Mobile game ports are no stranger to Nintendo Switch. The hybrid console is practically swimming in titles that first drew breath on smartphones, but few of these touchscreen-focused pieces of software can hold a torch to the sheer significance of MOBA superhit, Arena of Valor. It is, arguably, one of - if not the - biggest game in the world thanks to its 200 million player base and its transformation into an eSports powerhouse. You’ve also probably never heard of it, either, despite the fact that it has around 80 million daily active users. Even so, this game is huge, and the Switch port is equally big news.
Nevertheless, Arena of Valor hasn’t quite taken off in the West as ferociously as it has in China, but publishing giant Tencent clearly has big plans for Nintendo Switch version as it has given this new console port a proper makeover. This isn’t a mere carbon copy of the version you can play on mobile; with beefier hardware to work with, Arena of Valor’s visuals have been given a noticeable tweak with everything from character models to dynamic lighting now far easier on the eye than the previous incarnation. There's even a separate development team working on this version, although on the downside, these changes do mean there’s no support for cross-play on mobile.
Boiled down to its core ingredients, Arena of Valor is your classic MOBA (Tencent also owns League of Legends developer Riot Games, so there’s some real pedigree to draw from). Whether playing one-on-one or in a five-versus-five setup, you’ll use a traditional top-down view to control a fantastical hero as they attempt to destroy the enemy team’s core on the other side of the map (while defending your own, of course). Each map is divided into three channels, with each one lined with defence towers on either side.
These towers will automatically target and pummel anything that gets close, so the key to each one is waiting for small AI-controlled soldiers (known as Minions - no, not those Minions) to distract it while you unleash your own attacks. Often it's all about these slow battles of attrition as teams stack up heroes on one side in order to push onto the next tower, only to have the enemy redirect their attacks on a channel on the other side. Keeping your own towers standing isn’t just a defensive concern - they also have their own health points that restore a part of your health, so it’s all about moving back and forth across the map between defensive and offensive drives.
There are 39 Heroes to choose from, which just shows you how long this game has been around on mobile and just how much support it’s had since launch. Split into your usual distinctions (Tank, Warrior, Mage, etc) you’ll need to learn the ins and outs of a handful of 'mains' so you can swap in and out of them in the pre-match lobby to ensure your team isn’t lopsided when you head into battle. Because make no mistake, this is a team-based experience all the way. If you don’t learn to understand (and use) on-screen messages - such as the ability to leave markers on the map to rally your team or point out an enemy push - you’ll die quickly, and often.
What’s most striking is how smoothly Tencent has mapped Arena of Valor’s controls to the Joy-Con/Pro Controller setup of Switch and just how well it walks the line between accessible pick-up-and-play battles and deeper encounters that reward using the right attacks to counter other Heroes. Using the triggers, shoulder and face buttons to unleash each of your attacks feels natural right from the off, and you can even tap the map to fly around the battlefield while you’re waiting for your character to respawn.
You can upgrade these attacks by holding ‘X’ when prompted during each match, or even enable auto-upgrade and auto-purchase so you can crack on with the action if you’re not interested in the finer points of adjusting your build. While Heroes' stats have been tweaked in order to readdress the balance of using them on a console rather than a smart device, there’s still a wealth of depth to be had if you want to delve further into its meta. It’s not as terrifyingly deep as League of Legends, but it borrows enough of its DNA to put some meat on its long-term bones.
Despite the polish of its presentation, there are some blemishes here and there. For instance, there’s some noticeable slowdown in the menus when selecting characters, and the way Arena of Valor loads each player’s profile independently when preparing a match can make the time between them painfully long. The voice-overs for most of its characters are uniformly generic (or completely miscast), but the designs - bar a handful of boring fantasy tropes - are really impressive. There’s even going to be support for some DC Comics characters further down the line, because why not. It runs around 30fps, although this can sometimes drop when there are a lot of Heroes on-screen at once, but it’s never a big enough dip to affect your enjoyment.
It should be noted that this is a free-to-play game, so you can download the entire thing and get playing right from the off. You can also play as any of the Heroes currently available, but you can only level up your proficiency with those you actually own. You can gradually unlock these characters over time, but if there’s a certain character you really like you’ll either need to grind for gold in-game or fork out real-life cash for it. Tencent has confirmed you don’t need a Nintendo Switch Online subscription to play, so if you can technically enjoy almost all of the game without spending a penny (or cent). There’s even a special Hook Wars mode that uses the Joy-Cons for some motion-controlled fun - although it’s only available at weekends.
Conclusion
Tencent is hoping Arena of Valor’s new console port will bring its eSports success on mobile to Nintendo Switch, and with a solid netcode, an accessible and enjoyable take on the MOBA template and a free-to-play model, there’s no reason it can’t achieve that goal in the months (and years) to come. While it does have a few technical issues at launch, they don't detract from the fact Nintendo Switch now has a proper MOBA to add to its library of supported genres. One of the world's biggest games is now on Switch, and that's something to celebrate.
