This review originally went live in 2007, and we're updating and republishing it to mark the arrival of N64 games on Nintendo Switch Online.
Tiny Japanese developer Treasure has a back catalogue packed with classic titles, but one that sticks out more than most is Sin & Punishment. Released in the twilight days of the N64 console, this unique on-rails blaster pushed the hardware to breaking point with massively detailed levels, intricate character and enemy models and – most importantly – action that was so fast and furious it made your eyes hurt just trying to keep up with it all.
It wasn't until its Virtual Console release in 2007 that this hectic shoot 'em up became available to anyone in the West with a Wii — it never saw release outside of Japan on Nintendo's 64-bit machine, a crime against video gaming if ever there was one, because this was the perfect swansong for the console.
If you're after a reference point to get a better idea of what Sin & Punishment is about, think of Star Fox crossed with Space Harrier and you're almost there. It's a little reductive and unfair to even compare Sin & Punishment with other games as it's so original and innovative, but you get the point. This title may rely on tried and tested shooter elements but it's the way everything has been fused together that makes the game so damn good.
Sin and Punishment is the futuristic story of Saki, a man who is out to protect Japan from a double threat. Due to a food shortage the government of Japan has been developing a new species of animal for the public to eat. Unfortunately everything goes to hell in a handbasket when the creatures mutate and begin assaulting everyday folks all across the land of the rising sun. Enter the Armored Volunteers, a "peacekeeping" force who want the mutant animals dead, but have their own devious plot in action.
While the story is a nice sci-fi thriller with some great little twists, it's a bit confusing at times. Those who just want to riddle their enemies with lasers without any filler will be happy to know that every cutscene can be skipped by the press of a button. Though it can be pretty entertaining, so you may want to abstain from skipping anything your first time through.
The game is peppered with standout video game moments, including chasing bosses down claustrophobic tunnel systems and taking on an entire enemy armada whilst gliding around on a piece of shattered masonry. Sin & Punishment is also full of neat, subtle touches; on one stage the viewpoint switches to a side-view akin to Gunstar Heroes or Contra.
Sharp shooters will want to take advantage of the game's dual options when it comes to gun slinging. A blue ring will lock on to target and let players rattle off round after round of less powerful blows. This is a player's best option if they are new to the title or are struggling with its controls. Switching to the red ring will put players in full control of the aiming cursor, but will also do more damage when the target is found. Being able to switch between the two shooting techniques is a great addition to a title that can often feel a bit overwhelming at times.
The insane amount of action throughout the story mode is Sin and Punishment's best aspect. It is a nonstop barrage of bullets, lasers, missiles, and deadly assailants. And how does one deal with such obstacles? By blowing them up, of course! As Saki you'll run and gun your way through different environments, racking up points for destroying enemies and doing so with speed and precision. The game forces you to use different tactics to defeat advancing enemies more quickly and with more force.
The visuals in Sin and Punishment are some of the best from the Nintendo 64 era. Characters are are a bit blocky, but look crisp and fluid during gameplay and the various cutscenes. Enemies and environments are nicely detailed and the game does a decent job of keeping its frame rate on pace through its ever-changing landscape of warfare. It might not wow you with any specific stand out visuals — certainly not my modern standards — but the game has a polish that is missing from many games of the early '00s.
Like Goldeneye and Mario 64, Sin & Punishment was built around the N64 pad, allowing for pinpoint accuracy and total control, and you'll really want to use that controller to get the most out of the experience.
Conclusion
To put it simply, Sin & Punishment is a true classic. It's a practically faultless shooter and up there with the very best of the N64's output. There's even some translation work featured on menus and cutscenes in the Virtual Console and Nintendo Switch Online versions of the game. Make no mistake, this is worth checking out if it (understandably) passed you by back in the day; it really is one of the finest games from one of the finest developers.
Comments 58
9/10? It's worth it anyway, i agree.
I simply can't wait for the Wii version to be released, because if it improves upon this classic, it's gonna be amazing!
I'd give it an 8, Star Fox 64 is vastly superior, and the graphics are gross, sometimes I just feel dirty playing this, but its still fun.
It may be tough & I might never ever be able to complete it but it's a great game worth every point.
And Damo Tresure did not translate the game it was Nintendo of Europe & it clearly state that in the instructions which is why I'm wondering on how on earth you missed it.
