When it comes to the world of virtual fisticuffs, few genres offers as much nuance and space for creativity and flair as the 2D fighter. It was here that fighting games were born after all, and as the years have passed this two-dimensional melting pot has refused to cease bubbling. Instead, it’s evolved into something far purer; a genre that prides itself on the complexity of its commands and the intricacies of its systems - but that’s long made it a seemingly impossible experience to penetrate for new players without those years of perfected muscle memory.
Thankfully, we’re starting to see more titles that are slowly opening up corners of this long-partitioned scene to the masses, with the likes of BlazBlue: Cross Tag Battle and the upcoming SNK Heroines: Tag Team Frenzy. Blade Strangers is the latest addition to this group, a new crossover experience with a charmingly bizarre collection of fighters and an input system that’s going to have you stringing combos and pulling off special moves in minutes rather than months.
At first glance, its streamlined input system - which mostly uses a single direction press with either a single face button/combination - might sound like you’re getting something closer to the fast commands of the Super Smash Bros. series, but in reality you’re getting a combat model more akin to a traditional 2D fighter. Think BlazBlue, but for beginners. In fact, every facet of the game is about providing agency in battle. For instance, you’re invulnerable for a few seconds after being knocked down (so you can’t be griefed on the ground), you can perform Recovery attacks when rising back to your feet and almost every move (including Specials) can be countered.
Thankfully, there are some systems in place to curb newcomers simply spamming easy combos for even easier wins. First, there’s the Combo Gauge, which gradually drains as you string together a flurry of attacks. Once this runs out, your combo damage is significantly reduced. In fact, hammering the same attack over and over again will also greatly affect the potency of each strike, so variety is both expected and rewarded. This being a Japanese 2D fighter, there are plenty of EX Special-style moves to pull off, with a three-level meter (similar to the Super Combo Gauge from the Street Fighter Alpha series) that offers different signature moves depending on how high you build the gauge.
There’s also a neat ‘Heat Up’ feature that activates when your health drops past a certain point. It enables you to perform faster moves that can’t be interrupted for a brief period per fight, adding another layer of support to a game all about empowering the player. For relative newcomers, it’s a revelatory experience that not only feels less punishing but provides a combo system that’s far simpler to master. However, it also feels rather shallow, especially for those expecting a deeper combat model. There’s plenty of creativity to be had even for intermediate skill levels, but there’s a noticeable glass ceiling for those who count frames.
When it comes to selling its crossover crew, Blade Strangers is definitely deeply entrenched in the niche. You’ll get to take a handful of the Code of Princess crew, including Master T, Liongate and the challenging wardrobe of Solange. There are even some unlikely inclusions such as Kawase (the travelling chef from Umihara Kawase, complete with a special that sees her plunging her kitchen knives into her opponent like a freshly-snapped psycho) although most western players will probably pick this up for the chance to see the more famous Shovel Knight, Isaac (from The Binding of Isaac) and Curly Brace from Cave Story duke it out.
Isaac feels way too overpowered at launch, and Shovel Knight is starting to feel painfully ubiquitous by this stage, but there’s a real thrill to seeing Curly and Quote fleshed out into proper anime-style characters and they make a fine addition to what is a relatively small roster at only 14 fighters. With plenty of arenas based on familiar locations from all the licences included - including a spooky arena for Shovel Knight - and an art style that turns 3D models in 2D sprites, Blade Strangers manages to find a pleasing middle ground between pixelated sprites and clean anime art. However, the purposeful pixelation of its characters around the edges really stands out in docked mode (especially when compared to the crisp character models of other anime-style fighters).
You’ll have access to a Story mode, which enables you to enjoy a brief set of cutscenes for each, but it’s rather barebones with only seven fights per run and the same boring overarching storyline each time. It’s cute seeing Noko the time cop bristling at Ali's aloofness - or seeing young Emiko questioning Solange’s chilly choice of attire - but we were hoping for a little more from this offline mode. There’s also a spartan Training mode, and a set of Missions, but these won’t take long to complete as they mostly just require you to pull off combos.
Post-release, Blade Strangers boasts a mostly robust and reliable netcode. Most matchups we play experience minimal lag with just a brief pause before the beginning of each fight in order to load both player profiles. The Casual and Stealth matchmaking channels are quite quiet at the moment, but we never fail to find an opponent in Ranked. While the Online menus are a little dry, and lack the creative lobbies of BlazBlue: Cross Tag Battle, there’s still plenty of room to rank up your main of choice.