Comments 38
[edit] I removed my original comment because I see it has caused arguments rather than reasonable discussion.
Let me just say I have no problem with anyone on the basis of race. If my original comment suggested otherwise, that was not my intent and I apologize for any misunderstanding or other arguments it has caused. I am a firm believer in judging people based on their actions, not their race, gender, ethnicity or any other factor beyond their control.
My issue is with Chinese companies and their disregard for intellectual property rights and the poor conditions I have been led to believe that many of their workers are forced to endure. My issue has to do with the actions of individuals, not their race. The issues in question are not exclusive to Chinese corporations, but circumstance and current Chinese law, as I understand it, has allowed those issues to run rampant in China.
Again, let me be very clear, it is not because they are Chinese.
Anyone who knows me will tell you I have a pretty low opinion of most major corporations. But some Chinese companies and some non-Chinese companies operating in China, I have especially low opinions of their practices. I believe companies and be extension, their executives are amoral entities. They will do, whatever they can get away with, to maximize profits. So they will steal intellectual property, under pay and over work their laborers and pollute the environment if we allow them to. And by we, I mean society, via a democratically elected representative government.
I could go into further details, but that is straying way way too far from the point of this website. I hadn't intended to be so political to begin with but I had to clear some things up.
Ok I read the review, now I know that AoV is a MOBA and that the Switch port works well. Fair enough.
I would have been really interested in the finer details of the game itself, though. I've played an awful lot of Heroes of Newerth (another MOBA) and would like to know things like:
Is gold gained from hero kills awarded to the whole team? Are there wards of sight? A jungle? A boss monster? Can towers be repaired / healed? Is there equipment?
An awful lot of questions unanswered...
@Heavyarms55 chances are, you're writing that post on a device made in China. I certainly am anyway.
@Bondi_Surfer what he said is not racism. The Chinese aren't a race to begin with.
It took me a couple rounds to get in the groove at which I can say I had fun there are some great character designs it would be awesome if the Switch version gets the DC Universe characters like mobile has, my only real gripe is the long loading times but overall it is alot of fun certainly more fun than Fortnite is in my opinion.
@Bondi_Surfer Per Google the definition of Racism is:
prejudice, discrimination, or antagonism directed against someone of a different race based on the belief that one's own race is superior.
So no it is not racism.
@jobvd You know that racism lost its meaning nowadays. Everyone scream racism for just an opinion that is not liked.
Also it is not racist to say that most Chinese stuff are fake or garbage yet the SJWs will scream like mad just for the sake of it.
@Gibb
if you have any experience with mobas, you'll be mvp almost every match. I haven't lost a match yet, played like 13 matches. hopefully the skill of the players will increase as I continue to play the game. I'm quite enjoying it
@Bondi_Surfer no its not.
This game is rubbish, I played the beta and the controlls are all over the place, the movement is slugish, the menus are not logical. This should be a 5 star review.
@Gibb gold for kills only the one who killed and a bit for assists
Towers cannot be repaired and fall rather quickly (rounds are like 15-20 minutes)
There are different items like in any moba
You can buy anywhere on the map
There is a jungle and a boss monster
At the moments, there are no wards to out freely, but there is a monster walking back and forth which you can kill in order for a view light going through the jungle. Can be attacked by both teams the one which kills it, gets it. It does not attack, so you dont get damage while killing it
I bought a Chinese phone 3 years ago, the One Plus 3, best phone I've ever bought. Still works like the day I bought it, regularly updated and it's 6gb RAM means it's still packing more than the latest iPhone. There are a few other Chinese brand phones also, Huawei, Xiaomi, Oppo, TLC, Lenovo that are of equal high quality. If you look at the smart phone market of the last few years it's the Chinese brands that are innovating and setting new benchmarks the others have to follow instead of their tiny incremental upgrades like before. Another benefit is they're far cheaper than the traditional big brands too. The same can be said for Chinese TV, laptops and various other electrical products. It's just a matter of time until the Chinese brands dominate the world. They may never fully crack the West but rest of world will be theirs.
The terrible Chinese manufacturing of the past is just that, the past.
@Bondi_Surfer
I have a distinctly unfair bias against Tencent because it's a Chinese company and I am very concerned with the un-trustworthiness of Chinese firms
That statement he made is not racism. Chinese companies have a poor reputation with regard to quality, similar to Japanese auto companies before Deming transformed their industry after WW2.
That statement may be alot of things, but racist is not one of them. He's not skeptical because he thinks Asians are inferior due to their race, his belief is based on repitation of merit based on historical quality of companies within a particular country. It may be an ignorant viewpoint (times have changed, after all) but calling it racist just diminishes the word and is equally if not more ignorant.
I played a few matches, I approve
@Ragnara92 When a short comment delivers more valuable information than a full review, you know something is off. Thanks for the reply!