The only thing I can complain about this title is being the $12 instead of $10 since they didn't really do that much "translating."
Well there's the 100 point "import tax" added to it. And the "translating costs" on top of that which makes up the the extra 200 points. I haven't played this much.
Star Fox 64 is a lot better than this. If you have to choose between the two, it's really is a no-brainer.
I actually like this one more than Star Fox 64.
But that's me.
I was reluclant to download N64 games because I have a working n64 console an a lot of games...but a get ogre battle 64 on wii an im playing it a lot....is the same with sin and punishment??
Wondering if I should get this before playing the sequel on Wii.
hmmm...?
This is a brilliant game. The level with the aircraft carriers is amazing.
These comments are such a time warp 😂
This game managed to defeat my massive childhood nostalgia for Starfox 64. It's so good, one of all time greats in my eyes.
You can buy it on the Wii U eShop for £9.
To own.
Relatively speaking.
@nevillebamshew
Nintendo really be like
Playing it now for the first time! Been hearing about it since forever, so I'm glad to finally sit down with it.
It's really good thus far. Fast and responsive, and I'm surprised the N64 was able to handle the bombastic audiovisual spectacle.
Controls take some getting used to, but earlier reports of the button-mapping being broken on Switch were, well, exaggerated if not just plain wrong.
Have never played the original version. Sin & Punishment Star Successor for the Wii is fantastic and love the pointer controls.
Mwahaha finally a chance to necropost with no consequences! On the topic of the game, I kinda do want to fire it up but I've read that the controls really don't translate well to the Switch's non-64 controllers, so I've been a little hesitant.
@TheBigK Is there a consequence to posting on old topics?
This is an interesting game but it has never been a classic for me. I think it got a lot of attention for being a Japan-only release. The only time I have really been a fan of on-rails shooters was during the lightgun era.
@TheBigK not really true. the controls for a regular gamepad are simple: you move with a D-pad, aim with right analog stick, fire with ZR, jump with L (or Up button on D-pad as an alternative way).
But I don't recommend to play it on Switch in handheld mode due to terrible ergonomics not really suited for this kind of grip. Play with a Pro or N64 gamepad.
a 9/10 in 2021???? ....cmon... that´s hilarious
@TheBigK S&P controls are fine. The criticism on the N64 emulation is way overblown. The emulation and controls are mostly good. The internet is so one sided on this particular service that it’s best to judge the service with your own experience.
@TheBigK
Nah, it controls fine. Just play the tutorial mission to come to grips with them.
Use the d-pad to move (mostly strafe and roll) and the right stick to aim, and ignore the left stick altogether. I'd recommend TV mode with Pro controller, though. Not really a handheld affair.
@TheBigK This game controls perfectly on Switch, but that’s mostly just because it doesn’t use much of the controller.
I actually feel like every N64 I’ve tried plays really well on Switch. The way they map different C-buttons to X and Y based on what buttons are most relevant for each game is really clever.
Its nice to finally play with an N64 controller without an import set up. Younger me would have been blown away with that set up. XD
Is playing it with a GameCube controller a good idea?
@Greatluigi
If the C-Buttons are mapped to the C-Stick, yes
@Topic
For all spanish speaking People out there, there is a really nice Fan Dub on Romhacking:
https://www.romhacking.net/translations/2501/
Here the linked Demo:
https://youtube.com/watch?v=32nxXdVDGwY&
Absolutely love this one.
@Azuris K
Just adding another confirmation there's nothing wrong with the NSO version outside of the controls taking some getting used to. And after getting used to it, I'd actually prefer playing with the Pro Controller. The same holds true for all the N64 games so far. Despite people looking for every excuse to torpedo them and dogpile with their downvotes, the games play fine and are still an absolute joy.
I always wish Treasure had a chance to work on a popular franchise like Star Fox. Based on the sequel to this game they'd do an amazing job.
@shining_nexus Honest question: how is “mostly good” good enough? These are solved problems in the emulation scene. Nintendo should be putting out the premium version of these games right?
Not that I'd personally prefer Star Fox anyway (since the story, lore and characters of S&P appeal to me more as well), but how is half the comment section even comparing these games? For the merit of being "rail shooters"? Then we might as well drag House of the Dead into the fray.🙄 S&P gameplay is distinctly different from anything Star Fox - and from most other shmups out there, to be completely honest. Rake the archives for something similar, and chances are the majority of even approximate finds will be Treasure works.