Conclusion
There’s no denying it - this is the most accessible 2D fighter we’ve played in years. If you’re new to the often impenetrable world of twitch-style brawlers, this serves as an ideal way to learn the craft and feel powerful without too much work. Not every one of its crossover fighters gels as well as the others, but it’s still an empowering experience for beginners and intermediate fight fans. However, if you’re looking for a purposefully nuanced combat system with a bit more bite, you’re probably best sticking with BlazBlue’s mechanical purity.
Comments 73
Wouldn't it have been better to give a score after the online mode is ready to review? Just a suggestion. I can't wait to play as Gunvolt!
I'm not big on fighting games but I'm gonna give this one a go. Don't mind if it's not too deep as I'm unlikely to invest a great deal of time into it anyway. I'm mainly drawn by the cast. A bit easier to get into a fighting game if there are actually characters who I like and want to play as.
I've been playing for three hours straight now. I've yet to unlock all characters but the game is a lot of fun. I myself would give it an 8. I don't know how it will hold up competitively but for casual online matches it seems great.
I decided to hold off the other anime fighters this year and I only bought this one. So far I'm not disappointed.
Just too darn expensive for me. If this was pitched in the £10-15 range I could go with it, but I've got my eyes on Blazblue and SNK Heroines, so this will have to wait for a big sale.
So no retail? Bye-bye then.
@roy130390 I considered that, but I know people like scores so I wanted to give you all something to go on before I come back with online impressions. Thanks for the feedback, though.
@Dom Definitely prefer a provisional score, thanks.
Why are females in fighting games all so busty? In the real world, enlarged mammaries can be a hindrance when fighting. Did you know that the Amazonian woman cut off their right breast so they can shoot arrows properly?
If it ever comes to Europe, I'll be getting it!
@Moroboshi876 you know the reason many Indie/3rd party games have been acquiring physical releases on Switch don't you? It's because people like myself buy digitally. I don't give a damn on physical barring games large in file size, just so my SD card doesn't need to take the burden. People like yourself however do your cause no good.
will grab this just to have Isaac as a playable character n I like the sound of its accessibility for Im a bit busy n cant dedicate myself to more complex fighters
@Pazuzu666 People "like myself"? You mean bad people who just wants the games on retail versions?
So you suggest that we all should buy digital to give them the profits or the reason to make a physical version, in order to what? Other people to buy that definitive version or double dip? Double dipping is paying more than you should for the same game, actually.
More Cave Story exposure is always a good thing in my book,
so I bought this even though I've got my hands full with Under Night In-birth EXE: late[st] on Steam.
Wow, that's a rather nasty score for what is arguably a fighter made for people who hate the ridiculous "staples" of fighting games (aka stupidly complex button presses for almost no gain, close to no neutral game, months of practice for close to nothing and having to unlock fighters or spend 20+ hours in some ridiculous story mode just to get all the collectible stuff like alternate colors etc.)
It's easily at least an 8/10 also, with the online netcode being downright magical
It's a fighter that doesn't put arbitrary walls of difficulty behind button inputs and instead focuses on the fight itself, and especially the neutral game which is what fights consist of the most. I mean, just having simpler button inputs already makes it beat every other fighter out there... until we get SNK Heroines anyway.
Anyway, thoroughly enjoying it at the moment, as it is also one of the few fighters playable on Switch now and in the future that isn't based on tag team battles... Something I despise. Give me true 1v1, no assists etc, just me and my enemy.
Seems a bit shallow in content for $40. I'll wait for a discount
@Moroboshi876
It doesn't appear to be getting a physical in Europe, but you could import a USA copy from play-asia: https://www.play-asia.com/blade-strangers/13/70bail
Got this one coming from Gamefly. It sounds rather light compared to BlazBlue but it might make for a fun time. We'll see if I decide it's worth keeping, for now I'm optimistic.
@RadioShadow Thanks for the info. Getting a release on other territories makes me even more right. And I still don't understand the attack I received for my opinion, which wasn't offensive anyway.
I'm definitely getting this one. Blazblue CTB is a little too busy for me, effects-wise. Really hard to watch. This looks nice and clean, and I love a good deal of the characters in the roster. I wonder if they'll add more later?
@RadioShadow @Moroboshi876 Depending on your country, importing from Play-Asia could be a VERY bad idea. If you're anywhere close to the UK (thinking France/Germany/UK/Nordic countries/Spain and so on), I'd recommend ordering through 365games.co.uk.
They get their US imports directly sent to them prior to their releases, and as such they ship them to you from the UK. That means no nailbiting as you await your item, hoping it didn't get checked in customs leaving you a fat extra bill, like how it goes with Play-Asia.
