelming, as almost everyone you meet has the potential to be recruited to your cause. It feels as though side quests and bonus missions pop up constantly, and a helpful tablet keeps track of them all with a built-in agenda. The recruitment missions themselves are frequently inventive and off the wall, ranging from passing a quiz to bailing someone out of jail, or finding lost cats for a particularly passionate feline advocate. (Read: Crazy cat lady.) It's not quite Pokémon, but diversity is in abundance here.

Combat also employs a rather interesting mechanic by adding a counter system normally reserved for card battling games into the traditional turn based format. Basically, using lesser attacks will add counters to your character, which are then spent on much stronger attacks once you've earned enough. It replaces any kind of magic or ability meter, instead encouraging players to use a wide spread of attacks and carefully consider how best to spend the counters earned during the battle. These more powerful attacks commonly have an elemental bonus applied to them as well, so are best used to take advantage of enemy weaknesses.
The art style is a big talking point, and might actually be a "love it or hate it" scenario for some people. Eden Industries has gone for a bright 2D look, harking back to RPGs of the SNES era - albeit with a HD coat of paint. This works very well in some places, with memorable, chunky character design helping to bring life to the world around you; at other times, the basic animation is a little disappointing, and it takes away from the overall aesthetic. The voice acting and music is top-notch though, and there are moments where the art style really comes together, presenting areas as if they're miniature dioramas.

Like any political campaign, once the glitz and sheen wears off, some of the worrying cracks begin to shine through. Of immediate concern are the constant loading screens - they're shockingly long at times, which is compounded by their frequency. Even opening a door can leave you staring at the screen for 10 seconds before you're able to continue, and while it might not seem like much at first, this truly does add up. Open spaces are fine, but moving from one building to the next, perhaps heading upstairs and then back across the street, can be a chore.
The on-screen map is also absolutely tiny, to the point where it's nearly unusable. As the GamePad is unfortunately reserved for menu usage, the map is relegated to the corner of the screen, causing tiny quest markers to appear as little more than blips. Luckily, getting around isn't that much more difficult without it, though in some maze-like areas it's sorely missed. More worrying still, we had the game absolutely fall to pieces during gameplay at one point, forcing a total reset and the loss of some progress. Finally; once or twice, certain areas of the battle screen display flickered out of sight, adding to a list of disappointing bugs which detract from the experience.
Conclusion
Citizens of Earth runs for about 15 hours if you tackle a decent amount of side-quests and level up your team, which is pretty short by RPG standards. However, it's 15 hours that are absolutely stuffed with content, and the kind of wacky humour that the genre hasn't seen in years. A strong cast, some excellent visuals and a fun soundtrack help tie the experience together, while a rewarding combat system with multiple difficulty levels can match the adventure to suit your skill.
That being said, there are real problems with load times and some pretty severe bugs, which is enough to keep Citizens from truly running away with the campaign. One for the cult history books - an imperfect classic that fits into a very welcome little niche on the eShop.
Comments 53
Seems fun, but it's crashed on me 4 times before even getting an hour into it. In need of a patch/update before I continue.
I find it funny that the Wii U and 3DS versions score 8+ ratings and the PC and PS versions score 6s and 7s. What's the difference?
What 3DS version? Where was it reviewed?
Hey, NL, we need the 3DS version to be reviewed, pretty please? It seems that the bugs are less forgivable on that one.
I'm talking about the Metacritic ratings. Seems like the Nintendo versions get higher ratings and I'm wondering why.
I'll buy it after the patch,cause like hell i'm buying a game that has bugs.
The game itself is great. I became accustomed to the loading screens and, although they are pretty unforgivable, managed to soldier on.
The bug I experienced came about when I put the system into sleep mode during a loading screen; on a proper, big budget game this would never happen, but CoE is relatively cheap, so that too was forgivable.
That said, I did post on the fb page to ask when they'll be fixing these problems.
I should add that I bought the game before I saw the - let's be honest, quite late - review on this site.
@maceng I reviewed both the 3DS and Wii U versions for a website I write for (which I won't name because I don't want people to think that I'm just plugging my review). I personally encountered more issues while playing the 3DS version than I did with the Wii U. Random crashes still persisted, but there were other irregularities I didn't encounter on the Wii U version, such as the audio randomly disappearing and awkward frame-jumps.
Both versions have their fair share of bugs but I personally found the Wii U version more enjoyable as the Quick Save feature did help buffer the frustration at the random game crashes. So if you do wish to buy this game and have the option to, I'd recommend the high definition version.
15 hours??? Yeah right, I'm up over 30 hours and still have a lot to do.
@Spoony_Tech:
Mmh. I heard the same from other players around the web. That you need 20 hours for the main game itself (with some side quests to get the characters strong enough).
I checked out the reception of this game on miiverse and it is apparent that the game is plagued with many bugs. I'll stay away until that all gets patched up.
I can't buy a broken game, maybe when the bugs are fixed I'll give it a try. Still, the visuals look kinda meh
@Yasume maybe its the earthbound similarities appealing more to a nintendo fan base
These bugs seem very fixable. And I think people will buy this game more for the writing than visuals.
