
From Canadian developer DrinkBox Studios – the creative force behind Metroidvania brawler, Guacamelee – comes Severed, an action-adventure game with RPG elements, real-time combat and a whole lot of slicing the body parts from various creatures onto the floor. The game was initially released on PlayStation Vita back in April last year, with releases on Wii U and Nintendo 3DS coming since then. Here at Nintendo Life we loved the Wii U version of the game, but do we still love it just as much on Switch? In short: yes.
For those who missed it on earlier consoles, let us indulge you with information on what the game is all about. You play as Sasha, a girl who has recently lost one of her arms and has been left in a world of despair. After realising that she has also seemingly lost her family, she sets off on a quest to find them. That’s pretty much everything the game tells you when you first start playing, leaving it up to you to head off and explore, figuring out how to play. The world around Sasha – as well as the imagery in certain plot points – is pretty gruesome to say the least, especially as you progress through the story. Whilst beautifully presented and done in a cartoony, artistic way, it is perhaps not the best of games for younger audiences.

Severed is packed with gameplay ideas; one primary example being the combat. Combat is a real-time adrenaline rush, with enemies attacking you from all sides. Each enemy type requires a different attack method to be used, different blocking procedures and an understanding of how they will act. You see, the game is primarily controlled using the touchscreen, with finger swipes acting as your sword to swipe at your opponents. The variety of enemies is pleasing, and you’ll soon be mastering which parts of enemies you need to swipe at and in which direction (similar to how The Legend of Zelda: Skyward Sword introduced finely-tuned, specific directions for swings of the Wii Remote).
The battles with enemies intensify as the game goes on, with new enemy designs being introduced occasionally, magic spells coming into play and even a set of skill trees that need to be levelled up if you’re going to stand a chance with harder fights. When in battle, perfect execution of strikes will fill your Focus Meter which, if filled, allows you to “sever” off parts of the monster when you defeat them. These parts can then be spent on upgrading your abilities, strength, health, defence – you name it. The skill trees are wonderfully presented; they're never overwhelming and really do make a difference. Thankfully all of this mayhem is introduced to you at a manageable pace, with new enemy types always being introduced in a one-on–one battle, giving you a chance to work out their movements.

The game also really focuses on exploration and puzzle solving which, again, even though they have a surprising amount of depth to them, present you with new ideas at just the perfect time to keep you entertained without getting overwhelmed. Puzzles are mostly similar affairs – locating switches to open gates for example – but just when you think you can start to predict exactly how the puzzle will play out, the game will change it up again. There are also more advanced puzzles that are teased in books located around the dungeons, showing you just enough advice to try and work out how to get the special item it’s likely hiding. Severed is the sort of game that makes you think “oh, that was actually pretty impressive” multiple times during its five or six-hour adventure.
As previously mentioned, the touchscreen is essential for this game with only the left analogue stick otherwise being used. Naturally with TV mode out of the question you’ll be forced to play the game in Handheld mode, although this is no disappointment whatsoever; Severed looks beautiful on the Switch’s screen with nicely designed monsters and an eye-pleasing colour palette. The audio is marvellous too; composed by experimental group ‘Yamantaka // Sonic Titan’, the soundtrack portrays the tension and longing exploration nicely and even has a full psychedelic pop song featuring a catchy chorus vocal over the credits.

Severed is a strange one; it is full of features that could have very easily made it suffer. Touchscreen combat, first-person corridor exploration and having to go back and forth between areas you’ve already visited can all make for a rather poor experience if done badly. Luckily, it manages to do all of these things perfectly, never once feeling like it is throwing pointless gimmicks in your face or adding on play time for the sake of it. It really is a beautifully designed video game from start to finish. It also features hidden secrets, achievements and a screen that indicates your completion rate for every area in the game, giving you an incentive to keep playing after completing the story. With all the same great content included in previous versions, now presented on an arguably superior console, this is the ultimate version of the game and most definitely deserves your time.
Conclusion
A joy to behold from start to finish, Severed is an almost perfectly executed action-adventure title. With very successfully designed dungeons full of rewarding puzzles and a combat system that is pleasing to carry out, you’ll likely find yourself wishing you could play more of the game when it is over. That’s the only real downside – you’ll be finished with the main story after six hours and be left wanting more – although wishing you could play more isn’t exactly a complaint. If you have the means to do so, we heartily recommend giving this one a go.
