Originally released for PC back in 2016, The Way’s Kickstarter success was fuelled by an affection for iconic puzzle-platformers Another World and Flashback. Those Delphine Software games appeared on multiple platforms in the early '90s and drew attention with cinematic narratives and a distinctive art style. Following an appearance on Xbox One last year, developer Puzzling Dream’s game arrives on Switch courtesy of port house/publisher Sonka bearing the subtitle ‘Remastered’ with some tweaks and extras, but does it do enough to update the template of its forebears for a modern audience?
You play as Major Tom, a bereaved scientist and amalgam of the ‘Fordian’ trinity: Han Solo, Rick Deckard and Indiana Jones. He’s on a mission to find the secrets of an ancient race which he believes can resurrect his recently departed wife. Tom ‘reacquires’ her body and puts it in cryofreeze before setting off on a sombre, dangerous journey to decipher an alien language, plunder temples and save her by any means necessary. This involves solving environmental puzzles using one of four abilities you discover along the way.
You’ll deflect lasers into refractive lock mechanisms and use telekinesis to redirect water by rearranging pipes – that sort of thing. The puzzles are varied and some are downright fiendish. You’ll also be defending yourself against all manner of nasties with your blaster. Pushing the right stick roots you to the spot and pulls up a 360-degree laser sight. Aiming feels precise and firing with the triggers is satisfying with practice.
The locales you visit are diverse and beautiful; you’ll find it difficult to resist pushing the screenshot button. The deserts, caverns and animated waterfalls are rendered in crisp pixel art that sings on both the TV and the console. Discerning interactive elements from background scenery is occasionally tricky and expository text fades up over noteworthy environmental features. It’s a neat effect but things can get pretty busy on Switch’s smaller screen as the text overlaps. It’s readable, but playing on the TV is easier on the eyes, and touchscreen functionality isn’t on this remaster’s feature list.
What is included is voiceover for dialogue that was previously text-only, plus some decent HD rumble effects. Minor gameplay and level design tweaks will go unnoticed by newcomers and only die-hard fans will find enough here to warrant a double-dip if you played the vanilla version. Indeed, the title ‘Remastered’ feels overly-generous, but these additions are very welcome all the same. The voiceover works effectively with the already-excellent soundtrack to drive home the dystopian, Blade Runner-esque ambiance.
The Way wears its many influences prominently. Aesthetically, it’s a crisp callback to the early '90s and the science fiction cinema of the preceding decade. Mechanically, it’s like travelling back to the same period. Let’s be clear: if you’re after clever puzzles and atmosphere, The Way delivers in spades. However, if you’re expecting the fluid movement of Celeste or the SteamWorld games with some added brain-teasers, Major Tom’s finicky platforming will feel antiquated. His movement is staccato, with animation taking priority over input response in some instances. It can be tough to gauge if he’ll survive a drop. Tom auto-grabs at ledges – handy if you mistime a jump, but irritating when you’re descending into a cave and he keeps pulling himself up on an adjacent platform.
All this would be less noticeable if it weren't such a focal point of gameplay, but extended stretches of precision platforming highlight the lack of refinement. Respawns are instant and the game autosaves frequently (although during our playthrough we encountered a crash which wiped two hours of progress – thankfully this was an isolated occurrence). Blundering into a situation without careful planning will inevitably end in disaster and possibly repeating thirty seconds of laborious jumping. No puzzle or platforming challenge is insurmountable – and you can, of course, just git gud – but it’s a sharp reminder of how things used to be for players accustomed to the more forgiving and polished systems in modern games.
Conclusion
For better or worse, The Way Remastered is a faithful homage to the old Delphine Software titles that inspired it and players should expect no more or less. It’s a poignant story with beautiful visuals and intricate puzzles, but your enjoyment will depend very much on your temperament. The Switch version is the pick for newcomers, though it’s hard to recommend if you’ve already played on another platform. Provided you’re comfortable with its slow, cerebral pace and can overlook the stiff remnants of its influences, there is much to enjoy here. However, if you’re after a retro-inspired platformer with all the mod-cons, the competition is fierce on the eShop.
Comments 37
This is Major Tom to ground control......
Nicely written review.
Do the control issues cause the player to shout at the Switch "Can you hear me Major Tom"?
Ouch!
They missed a big opportunity to name it "Da Wae"
I feel the need, the desire to do this. Drinks glass of water................................Do you know De Wae?
No need to thank me. I am not the hero people want, but I am the hero people need.
In before dead/overused "Do you know de wey" joke
If it is in the same vein of those other 2 great games I will definitely check it out. I loved Another World and the few other games in that style.
@patbacknitro18 you beat me to it 😂
I just pre-purchased the game.
@Amrulez
Me too. I knew next to nothing about this game until now. This has probably sold me on it.
This game looks like it could be really hard. Sort of remind me of Out of This World, which was a real trial and error game that rewarded you for knowing what was going to happen.