@nevillebamshew To own it, you also need to own a Wii U with your account activated on (as can be testified by my two Wii U codes from a 2016 Humble Bundle that gathered dust ever since and have probably long expired anyway😅). And where I live, Wii Us still somehow sell at the price of new Switches.
Seems there's a lot of NSO+EP game reviews... WinBack next, never played that one (same with S&P, although, you already have reviewed it, right here, actually).
Loved the Wii VC game and its sequel on Wii retail. Definitely deserving of the 9.
I never played this, only the wii version. Too bad there's no remake, but if it's too heavily built around the n64 controller, it may not be transferrable to present day in a similar form, sadly. I'm not getting the online plan to play this 1 game, tho.
Need remaster and updated graphics for Switch or port over with N64 looks for Digital download.
@BlackenedHalo You’re right. Having played it for the first time about a year ago, it easily deserves a 10/10. One of the handful of N64 games that has aged gracefully.
@twztid13 you can easily buy it on Wii U VC, btw.
@nhSnork Unlucky.
@anynamereally no wii u, i only have wii, 3ds & switch.
My first time playing this game and I love it.
I did beat Sin and Punishment 2: Star Successor on Wii U via BC, and that game still, to this day, is my favorite on rails shmup of all time.
I desperately want a Sin and Punishment 3, or even an HD port of Star Successor. But in the absence of those, this is the next best thing.
I hope one day we'll get a third Sin & Punishment.
Though I did enjoy this one, I actually prefer the Wii sequel more. Hopefully they bring that one to Switch soon or a collection that include the Wii version along with this one and Radiant Silvergun.
Love this and the sequel on Wii. Would be great for both to get physical releases on Switch.
Treasure did a really good job with this one. Would love to play the sequel again too.
@Wiiloveit agree, I hope we will be able to buy Sin and Punishment Star Successor on Switch!!!!!
Perhaps I've missed it, but in reviews so far not seen anything regarding online play, nor Switch performance, so I wonder how these reviews are actually 'updated'.
I loved this game the first time I played it on Wii Virtual Console. I am really excited to replay it. I'm not going to be getting NSO Expansion pack until I can manage to get ahold of a pair of N64 controllers, though.
The sequel on Wii is also really good. I'd love to see that and other Wii and GCN games make it to NSO one day. Quite frankly, I would have loved if they re-released the second game on Switch with this game bundled in as a bonus for a physical title.
This is one of those treasured Nintendo 64 games I never got to actually play when I was a kid. I never even heard of it infact. This sounds right up my alley with an action title. Sounds like a good fun game.
@Spiders Mostly good as in the games can be reliably played on modern hardware with streamlined improvements and upgraded visuals. I agree, it’s not perfect and Nintendo should do better, but that doesn’t make it a horrible product.
Here’s the thing, I’m a dirty casual that just likes to play video games on the Switch because of its hybrid nature, convenience, and ease of use. That’s something these other emulators don’t have and why I think NSO is the better product.
I miss Treasure so much.
Recently had the chance to play Star Successor and adored it, so I'm hoping for a solid way to play this one soon. It's arcade-style shooter goodness polished to a flashy and overwhelming sheen. Would love to see a new entry.
Sin & Punishment is the reason I kept my Wii hooked up. I love the insane story, the ridiculous buildup to the battle of planets. With the cut scenes skipped, It has the perfect length, less than 45 minutes. (I like the sequel okay, but it has pacing issues, momentum is lost in some sections.)
I would have bought it again for the Switch, but I'm not going to rent it. It was a one time 12 € payment 14 years ago, well worth the money. 14 years of NSO+ would amount to 560 € — if the service even lasts that long!
This willl be the first game I try when I get my + Sub. Heard many good things about it, never got to play it.
@Wiiloveit greetings comment from 2009, how was the wii version? (i don't know why i'm expecting an answer from a comment this old)
@BlackenedHalo 'a 9/10 in 2021???? ....cmon... that's hilarious'
How on earth does the date make a difference to a game-score? For instance, in your opinion can games like Ocarina of Time and Mario 64 only get, say, an 8 these days because it 2021 and the games are like, ya know, sooooo old.
Seems like a ridiculous statement. Or I'm I missing something?
Show Comments
Leave A Comment
Hold on there, you need to login to post a comment...