I'm16 hrs in about only chapter 3..but I refuse to go on because it's been crashing just minutes in...
Quick Question about the map. Is there a button that loads up the map to take up the gamepad screen. On the 3ds the r button makes the map a bit more useable.
I could never get into Earthbound, so a shorter ripoff of it won't sway me to buy.
I was going to jump on this but will now wait for the 'ol patch before downloading. I have more than enough games to catch up on anyways.
08/10, and the issues it currently has are noted with that score? Then I'll assume it's going to be a 09/10 after the patch.
Like everyone else, I'll wait for a fix on the bugs first before I get it. A friend of mine got this and had been experiencing some major crashes.
Yipes.. From what it sounds, the game crashes more than Sonic Boom(not comparing anything, just saying!). And the loading times? I can deal with it, no matter how long(but may matter how frequent lol). At first, I wasn't interested in this game at all, but now I want to try it. (Un)fortunately for me, my brother wanted the game at launch, but could not buy it because of the price. We can wait for a patch before buying anything.
Waiting for the patch, THEN I'll check it out.
It really does freeze A LOT. Not more than 1.5 hours into the game and I've set it aside because it froze on me enough to have to hard reset it four times. Not worth it yet IMO. It will be, but not yet.
I want to like this because it's basically a modern version of Earthbound, or so it seems, but I just can't get into the specific art design of the characters and stuff. It looks a little bit too much like 'Flash' artwork, or those 90s interactive CD ROM games or something like that, for my personal tastes.
Great game that needs a patch. Crashed on me once.
Lol at the Arrested Development reference.
I stopped at the first crash, which was, I don't know, 15 minutes in. I fully intend to finish it, but I'll need a patch before I do it.
@Spoony_Tech Lol sometimes I don't think the reviewers actually finish the game. I remember a review on the web that claimed that Alphadia Genesis was under 10 hours in length which is absolutely horse poop.
I'd personally give this a 6 in its current condition and if the issues get fixed then I'd give it an 8. It's too broken to even consider giving the game such a high recommendation as it is right now.
I don't like this games art direction at all.
Let's see...$12 for this and it's 15hours. Or child of light which is maybe 4 hours at $15. I can't say I didn't like COL, but I'm 4 hours in citizens and its awesome.
@Yasume shovel knight too. I think it's because Nintendo gamers can relate with these types of games while Playstation and Xbone have gone too cinematic to relate.
Love the concept but don't have time for anything new for a while yet. Just finished bayonetta and nearly got through stealth Inc. 2 but loads more to get through yet and I've not even grabbed shovel knight!!
I am not tired of that "tired old fantasy world". I enjoy my fantasy rpg's just as much as any other.
I quite like the art style.
But then I've read about twenty comments that highlight the bugs the review mentions, and I just can't part with cash for that.
Looks pretty cool but I will definitely be waiting for a patch before I touch this game!
I grabbed the PS4 and Vita versions (due to the 10% discount given as a result of the PSN failures in Dec.). Playing a bit of the Vita version, I certainly felt the resonance of Earthbound (my favorite game of all time), but Earthbound has immediate charm upon the first few minutes, whereas CoE needs some time to win me over. I was going to pass on it, but the PSN discount was going to waste so decided, "What the heck." .
This looks right up my alley but all I hear are bugs, bugs, bugs. And not the Bunny, either. I'll wait for a patch.
Gonna get this on Wii U eventually. Love the Earthbound similarities.
pretty hi score for something with such mixed results might pass for now
@Spoony_Tech You didn't take the wrong turn somewhere did you my friend?
Meh, the mechanics sound too complicated for my tastes, and I've still got plenty of other RPGs and SRPGs to play and finish, so I'll pass.
@Windy Nope, just playing the game on max difficulty and it's been kicking my butt. On regular difficulty is far too easy and I don't think I would enjoy it as of right now an average battle last like a minute or 2 long and not 15 secs.
Like many people I will get it when they fix some of the bugs.
I could care less about reviews. I bought the game. I'm happy with my purchase.
Hopefully they release a demo since I'm still on the fence on this game
I called it. Wonder if I'll ever get an apology from that douche Canis Wulfred or whatever his name was......
I bought the game and I'm enjoying it. :3 The bugs are sometimes frustrating but I got over being frustrated and took it in strides.
@Nosferatu-Zodd Canis Wulfred?Oh you mean @CanisWolfred?He's not a douche,he's a pretty nice guy when effing wants to be.I mean what?Lol
@Nosferatu-Zodd Called what? They praised the things you said would be a problem. Read the review next time.
Nice review and nice score! Might download it someday when its cheaper.
Have any of the bugs mentioned in the interview been fixed by now?
I just downloaded this the other day since it's on sale, and while the loading times are definitely still an issue, I haven't encountered any bugs yet. That being said, though, I'm only 4 or 5 hours into the game. It is, however, FANTASTIC. Totally worth $15 (or, what I paid on the sale, $5).
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