We'd be lying if we pretended we hadn't experienced impressive games published by Annapurna Interactive in the past; What Remains of Edith Finch, Outer Wilds, and Sayonara Wild Hearts are just scratching the surface of the critically acclaimed titles that have passed through their avowed art-game doors. The hit factory though, such as it is, seems to be on a bit of a stumble lately. The hotly-anticipated Twelve Minutes was the dampest of damp squibs, your mileage will absolutely vary with The Artful Escape and now we've got A Memoir Blue, a "interactive poem" (red flag emoji) about a competitive swimmer's relationship with her mother.
Is that too cynical? Perhaps. We fear that these introspective games — while certainly having their place in this enormous, diverse, joyous hobby — need to offer a little more meat on the bone to be truly worthwhile. And we don't mean in their core gameplay, necessarily; storywise, this is a flaccid experience, on top of being mechanically uninteresting. We can forgive one, but not both.
That's the real nail in the coffin of A Memoir Blue; if it were a movie, it'd be an uninteresting one. The "gameplay" here (oof, we put gameplay in scare quotes, that's never a good sign) consists of, essentially, fiddling around. Let's examine the first scene — you'll see your character (Miriam) receiving a medal for a swimming competition, and you'll use the left stick and buttons to move the assembled press' microphones and take photographs. Miriam flinches at the camera flashes. Could this possibly indicate a discomfort with success!? Next, you'll be rifling through Miriam's bag, receiving texts messages in an obscured, Wingdings-esque language. Could this be somehow related to issues with communication? The next segment, in which you tune a radio which displays various abstract-ish scenes rather hammer this point home. Sound a bit bland and obvious? You'd be right, but it's okay — you're already almost 10% of the way through the game.
Yes, on top of being a rather leaden, obvious piece of software, A Memoir Blue is just under an hour long. This is probably not the worst decision, all things considered, but if it fails to grab you in that short time, there's precious little to recommend here. We'd say some of the visual design is interesting — and there is inarguable skill in the compositions — but it's in service of something that just didn't hook us. There's some nice mixed-media stuff where 2D animated flashbacks appear alongside the fully-CG Miriam, but they just gave us the impression that they'd given up being esoteric and just decided to show us what happened instead.
This will probably be held up as anti-intellectual in some way, or part of the crowd who scream every time they see a "walking simulator" (a grossly reductive label), but really, this just isn't good art. Of course that's subjective and sure, maybe you'll be profoundly moved in a way that we didn't experience, but we'd wager it's unlikely. It's a game that seems to coast along and then just... fizzle out with no major revelation or real hook. What's a generous word for that? Meditative. It's meditative. Really meditative. Sort of like... sleeping.
Comments 19
Annapurna is so weirdly inconsistent. They published Outer Wilds, one of the best games ever made, and stuff like Edith Finch and Journey. But then they go on to publish stuff like this and 12 minutes.
Strange company.
The description you gave was enough to know this isn't for me. Sounds like 4/10 is too high
As a third-party publisher, Annapurna has reached a point where they are popular enough to coast on the popularity of their name. And wow is it starting to show.
Just to add my two cents, I can agree with some that's said here. It's not the most compelling art piece, but I do think it can be considered art.
It's a pleasant enough hour to spend with nice music and visuals. And most anybody who has a bit of a difficult past with parents will get the basic message here, subtle though it is.
Having played it on Gamepass I didn't really have anything to regret about it. I still think it's worth a look if anyone was leaning toward it to begin with. It's rated very positively on Steam, it's just a game for a certain sort of person.
Gone Home is one of the most regrettable purchases I've ever made and a total waste of my time, yet that got a 9/10 here. I think it's safe to say I won't be going near this.
@StarPoint Was Outer Wilds ever released on Switch please? I’ve searched and seen box art, etc, but not much else. Thank you 😊
@StarPoint I mean, the same company that gave us Dark Souls and Elden Ring also gave us Ninja Blade, widely considered to be the studios worst game. It's hard to consistently make good, crowd pleasing games. Perhaps this particular game is for a more specific audience?
@MattAllsopp It has not been released on the Switch yet, but it is supposedly coming this year. Not many details have been revealed about it, though.
@BloodNinja Yeah that’s true, every company has their bad games. But Annapurna just seems to be on the two extremes on the spectrum.
@MattAllsopp There's still no specific release date for the Switch release. Here's hoping it doesn't go into development heck.
@Chlocean Thank you and here’s hoping 🤞🏻😊
@StarPoint Thank you. Fingers crossed then 🤞🏻😊
A game called 12 minutes and then one that takes 12 minutes to beat. There must be some hidden messaging here.
@StarPoint Uh? Journey is a Sony game
https://twitter.com/thatgamecompany/status/428158833026801664?ref_src=twsrc%5Etfw%7Ctwcamp%5Etweetembed%7Ctwterm%5E428158833026801664%7Ctwgr%5E%7Ctwcon%5Es1_&ref_url=https%3A%2F%2Fwww.redditmedia.com%2Fmediaembed%2F1wdb6j%3Fresponsive%3Dtrueis_nightmode%3Dtrue
@Tzara hmm, maybe Annapurna is in charge of the PC release. They’re involved in some way at least.
@StarPoint I believe Annapurna has licensed the distribution rights from thatgamegompany/Sony to put it on certain other platforms.? Annapurna also did it for flower, their other PS3 exclusive.
@Tzara that is an extremely old tweet. It's since been released on PC and iOS. I assume that Sony holds the console exclusive rights, but not the property itself anymore.
@Kirkpad u can see that sony owns journey ip from its steam page, behind system requirements:
'2012-2020 Sony Interactive Entertainment LLC. Journey is a trademark of Sony Interactive Entertainment LLC. Developed by thatgamecompany.
Conversion development by Inline Assembly Ltd. Published by Annapurna Interactive'
Journey is an ip playstation like God of war or Uncharted
Removed - trolling/baiting; user is banned
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