
When it comes to independent studios, Metroid-styled games are like opinions – everybody has one. While it’s easy to jest, the template is solid and the amount of nostalgic cachet they have is very strong. Exploratory games are a dime a dozen these days, so to get your lock-and-key, ability discovering side-scrolling adventure noticed in an ever increasing crowd takes something special.
forma.8, by Italian studio MixedBag, has that special something.
On a mission to find an undisclosed energy source, the titular probe forma.8 is sent to an unexplored planet where it crashes into an obelisk and is separated from its troupe. It’s an intentionally opaque opening, a design choice that permeates the entire game from plot to discovery to puzzles - mostly for good, but occasionally ill. This vagueness prods players to observe the world around them to find their way around it. Each step feels monumental, the satisfaction of working out new abilities and unearthing new paths wiping away the intermittent frustration of getting lost.

As you find fallen comrades, you gain new abilities. Without the formality of a tutorial to prompt you the game is quick to help ease you into your new environment by subtlety giving you simple situations which show you the ropes. Rather quickly forma.8 gives you a pulse move that you use to trigger doors and rebuff enemies, followed by a bomb that goes off after a few seconds after you drop it. Combining these two maneuvers forms the crux of combat; using the pulse to launch the bomb into foes.
Nothing in the game requires any deft jockeying on the part of the player during either regular combat or the few boss fights that crop up, but you will occasionally find yourself outnumbered or caught in a small hallway in certain situations, and will be unable to get out of it without meeting your demise. Those moments are few and far between, and the penalty for death is merely having to start at the entrance of the current zone you are in. Combat isn’t really the focus in forma.8 anyhow; more of a means to an end than anything else.
What is important is making your way through; the world MixedBag has created is a fantastic mix of mechanical and organic areas that thread together nicely with a beautiful minimalist aesthetic and rich colors. Each new area feels distinct from the last, with the occasional challenge map which has you lighting torches in order to open a portcullis. The game cleverly interlaces tight corridors and caverns with grandiose set pieces that give the game an indelible scope, even if it lacks functionality beyond the superficial. Adding to this curious world is a wonderfully stark synth soundtrack that is buttoned with fantastic ambient noise.

forma.8 does a wonderful job of goading the player into searching each nook and cranny, be it for intriguing abilities that open up new areas or just to see new facets of the world as you search for that power supply you were sent to find in the first place. From its deliberate and even pacing to the stunning world design, forma.8 is an exploratory adventure worth taking.
Conclusion
forma.8 takes the foreboding and desolate landscape and gear-gating of obvious inspiration Metroid and adds its own unique spin to it. From the floaty and endearing orb you play as to the design and structure that makes players feel like they are finding new things organically, it takes a genre formula and makes it its own. If you’re looking for an adventure that is filled with inventive discovery, a sense of lonesomeness and a gorgeous world to behold, forma.8 is not to be missed.
Comments 26
Nice to see a review in before the game releases later. I didn't really like the Wii U demo but that was a long time ago. I'll put this one on my "maybe" list.
The Switch is a fantastic console. I was always sort of interested in this, but never took the plunge since I wasn't sure when I would find time for it. On Switch it will totally be worth my while.
Now if only I'd not bought Axiom Verge on Wii U
I played that demo on Wii U a while back and enjoyed it a lot. I had given up getting it for the Wii U so I could play it for the Switch. So I am really pleased at last I will be finally playing this great game and on the Switch.
Nice to see some of these games that took years and years waiting for on Wii U... all come to the console year one.
Another Wii U port. I assume the Wii U version also gets 9/10.
Like the look of it, but as it is download only, not sure
how big is this game? 2 hours? 10?
Kind of a vague review for a 9/10...
This is a consolation game for someone without a 3DS to play the new Metroid. Console yourself with this console game. Haha.😙
Picking this up later today
As an Italian, I can't help but beam with pride. It's hella nice to see something good coming out of the Boot in the gaming industry as well, that's one form of art we didn't get much representation in.
(Cue the wisecracking about Mario being Italian.)
@SLIGEACH_EIRE If it is a 9/10 Wii U port game then yes, let them be hundreds of them on Switch.
Can Nintendo Life start adding how much of the game the reviewer played through? Two hours? The entire campaign? This information should be standard in every review. This review is so vague it makes it appear not much time was spent with it.
@SLIGEACH_EIRE Bit misleading to dismiss it as a Wii U port, as it was a multi-platform release anyway. Could equally argue it's a Steam or PlayStation port. I actually have it on tablet, so for me it's a mobile port. Or we could just say it's a very good game that has now been released for the still relatively new Nintendo system.
@SLIGEACH_EIRE If I remember right, the Wii U version got an 8/10.
@kevin74 I can't find a Wii U review on this site.
As you said, this genre is a dime a dozen these days. I'll wishlist it and wait for a sale
This sounds like the kind of game I'd enjoy, thanks for the review.
How much does it cost?
Very surprise to see how good it is.
I can't stand games where I'm floating. Anybody else feel the same?
I have completed forma.8 on PS Vita and although it's a good game, it's not a 9/10 in my opinion. There are times where you get lost and the game gives you no clue how to proceed. As this isn't mentioned in the review, I assume the reviewer hasn't finished the game.
@crackafreeze I agree
I have the Wii u version and only have played a tiny bit so far. So far I like it, though it is a very slow affair. Is it really worth a 9? I will find out someday.
I just got and I have to say that it is good...but I will continue for longer play sessions over the weekend. I only been able to play in quick bursts. The floaty controls feels odd but I understand given the main character is a robot thing flying...still.
@SLIGEACH_EIRE I think that the game was released around the time that Nintendo Life all but abandoned the Wii U.
Loving this game so far! Definitely recommended.
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