Comments 46
Almost forgot about this game. It's not my cup of tea but I'm glad it's still a good game. Another win for Switch gamers.
I was pleasantly surprised by this game, was not expecting to like it as much as I did.
If it's ever on offer for around a fiver I'll give it a go. Until then, I'll survive without it.
At my sense Its a 10/10 game. For the genre Its a perfection. I like it so much on 3ds. Pass it at 100%. I will recommand it without hesitation.
"Gain the upper hand"
I see what you did there you sly dogs, you.
I'm having difficulty controlling World of Goo with just my finger and no stylus so I think I'll skip this unless it is on sale. Is there a Switch compatible stylus?
Oh look, yet another countless Wii U port. Is it any wonder I'm in no rush to buy the Switch?
Still don't know if I should get it on switch or my Wii U. I do want to get it though.
Drinkbox seems to not do any wrong. I was happy when I played it on Vita and I'd gladly double dip it on Switch
Absolutely loved this game on iOS and having an even better time with it on Switch. This is one of my favorite games in recent years.
@SetupDisk I personally would go Wii U if only for the tv and stylus. If you have a 3ds you also get that version.
Played this on Vita. The combat system and visual design are fantastic!
Played this on 3DS.
It really surpassed my expectations from what I thought it would be.
I really liked the overall atmosphere of being alone, like something might jump at your back while you're not looking :>
@Spoony_Tech I have it on Wii U and agree with that assessment. Obviously the combat has to be on the touchscreen, but it's so much nicer being able to do everything else on the TV.
I can't believe I just argued that the Wii U version is superior to the Switch version. I promise it won't happen again.
@Spoony_Tech @PanurgeJr
This is one of those rare games where I would actually agree. Wii U is best.
Even so switch does offer completely portable play so it's still worth having either way, I think...
@Grawlog Thank you for the insight! Will consider this game soon after reading all the praise.
@Grawlog I'm the opposite and think the finger wouldn't be as good as a stylus. I played primarily on the 3ds and wouldn't have the controls any other way. I can just see finger fatigue coming into play especially in the last parts of the game where the game gets crazy with swiping.
I already own this on 3 different platforms, though...this doesn't seem to add much, either.
I kind of wish they allowed for TV play using motion controls like Skyward Sword, or even a pointer like World of Goo uses for TV mode on Switch.
This game is fantastic but honestly, I would recommend the Wii U / 3DS versions for two reasons: Cross buy, and stylus compatibility.
I don't think I'd feel comfortable using my Switch's touchscreen that much with my fingers and I doubt it's as precise as stylus control.
@SetupDisk See my reply above.
Maybe...i already have it on 3ds and Wii u.
@N8tiveT3ch Let us know what you decide.
@SLIGEACH_EIRE first of all it's a multi platform game so technically not a Wii U port.
Secondly if the Wii U wasn't such a commercial disaster maybe there would be no reason to release this on switch.
Thirdly there is obviously a clear number of switch owners who never bothered buying Wii U machines. Why should publishers leave money on the table when there is a clear demand.
Basically publishers can forget the Wii U ever existed. It was toxic and such a huge clusterfcuk.
no interest in putting my grubby hands all over the Switch screen to play this.Unless you can play without touch controls?
Played this on my 3ds. It is great game that I can highly recommend. The stylus based combat system is a dream.
I loved this game on PSVita, where it was an exclusive.
Good to see this game on other platforms now.
Random question guys. Should I get Dark Souls 3? It's on sale on the PS Store.
@0muros How is the precision with the stylus on 3DS? I've only played this Switch version, and although I am enjoying it a lot, the finger controls aren't as precise as they feel like they should be. Especially when hurrying to cut many limbs off.
@King_Johobo Yes. It's very welcoming to new players, and when you get past the first boss you can grind if you have any real game stopping troubles (difficulty). I still can't beat the end boss though -_-
On a personal note. I have had far much more fun with Ni-Oh in these style of games.
@kobashi100 Plus people such as myself that had a Wii U but didn't give it a chance on there. But released at the right time (for me) on Switch for me to enjoy.
@XenoShaun thanks for the reply man! I'm trying to play through Bloodborne atm but I'm still stuck at the beginning which apparently is the hardest because I haven't gained the ability to grind yet. I just love the look of the world of these FromSoft games and really want to get into them. I think I'll give it a shot!