I wish I had more time for something like this. You have no idea how long I've had people in my ear about League of Legends.
Arena of Valor almost Addiction as well as esports.
Downloaded, played for 20 minutes, deleted. Not my thing, but If it’s yours; enjoy. I’m glad it’s on Switch.
@admwllms Oh I am pretty sure I am. My TV is made in China too. They can manufacture things just fine and I have no qualms with that aspect.
It's the poor conditions their workers are reportedly stuck in and their blatant disregard for international intellectual property rights I don't like.
But they are perfectly competent at producing a product.
I didn't personally think i would enjoy this game considering I've never really played any types of moba before. When I got my head around how it all worked, it was easy to get in the grove of things and have so far enjoyed my time. I can imagine that I will sinking alot of time into this as time goes on considering it's also free to play what's not to like.
@Heavyarms55 fair enough, man
I have wanted to play this game since I first heard it was coming on this site. I got to play the BETA and LOVED every moment (well, not when I was losing all the time, per se). Finally back in, it feels like Im able to breathe again. And in fact, I've gotten a deeper understanding of the game thanks to the BETA. Now Im able to battle on almost equal footing with my teammates and enemies and have come out on top as MVP on some occasions. Later on, I know matches will get way more intense and it'll be harder to stick with it, but Im confident that this is a game for everyone and NOW is a great time to join in! Its free after all and everyone's on the same starting block so why not?
I will say that despite heavy emphasis on action and team-play, there is a noticeable strategic flare behind... well everything. Character build, positioning, the choices you make in a match, which lane you pick, jungling. More often I can handle myself but I get incredibly nervous when I have no idea of where the enemy are. And that's the best part of it all, really. Keeps you on your toes at all times and every encounter is exciting. You never know what will happen next. Just because you beat an enemy in a previous encounter, doesn't mean they won't be a force to be reckoned with the next. The game itself rewards aggression and patience in wonderous ways, but strategists, team players and everything in between will thrive in this game. There's something here for everyone so don't be afraid to give it a go!
Fun fact: Tencent, who are the developers of this game, own a majority of Riot Games. Thus, this is basically League of Legends for Switch.
@Lord I did not play either the beta or final version but do you realize that this review was based on the final version and not on the beta?
The review mentions a 1v1 mode. Does this mean that you can play this game in a non co-op mode?
I’m surprised I actually like this game. I’ve never played a MOVA before and I’ve never had a good opinion of them... but I tried this today and did like it.
I don’t think this game will keep me entertained for a long time, but for the time being it’s quite fun.
@Lord Go play the final version and then update us. Your comment is a tad unfair.
I don't really like Tencent but the game is decent enough.
@geheimxy Tencent is the publisher, not developer. They also own a stake in a ridiculous number of companies. Them owning a portion of Riot games does not make another game produced by a completely different company remotely related, other than they happen to be in the same broad genre of games.
EDIT: My mistake, Timi Studio Group is a subsidiary of Tencent, so I was incorrect in saying Tencent was not the developer. Still, the other point stands - the two games are created by two completely separate development studios.
Unfortunately I had to delete the game since the "Country/Region" select doesn't seem to list my country as an option. My country is Taiwan but the list only states China (Taiwan).
@Lord I agree with you. I’ve tried to play this having never played it on a mobile phone. Firstly it assumes you know how to play and already understand its mechanics in terms of menus such as the armoury. Which I don’t. What tutorials it provides are so basic they’re pointless.
The load times are far too long, the controls are sluggish to respond, the gameplay is continually lagging,
The action is confusing to see and know what’s going on.
I’ve just deleted it - having just played a robot type character on a ball. I was continually killed and couldn’t seem to do anything to change that. It was also lagging to the extent that it was jumping from place to place.
I’ll stick with Paladins and give this a permanent miss.
I love this game. Will definitely play it more on switch than I did on mobile
I am really enjoying this game. Now if only Blizzard will bring Heroes of the Storm to consoles
I found it funny that for this review Google decided to show me ads in Chinese.
@Heavyarms55 Living in a communist or communist-like country does that to people. Chinese businesses know their backs are covered by Chinese law and having to resort to sometimes underhanded tactics just to survive daily life means using them in business is expected. Along with the smugness about outwitting the other party (or sometimes the Party).
It was prevalent in Poland as well, though it is widely criticized nowadays and mostly seen among older people. Scenes where during a town fair some old lady just grabs a few bottles of a drink that was supposed to be shared with everyone become memetic.
@SmaggTheSmug It's not limited to those sorts of regimes sadly. It can happen anywhere if people society turns a blind eye to it. Rules against it are meaningless if they aren't enforeced.
@misterMike Isn't it already confirmed to be coming to Switch?
This game has been a pleasant surprise. Unbelievable quality considering it’s free and there’s no real need to spend any money on it in game.
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