In the most recent Nintendo Direct, the Big N shocked plenty of fans by announcing a third entry in the Luigi’s Mansion series; while the franchise enjoys a loyal fan base, it was nevertheless a very pleasant surprise. Alongside Luigi’s Mansion 3, a port of the original title to 3DS was announced as well - the perfect way to put the series back in the spotlight, you might assume. How did Luigi’s spooky first outing survive the port to the 3DS, you ask? The differences can be easy to spot, but when you’re playing the game, you’ll hardly notice them. Before we get into the minutiae of what makes this version different, let’s talk about why Luigi’s Mansion is so uniquely suited for the 3DS.
Luigi’s Mansion was first released alongside the shiny new GameCube in 2001. At the time, Nintendo was the subject of much derision for not launching their new purple box with a ‘proper’ Mario title, but as time wore on, gamers grew to love Luigi’s solo outing, and in 2013 the game received a superb sequel on the 3DS in the form of Luigi’s Mansion: Dark Moon. When this was first announced, some questioned why the original wasn’t coming to the handheld, and with good reason. The first game had a history with 3D, originally having been designed to be played in stereoscopic 3D on the GameCube before Nintendo scrapped the plans prior to launch due to the cost of the technology at the time.
For those wondering what Nintendo’s plans for 3D GameCube support may have looked like, the answer is now here. The 3DS version of Luigi’s Mansion includes full 3D support, a feature Nintendo seems not to mention very often these days. While we aren’t sure if this is the exact same implementation of 3D that would have appeared in the GameCube version, it feels as though it's the right one. The 3D gives the mansion a sense of depth, which makes revisiting all the old rooms feel fresh and new.
As soon as the game starts, you’ll see the same intro you would have 17 years ago. As Luigi approaches the mansion, lightning crashes around it, crows squawk at each other and Luigi fearfully illuminates the foyer with his trusty flashlight. Once you’re inside the mansion, the much-lauded physics of the GameCube version are present and accounted for. Tablecloths still get drawn into the Poltergust as though they were truly caught in a vacuum. Similarly, the way paper flutters through the air is cool to see and all the more impressive when you remember that this is happening on a portable console this time around. Progress is a wonderful thing.
It all feels very familiar, but if you've played the GameCube version you’ll get the sense that some things are different, even if you’re initially unable to place your finger on it. Compromises were made to get Luigi’s Mansion running on the 3DS, but they're hard to notice at first glance. If you look closely you’ll notice anti-aliasing doesn't seem to be present in this version. Luigi’s model can appear jagged at times, but the small screen on the 3DS hides some of this. Other details, such as Luigi kicking up dust as he runs through the halls of the derelict mansion are either removed or reduced, but these minor omissions don’t impact gameplay in any way, and they're really only noticeable when looking at both versions side by side. Possibly as a result of some of these visual changes, the frame rate appears to be on par with the original as well, making for a level of presentation that in practice feels similar, even if the mechanics are slightly different.
Speaking of mechanics, Grezzo - the team behind this port - has made some changes to make life easier on the more diminutive hardware. While New 3DS models have a second analogue stick to replicate the functionality of the GameCube C-stick, it’s fairly difficult to use to aim the Poltergust. To overcome this issue, the 3DS’s motion controls are used instead. While it took some getting used to, we were up and running with the motion controls fairly quickly. These weren’t the only changes we found in this new version, however. The strobulb and control scheme from Dark Moon are also selectable as options; if you started the series with the sequel, you may find these more suitable for you, but we didn’t find an advantage to either control scheme. Amiibo functionality has also been added, though it seems to be very limited. If you do use amiibo, be forewarned that the changes appear to be permanent. For instance, scanning a Mario amiibo will replace all poison mushrooms in the game with Super Mushrooms, which weren't in the original version. If you're looking for the purist's experience, scanning amiibo may not be in your best interest. Finally, the bottom screen displays the map. We’re in love with having the map on the touchscreen, as it comes in handy when you need to find your way around. We would love it if the map actually updated Luigi's location on the fly as you travel through each room, but we'll settle for the fact that we can at least see it at all times.
Strobulbs and amiibo aside, the biggest change Grezzo has made to Luigi’s Mansion is the inclusion of a co-op mode. Early in the game, you’ll be introduced to Luigi’s new, even greener comrade, whose name we cannot mention here. With a second 3DS (and a second copy of the game), you can have a friend join you to take on the ghosts haunting the mansion. Unfortunately, we didn’t have the opportunity to try this mode out before launch, but a more limited version of the mode is available via download play, which we thoroughly enjoyed. In it, you can take on some of the game's challenges, but the real attraction is getting to roam the mansion with a friend, which you sadly cannot do with a single copy.