I'll give you an example from earlier this month where I ordered Code of Princess EX from Play-Asia. Paid €40 for the game, had a one-time free shipping coupon, in the end I had to pay €20 in customs to have it released. Still cheaper than Play-Asia's "no customs fee" shipping that costs like 25 euro lol. Oh and shipping took like 18 days.
Meanwhile, my Code of Princess EX order at 365games (I ordered from both places because I was going to give a spare copy to a friend anyway, and i could handle paying the fee if customs got me) set me back £37 total (€41) and arrived on 3 days. Before you ask, that means it arrived on launch day.
They sent it early because I wasn't living in the UK to ensure I'd still have it by launch day, even with the cheapest shipping option.
So yeah, if you want to import and you live in "central" Europe, go with 365games. No customs/duty fees, and I think they even have some sort of rewards program, but idk how it works.
It's sad that 2D fighting games now have a reputation for being niche, inaccessible games with ridiculously complex systems, mechanics and strings of combos to learn. Back in their early 90s heyday (when it was arguably the biggest genre in gaming), this wasn't the case. A few fairly simple special moves is all you needed to learn. Back when they appealed to everyone and not just eSports players...
just waiting for a discount (or Shantae) to get this one
So many third party fighters... first Brawout and now this (and BlazBlue). I was speculating that Shovel Knight would be in Brawlout but since he’s in this I’m guessing that won’t happen? I sort of thought of BO as the American fighter for western developers so I’m shocked.
@Blizzia Thanks, that's very useful info. I always hesitate when I have to order from Asia because of the random customs.
@Moroboshi876 it is retail.
The graphics are turning me off somewhat. They're like the perfect uncanny valley of 2d art: not pixely enough to have the cool sprite look but not clean enough to have the beautiful anime look.
So tempting but I’ll be picking up Dragonball FighterZ and Smash at launch. This and BlazBlue on sale.
@Blizzia
@Moroboshi876
Play-asia now add the import tax to any orders, which means it will never go to customs. However, it does mean you have to pay more. I just ordered an item recently from Play-Asia and it arrived straight at my house.
I will have to try 365games.co.uk myself. At least you have confirmed they are reliable, especially if there are no import charges.
@RadioShadow They only add the import tax if you choose to use their import tax shipping. You can easily make an order without it.
They also set the value of your item lower so that it would have been cheaper to just pay the import charges. They set my Code of Princess EX to $40 instead of €40 which put the import charges + handling fee at €20. Had it been €40 it'd have put it at roughly €25 which is what I'd have paid with their import tax shipping.
Personally I doubt I'll be ordering more from them unless it's content exclusive to their website. I'll stick to Amazon JP and 365games.co.uk for the rest for now.
Amazon JP dodges import charges by shipping to Amazon France and then to you. Very neat.
@Garo It actually looks amazing in handheld mode, though in docked mode it does pretty much fit your description. Lucky for me I usually only play handheld anyway.
@Blizzia @Haywired I never got the point to why people hate the idea of figuring games being complex. Street Fighter 2 is literally just projectile spam until it's revisions added actual combos into the mix, objectively making vanilla Street Fighter 2 look like a bad game.
@Blizzia It doesn't beat every fighting game out there just because it's simpler, it has to actually be a better game. Which it doesn't look like it can match up to MvCI.
@faint Not in Europe though
@MonkeyKing It's not about fighting games being complex. Complex fighters are great. Artificial difficulty generated through ridiculous button inputs? That's not really good game design.
Simple inputs don't make fighting games less complex, they remove entry barriers but don't have a negative impact on skill ceiling.
And yeah, in my book it does. Since everything I'm stating is my opinion, I stand by my opinion. To me, it beats every other game out there at the moment. I don't know if I'll like SNK Heroines, but that might beat Blade Strangers input-wise though.
@Moroboshi876 circling like a Vulture. Besides, retail/physical these days is the emperor's new clothes, what with many games getting numerous patches over time.
@Nincompoop well that's in real world, but in game world anything is possible. That's whats gaming about and about being realistic in each game. Just enjoy the game. nuff said
@Pazuzu666 Agree but for now only with Xbox One and PS4 games, that force you to install. With Switch games I still feel like I have something more than a DRM.
@Moroboshi876
I'd imagine if this does well enough it'll be ripe for a Limited Run release. Sadly, in a world where it seems everybody's doing a crossover fighter, this roster feels like the D-Team.