I think that giving a game a 6/10 just cause is hard and not forgiving like modern platformers is kinda harsh.
This game at least deserves a 7/10.
It's a 10 in the art department
I'll probably be getting this one. This is gorgeous compared to Another World. That's the only problem I had with Another World, even though I still love it.
I used to love this genre of game back in the day, but I could never beat said games. I agree that the review made it sound like much more than a 6, not that I care about review scores since they're arbitrary and subjective and all, but that the review makes the game sound legitimately great. It certainly looks nice.
So far it is pretty good, I am not playing much since I have heard there is a game breaking bug near the beginning of the game that should be patched in the next few days.
I'll be grabbing this later as I work my way down my play list.. looks cool
Game's AWESOME!
I had the said bug. You have to beat the second "boss" in under 3 Minutes or so otherwise the game crashes. Just make sure you "save" the game (by returning to main menu) when he's chasing you so you have multiple tries.
I think 6/10 is to harsh. It's the style of gameplay that you don't like, fine, but it might not be for you. But for us that grew up playing Another World and Prince of Persia, know the style of game we're getting, and enjoy it. These types of games rely on respawning, precision and memory as the core machanic. Wrapped in an excellent plot that makes you want to keep retrying to see what happens next. It's kinda like playing Dark Souls and complaining you die all the time and there are boss battles. The end of level challenges are challenging, but they're short and are climatic! Just a few more reties and you'll get past, none are really to hard, it's balanced well, and the rewarding feeling of beating it is great
Just beat the game and I think 6 is WAAAAAAY too low of a score for it. Like you said, the game is downright gorgeous and the soundtrack is beautiful too. Frankly, so is the story.
In terms of gameplay - while it does borrow from Another World and other cinematic platformers - it's much more forgiving and welcoming to newcomers - checkpoints are super frequent, controls aren't problematic AT ALL (I don't think I ever failed a single jump) and the puzzles are quite diverse. Played through it in a single go and it's one of my favourite games on Switch so far!
Its on sale for 3.50$CAN right now!
@0muros Ha! I just saw this while browsing at work, and came to read the review. This sounds like a solid $3USD to me! SOLD
@HobbitGamer Same for me. This price!! Glad my comment hit you.
@0muros @HobbitGamer Ha! I came back too to read this review as it's dirt cheap right now. I've beaten Out of This World but not Flashback, yet I can't pass on this price. De Wae is open (I'll excuse myself out now...)
I bought it at rhe discount price and it is at least an eight for me. Great atmosphere, good puzzles and great story. It is a nice pace too. Makes me wish they would de-boot the Tomb Raider games.
This was highly recommended on a Switch focused podcast. It's also only $0.99 cents on the eShop. So I bit. I'm looking forward to playing it!
I guess I'll try it for the current price of 99 cents!
We're not the only ones that gave it a try for $.99; The Way is in the top five on eshop right now! :0
The first thing that struck me is how it emotes that 70's French animated/illustrated sci-fi vibe more than the French developed games it has aped. In interviews, I noticed Éric Chahi citing a lot of North American film influences for his games.
So, I guess we're going to need a US developed rotoscope puzzle platformer with a soundtrack that borrows heavily from Henryk Górecki to complete the feedback loop?
With a lot of tweaks/improvements, this game could have been a 9/10, but small budget is as small budget does. Also ran, bugs.
I’m on my second play through. I wasted my good years playing pads on synths all day long, so there’s obviously a personal draw with the soundtrack. Annoying aim controls and janky response from my four legged friend, aside, I think I might be loving this game.
Grabbed this at $1.59 AUS! Cool little game good puzzles and the platforming wasn’t so bad just reminded me of the good ol days of gaming.
Didn’t have a single issue with bugs so must be patched or I was I lucky. The checkpoints are in good places and you don’t have to replay too much.
Overall well worth it. Deserves more than a 6/10
I’ve never tried any games like Another World before, but at $1.59 AUS it sounds like a steal.
Loving this game, really glad I got it on sale.
Comments have persuaded me to get this in the current sweet sweet sale!
This game is terrible do not buy it. The controls are an unresponsive mess and the game is filled with game breaking bugs. Character not spawning, enemies not dying, scripted events breaking, emergency restart sending you back multiple level worth of progress randomly when it previously worked correctly. The worst purchase i have made on my Switch so far 0/10 do not buy!
Just throwing my oar in so that the previous comment is no longer the last word.
Game is fantastic. Always on sale, zero bugs, amazing art, music, and atmosphere. The platforming can get pretty silly - I died 50 times just trying to descend a single cavern because the character slips off if you land on the edge - but the instant restart checkpoints are generous, and it's not all like that. After a few puzzles you'll actually be greeting the platforming like an old friend when it returns.
With a touching and adventurous story that will stick with you, this is a guaranteed buy, at least during its frequent sales.
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