Once you’re past all the new stuff, there’s a wonderful time to be had. The core gameplay is simple; you find ghosts, stun them with your flashlight to expose their heart, then suck them up with the Poltergust. Once you start drawing a ghost into Luigi’s vacuum, it’ll attempt to get away by dragging him all around the room. To combat this you push the analogue stick in the opposite direction the ghost is headed. In the early parts of the game, this is fairly simple as you’ll only need to contend with one or two ghosts at a time, but the game slowly introduces further complications as you travel deeper into the mansion.
Speaking of which, the game is split into areas. At the end of each area is a boss ghost, which will be holding the key required to reach the next area. If you know what you’re doing and where to go, as well as making use of the 'Game Boy Horror' comms device to fast travel back to the Foyer when necessary, you can get through each of the game’s four areas very quickly. An average playthrough of Luigi’s Mansion takes about five or six hours, but it’s the type of game that feels endlessly replayable, due in part to how quickly you can make it through. For us, we found ourselves doing multiplay runs through the game in order to stack up as much cash as we could in order to receive the best possible grade at the end of the game. We won’t spoil it here, but depending on how much cash you can grab during your adventure, you’ll get a slightly different ending.
When Luigi's Mansion launched alongside the GameCube all those years ago, it proved to be quite a divisive game, and not just because Mario was absent from the cover. The short length definitely played into that; people were expecting something as groundbreaking and epic as Super Mario 64, but what they got was a more compact offering which tried to do things differently. As a result, there were some decidedly lukewarm reviews at the time of launch, and while the passage of time has softened critical opinion of Luigi's GameCube debut, some of the complaints do still hold. This isn't quite in the same league as a 'proper' Mario adventure - most of those games present massive worlds to explore and weeks of gameplay. We'd also say that the 3DS sequel is a superior game in almost every respect; even so, there's no denying the quality of this title - despite its brevity, it has more magical moments than most modern games, put it that way.
Conclusion
Luigi’s Mansion proves that there’s still life in the 3DS, even as the Switch seems positioned to become its replacement. This version is so much more than a look at a title from that past. We’re getting to play a lost piece of Nintendo’s history; a game that was originally designed for 3D, but was never fully realised due to the limitations of the technology at the time. After nearly two decades, we're playing Luigi's Mansion as it was originally intended, and it is as fun now as it was when the GameCube launched. If you’ve never played it before, you should definitely pick up this version. If you already have, the added functionality in the 3DS port provides more than enough reason to pick up the Poltergust one more time, although if you're one of those people who found the 2001 original disappointingly shallow (yes, such people actually exist), then this update is unlikely to change your mind, even with the welcome introduction of 3D support.
Comments 132
Should I play the part Mansion 2 on 3DS or can I play this and then the "old" Mansion 2 ?
Preordered gotta pick up after work
I can’t justify spending $40 to play this game again. If it were $20 I’d go for it. Otherwise I’ll just fire up my GameCube disc and give it a go.
Nintendo deserve extra points for releasing this game in October for Halloween. This game is the best parody to the survival horror genre ever.
3D means nothing to me. I'd play it on Switch though.
Bad timing for me since I bought Luigi's mansion for Gamecube last year and played it.
I will pick this up eventually though. Can't wait for Luigi's mansion 3. Hopefully next October.
Sounds like a very good port for those who don't have the original.
Don't see any reason to pick this up if you already have the original unless co-op entices you.
Give us to Switch please!!
Does anyone else feel that Nintendo announcing 3 for the Switch has dampened their interest for this? It certainly has mine.
M-m-m-aariooooo?
Rumble will be missing, it's the selling point of this game when it was launched. The controller vibrates when there are spooks nearby.
@thesilverbrick if this was a switch release I could justify a purchase but not on 3ds
There are compromises but there are also some improvements visually too.
For example a lot of textures are better and got aesthetic improvements. More vibrant/less washed out colors, more detailed grass, dials in the breaker room are now animated instead of static, the “spoiler” room has far more detailed statues and so on etc.
@thesilverbrick yeah as much as the has made me want it even more I can hold off until after xmas, I have a back log way way too long anyway but this will be on this list if I see it about £20!
I never played the original (I didn't own a GC back then), but bought it second-hand and yet at a good price a few years ago... and still haven't played it at the time of this new version's release. It has happened to me with several games already. I hate backlog.
The thing is I'm attracted to this port, 3D effect is something I love on my 3DS, but playing it now would make even harder to end up playing the original some day. It's like wanting to read a book but watching the movie first. You probably won't read the book. But both being video games it's still more improbable that I'll eventually play the GC version.