@SmaMan I hope it gets to normal stores, as Shantae or Wonder Boy did, because Limited Run Games sure is limited and expensive...
Forgot I still had this on preorder but I'll be more than happy to give this a go when I head down to my po box.
@SmaMan Depends on who you ask. It might not be perfect for many, but for me having Solange, Ali, Liongate, Emiko, Shovel Knight, Curly and Noko in the same game is a dream come true.
Would rather it had been some sort of action rpg or strategy rpg because muh rpgs, but a fighting game is cool too.
@Moroboshi876 Blade Strangers is at retail? I ordered it off Amazon, and I know Target has it too.
@gcunit You're welcome
@link3710 Where are you from and in what Amazon do you see it?
@Blizzia
Don't get me wrong, I love these characters too. But the average game player hasn't ever heard of more than half of these. (A few are still a mystery to me, even.) Meanwhile, 5mash has some of the most recognizable faces in the industry.
I mean, I guess they might be drawn in by the half-naked Solange front and center on the cover. Worked for Code of Princess! (and the fact it was constantly on sale)
@Moroboshi876 you may feel like that, but, in reality you own little more than a games blueprint. Still, whatever makes somebody happy.
@SmaMan these are definitely niche characters here, but it does look strangely appealing. As for the mystery characters, it appears a couple of characters are specific to this game, from what I can tell.
I'll grab this probably under a sale. I was interested in this at first, but all the hype died off a bit for me.
A definite maybe title.
@Blizzia Sounds like you want to play Tetris with only the I pieces dropping. Remove the entry barrier!
Every 6 year old was playing Street Fighter II when it came out. Now it is too difficult, boohoo.
@Dom I understand, thanks for taking the time to reply
@BigKing To be fair, most of them sucked and they didn't have much choice if they wanted to play a fighting game.
While I like the more complex fighters they simply don’t translate well to the joy cons, the simple inputs work better.
This game is a bit slow though. They should've given the option a bit higher speed. It doesn't feel fluid while playing though. The sound effects are just not that effective at all. There are better fighting games out there that's for sure. Graphicwise its good though. To me this game gets a 6
@BigKing Thank you for proving my point. Go to bed boi.
@Moroboshi876 I'm from the US.
https://www.amazon.com/Blade-Strangers-Nintendo-Switch/dp/B073P7GKD7
Here's a UK link as well:
https://www.amazon.co.uk/Blade-Strangers-for-Nintendo-Switch/dp/B073P7GKD7
And a JP link while I'm at it
https://www.amazon.co.jp/Blade-Strangers-%E3%83%96%E3%83%AC%E3%83%BC%E3%83%89%E3%82%B9%E3%83%88%E3%83%AC%E3%83%B3%E3%82%B8%E3%83%A3%E3%83%BC%E3%82%BA-%E3%80%90%E5%88%9D%E5%9B%9E%E8%B3%BC%E5%85%A5%E7%89%B9%E5%85%B8%E3%80%91%E3%83%95%E3%83%AB%E3%82%AB%E3%83%A9%E3%83%BC%E5%8F%96%E6%89%B1%E8%AA%AC%E6%98%8E%E6%9B%B8-%E3%80%90%E3%83%91%E3%83%83%E3%82%B1%E3%83%BC%E3%82%B8%E7%89%88%E7%89%B9%E5%85%B8%E3%80%91%E3%83%AA%E3%83%90%E3%83%BC%E3%82%B7%E3%83%96%E3%83%AB%E3%82%B8%E3%83%A3%E3%82%B1%E3%83%83%E3%83%88/dp/B07DPVHMHP
It's available in every major market as far as I can tell. (I'm not posting all the individual EU countries)
@BigKing
You can't do the whole "games are just for noob weaklings nowadays unlike super-tough US Marine/MMA fighters like me" thing because in this case it's the opposite. The point is that fighting games were more accessible in the old days, not now. 6 year olds were playing Street Fighter II back in the day, because it was a relatively simple and accessible game. They're not playing fighting games now. That's the problem. Fighting games went from being arguably the biggest genre in gaming to a niche afterthought because they became too bogged-down in convoluted systems, mechanics and impossibly long strings of combos, which I guess appeals to posturing hardcore wannabe-tough guys online, but it's not a recipe for mainstream success.
I would had gotten this if only I wasn't in financial woe right now.
@Nincompoop no different than the 800 pound 10 pack monster males in games.
They aren’t reality. That is kind of the point of video games though.
Bestbuy is saying the preorder I purchased a week ago is now "sold out" today, lol. Super bummed, anyone else having this issue?