@King_Johobo Dark Souls III is far far easier to get into than Bloodborne. I'm a fan of the steampunk too but like you I never got far enough to start grinding.
I played Bloodborne quite late though and Ni-Oh released soon after and stole my life.
@XenoShaun Haha that's a relief! I'm not sure if I just suck or if these games are genuinely hard. I think if I gave myself enough time I'd get used to Bloodborne. NiOh looks really cool. I like the Japanese mythology stuff
@SLIGEACH_EIRE We know you don't like Wii U ports, you don't have to comment it every single time one is announced. Especially a multi platform indie game that never really had a possibility of not coming to switch. As far as publishers are concerned you can forget Wii U ever existed, nothing released on it sold well enough to stay there and not be a massive loss (outside of a few Nintendo first party games obviously)
I would have preferred if they had ported Guacamele instead (or in addition!)
Sadly, this game doesn't attract me in the least...
I have the Wii u version. Its great, but I stopped at some point. I'll continue it later on.
@XenoShaun I dont try the Switch version, but on Wii U and 3ds the feeling are the same. The stylus feel so good. You can make a rapid succession of cut or whatever form you want to draw on the screen. The precision is perfect, surely better than with only fingers. All version are perfect the way they are and I will very interessed by a motion control version!! This game need to be know.
@kobashi100 Fourthly, there are people who have a Wii U and a Switch, but may not have purchased this game on the Wii U.
@SLIGEACH_EIRE To be fair, it's just an eshop port. In a perfect world I think every eshop game from the Wii and Wii U should have been transferrable to the Wii U and Switch.
As for myself, I'm not rushing out to get a Switch until Super Mario Odyssey drops in October.
@-DG It's wrong that Wii U purchasers of the game are asked to pay full whack again. There should be a discount at the very least. I have much worse to say about the situation but I'll leave it for now.
@SLIGEACH_EIRE Can you give me one example of a medium where if you bought a product on one platform you get a discount for buying it again on another? I've seen this comment again and again on NintendoLife and it makes absolutely no sense to me. I don't get discounts on Jethro Tull CDs just because I owned those albums on vinyl. Peter Jackson is not giving me half off on the LOTR Blu-Rays after I bought them on DVD. I definitely didn't get a discount on books that I own in paper formats when I bought them again as e-books. And in the more mundane world, McDonalds would laugh their collective butts off if I suggested that because I bought a Quarter Pounder from them last week I should only have to pay half price to buy another one this week.
You have the game on WiiU, great. Awesome, even. Where do you get the idea that the studio owes you a discount if you should decide to buy it again on Switch?
I just completed this game today. Thank you for the honest review! I trusted the recommendation and I really enjoyed it!
@SLIGEACH_EIRE Why do you feel the need to buy it on the Switch? Is it better than the Wii U version? Is your old version broken? The developer certainly isn't forcing you to purchase the similar version again. I just don't get the complaining here.
I have decided to not purchase Mario Kart 8 Deluxe, LEGO City Undercover, or Rayman Legends: Definite Edition for the Switch because I don't see the added value of those games as I already have very similar editions on the Wii U. They are all great games, however.
I did purchase Twilight Princess HD on Wii U even though I have a similar version for the Wii. I also purchased Binding of Isaac: Afterbirth+ on Switch even though I have a similar version on the Wii U. I even purchased Excite Bike, Mario Bros., Ghosts 'n' Goblins, and a few other VC titles on Wii U even though I had played these more than enough on ye olde NES back in the 1980s. My daughter purchased Minecraft on the Mac, but not for Wii U. She did, however, purchase it for the Switch.
Anyway, I'm sure there are millions of other examples where people have made up their own mind about buying a similar (even identical) item for various reasons. I'm amazed at how people can use benefit-cost-analysis all by themselves.
im scared i will scratch my screen even with a screen protector. ITs a shame because i have only heard amazing things about it
I have on a "new" model 3ds and its seriously one of the best and most unique games that I have ever played on any system. The combat reminds me of the late in life Wii game "red steel 2", which for those who may not know, was freakin fantastic and pretty much the only non Zelda example of perfect Wii motion sword controls. Severed is red steel 2 like combat feel but with the stylus. Graphics are trippy and artistic, almost resembling black light posters at times. Again one of the best executions of unique ideas I've ever seen from a game
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