So the reasonable thing to do here is not buying the 3DS version and stick to GC.
Nintendo's 3D technology ruined my eyesight so no 3D for me, thank you.
I hope the whole trilogy will be available on the Switch soon. I would wait for that.
I'm so excited. The original is still one of my favorite GameCube games, and the quiet atmosphere of the mansion is fantastic. I much prefer this one over Dark Moon, although that is a really good game.
"As soon as the game starts, you’ll see the same intro you would have 17 years ago."
Geez, 17 years...I was only 6 at the time.
@Megadeth Play in whichever order you like. The LM2/Dark Moon has a few references to the first, but it's no big deal which order you play them in. They're very different playstyles though, FYI.
I just... if this had dropped on Switch it'd be an insta-buy for me. But right now the 3DS is setting in that odd position where it doesn't feel retro or nostalgic for me, just obsolete. I can go back and play games on my GBA or Game Boy in part because of that Nostalgia factor, and in part because my GBA is modded with a backlit screen. But for the 3DS it just feels like yesterday's dinner, when I have a fresh meal sitting in front of my that is my Switch.
That said, I imagine in 5 years I'll be all over my 3DS once again. Going back and playing the games I skipped.
Back on topic, I'd love if Nintendo ported both Luigi's Mansion games to the Switch before giving us Luigi's Mansion 3. Or heck, even after 3.
@DrJiggle I see what you did there.
I would love to replay this but I'll probably will wait until a price drop. Other than that, using motion controls sounds like a horrible idea with 3D on, especially if you don't have the new 3DS.
@Megadeth
Wow, there's a name that takes me back, how old are you ???
is it just a coincidental, clever name for you or were you familiar with the heavy metal band ???
@jhewitt3476 - Megadeth are still playing live!
https://www.megadeth.com/tour
Not sure how to feel about this. On the one hand I'd love to check this out to see what all the hype's about (especially since it seems like a good port) but the 3DS has certainly lost most of its interest for me in comparison with Switch. Not to mention that it might not even play well on my OG first run 3DS.
@jhewitt3476 I'm 34 and yes Megadeth is my favorite metal band And my avatar is 'vic rattlehead' the Megadeth's mascot
Would have bought a LM 1+2 dual pack on Switch, but not this one on 3DS at full price. I’d honestly rather just have the GC version on Switch for $20ish.
Would’ve bought this but replayed mansion 1 last year and still have the gamecube hooked to the tv and luigis mansion 3
Luigis mansion 3
Wahoooo mario. It’s Luigi time
BRING THIS TO DA MUDDA TRUCKIN' SWITCH!
@MrGawain They announced 3 in the hopes it would raise interest in LM 1. A lot of gamers said they'd the'd boycott it because a Switch game isn't happening. But this way, a both 3DS and Switch is getting a game, with one playable now and one playable next year.
@Retupmocnin Another reason I'd liked it on the Switch. They could have done more fun things with it too I'm sure.
@BulkSlash Oh dang. I didn't realize that had posted multiple times. Fixed that!
@Silly_G lol
Never played the original, but I loved the 3D in Dark Moon, so I'm glad I waited to be able to play this in 3D.
Can't believe this wasn't on the Switch. I'd rather play it on my Cube tbh.
Every time I see a screaming or scared Luigi I hear the yell from the infamous "Mama Luigi" episode in my head.
A missed opportunity to make the second player appear as Waluigi.
I assume this runs at 30fps? I love 3D, but it only sings when displayed at 60fps. I wish they would've remade this and the second one for Switch at 60fps. I'd also love to be able to play Mario 3D Land at 60fps on Switch!
I don't think Switch is a replacement for 3DS. I know I've been saying that for a year and a half, but I still take my 3DS places where it would be uncomfortable to take my Switch.
Wake me up when an HD version comes out. Such a disappointment. Nintendo pinching pennies as usual.
Glad I didn't care for the bit of trivia about the original game's 3D plans. Had I known it beforehand, I'd have shouted "FINALLY!" when it was announced for 3DS, but then again, it's not Nintendo's fault this time - the "break glass in case of emergency" policy was not at work here.
Nice to see the launch game for the last classic home console is now the swan song for the final proper handheld.
@DrJiggle Oh, I thought you were making a joke about being able to press the B button over and over in the game and Luigi would keep calling for Mario.
I would actually be excited about this game being in 3D if I could actually see it.
Cool for people who want it though.
Wait, they actually used 3d for this? If so I thought they have forgotten that function. I wasn't really interested but now I may have to get it just for that.
.
But anyway I came here to say that Luigi's Mansion is a lovely game and I'm genuinely interested in playing it in 3D.