@Dang69 same with me. I did the pick up at store option but now it says its sold out.
I'm in Tokyo next week. If there's space left in my bag and a Trader nearby I will grab one copy.
I really don't care for too many fighting games but... Quote as a playable character is almost selling it for me here...
@Moroboshi876 I pre ordered it at the local gamestop way back when it was first announced, I went in to pick it up today to discover that the one I ordered was the only copy they received.
@AJ666 after work I drove to a different best buy when I knew they'd put out end of the day stock, and they hadn't heard anything about it. Went to Target, same thing, checked inventory. Went to Gamestop, never got a shipment. Went to Meijer (it's like another Walmart in the Midwest) and they had nothing. I also only saw 2 copies of MH:GU a one place...shipments didn't all come in anywhere.
@jpfan1989 see my comment above this one - this game basically didn't ship today.
@Nincompoop
Ali isn't busty at all.
Too bad the character from Dead Cells isn't in this. While this game is great Brawlout just doesn't look appealing to me.
I don't understand what the reviewer means "you can't be griefed on the ground"... you mean there is no okizeme? Or there's no OTG?
I appreciate this review comes from a neophyte perspective, as it's the game's intended audience, but I'm interested too and looking for a strong fundamentals based game. I heard there's no lows, fine but no wakeup game just sounds silly. Why have knockdowns at all?
@Spiders That comment in the article is confusing as next to no fighter lets you hit people on the ground. But here's the oki lowdown;
** Everybody has an invincible reversal getup attack performed by pressing any attack button. It'll beat meaties.
** If your opponent blocks that attack you're left in endlag servere enough to see you take a full combo
** You can rise normally with direction input if you call that and
** Either option can be delayed more or less as long as you want. (edit: guess I should specify you can be hit while down, and that every character has a high damage 3E move that only comes out vs downed, to avoid stalling)
@Rubbercookie I actually bought the game today and got the lowdown myself, but thanks for the breakdown!
I found that too - it's ironic because you actually can get hit on the ground - still don't know what the reviewer meant by "griefing".
The variable delay on wakeup is actually kind of genius. Maybe this is common in anime fighters? I've only seen that in 3D fighters.
I play Street Fighter V, and there are plenty of options that account for multiple recoveries and encourage set play, which I'm not a big fan of. Blade Strangers' solution is really elegant.
Been messing around in "the lab". Simple inputs or not, this game is deep where it counts.
@Blizzia Let me contact you from here because I can't see another way. I was browsing on 365games to see how much would it cost Monster Boy, which won't come to Europe in retail version (it will to the United States), and... the price is higher than on Play-Asia with the cheapest shipping. I know it's 21 days, but what's the advantage of paying more on 365 games, besides the time it takes? I don't need to play them on day one.
Do you know any other website?
@Moroboshi876 365games is probably the cheapest I know - please make sure that the price on 365games is compared to the price on play-asia with the customs/duty free shipping (the one that is ~12-25 euro usually). Your item WILL get stuck in customs otherwise, and you'll pay dearly for it.
I've done the math, so here it is:
Play-Asia: €47.73 (€35.24 + €12.31 shipping)
365games: €47.21 (£36.99 + £4.99 shipping, £41.98 = €47.21)
Play-asia promises to deliver your game within 30 BUSINESS days (read: 6 weeks)
365games: 3-7 business days after dispatch. They're known to dispatch up to 4 days prior to release.
You can also take a few minutes out of your day to do the introductory review stuff on 365games, getting you ~3.000 points for a £2.50 (€2.90 or so) voucher off of your order.
Please keep in mind that "Economy Air Box" on Play-Asia does NOT include customs, so if your item gets stuck, you'll have to pay a percentage of the item value + the fee incurred because they had to check it. In my case, the fee was around €15. So yeah xD
Also: Added my Twitter to my profile here, so you can just click my name and it'll be there on the profile page. Feel free to poke me if you have any more questions, either here or on Twitter
@Blizzia Thanks for your answer. I'm considering 365games for Monster Boy, and it should be around 40 euros. What's the introductory review? Enlighten me, please!
@Moroboshi876 I'm not sure I remember how I found it, but in short when I registered like 1.5 months ago all I had to do was like and share their facebook page, then write them on facebook messenger that I had liked and shared it for player points. It should give 3.000 player points or something. You could also leave a review for 1.000 player points afaik.
Not sure if it still works, but you can try
Show Comments
Leave A Comment
Hold on there, you need to login to post a comment...