I adored the original game when it first came out; the moody music, the creepy visuals and the fun story were incredibly memorable. (I also chuckled quite a bit hearing Luigi humming along with the soundtrack when playing for the first time.) can’t wait to receive my copy later tomorrow; definitely one of my favorite games of all time.
I hadn't used my 3ds since the Switch was released. Last week I decided to turn it on. I actually made use of a My Nintendo offer to get Wario Land 3, completing my VC collection of 1 - 4. Turns out I had forgot how much I enjoy the little thing. It has so much charm. All them Game Boy and Game Boy Colour games lined up on my home screen. I played a bit of Badge Arcade, opened Streetpass Plaza and cleared all the special Miis Nintendo had sent. Almost played Animal Crossing but couldn't bring myself to see how bad the town had got. Overall, I felt the Nintendo magic that I've not really felt with the Switch. Basically what I'm getting to is, I want to play games on the 3ds again, including this one.
I definitely want to get this game but I have so many games to play right now. I think I'll wait until My Nintendo has a 30% off offer I can put my gold coins towards. While I'd love to play this for Halloween, there's just way too many games to play right now (& they're all on Switch, HAHA)!
i would rather have this game on the Nintendo Switch.
i already own this game on the GameCube. both US and PAL versions. the PAL version of the game has a higher difficulty mode to it than the US version. hopefully they fixed that issue in the 3DS port and added an additional difficulty mode to it.
hopefully the 3DS version will be just as fun to play especially since i usually play the game multiple times in a row. sometimes for a speed run or just to see how much cash i can collect per game.
Wow definitely not the type of comments I'd expect on a luigis mansion review!
Nonetheless, I'm still trucking through dark moon and I'd rather finish that until I start on 1. Secondly, does anyone know if this is the game grezzo was referencing last year when they put out an ad saying " would you like to make a legend with us 2"? Wondering if we still have a links awakening remake or if it's dead in the water now because this was the game they were working on.
I have many fond memories of playing Luigi's Mansion when the GameCube launched. As much as I love my Switch, I'm glad this was released on the 3DS instead. I love the 3D effect and won't bother with games that don't support it. Even with the Switch being Nintendo's new primary system, there's still a place for the 3DS. I hope Nintendo continues to release games for it that support the 3D effect.
I was surprised when this was announced, I will have to download it when I have time to play it.
I’m still playing Dark Moon, so with the other new games this year, I’ll probably wait on this for a bit. Maybe I’ll grab it closer to the release of 3.
On a side note, some folks’ ignorance is showing regarding statements made by people. Anti-Matter talking about a muscle ghost is different from comments about a politician’s genitalia in another article, but no one had a problem with “Tee-hee, Captain Toad looks like a penis”. Or “Tee-hee, bewbies” in the articles about Reflexions or Peach Ball. Grow up. And if you can grow up, just hit ignore. No user in this forum is going to break in to your home and force you to read/view/listen to anything.
I'm happy this is a thing. Well done Nintendo.
I’m with many here that this would’ve been great on Switch. Like how they is a dual release of Captain Toad on Switch and 3DS. But I totally understand why they didn’t. For that reaso I had this preordered since it was announced and I’m so freaking excited to play this. I was sadly one of those people who had a GameCube but never owned or even played this game. So here I go! I love Dark Moon but don’t like the splitting of levels. I’m excited to have a big mansion to explore in a more seamless manner.
Also, this time of year is always a time for 3DS. I’ve even been playing Animal Crossing again. There’s nothing like cold weather and snuggling up with the 3DS.
I do still play it more than Switch- there’s just something about it and for sure the wealth of games available is a huuuuuge plus for me.
Keep the 3DS games coming, Nintendo!
Preordered this!
For me this is still the better of the two games, there always seems to be much more interesting things going on in the mansion and is a better length overall for this type of game.
I'll likely be sticking with my GameCube version for now though in any case but does this version have mirror mode after completion? It was more of a challenge and had much more money on offer for those high scores
With Luigi's Mansion 3 on the way for Switch, I've been itching to grab the original and Dark Moon since this remake was announced. It's not every day you get to play the entirety of a series to see the different changes over the years, especially with the long gaps between the Luigi's Mansion games
On the game itself, I'm liking most of the options and changes. Co-op sounds a bit limited with one cartridge, but I understand not allowing players to download an entire game from a friend. The control options and strobulb from Dark Moon are nice additions, and smaller tweaks like increasing the timer on when money disappears are cool, even if most may glance over it. Looking forward to this, especially since I won't be as freaked out about this games as I was when I was a kid, haha.
Also wondering if Grezzo will be moving on to the Switch soon. They're pretty much the 3DS port guys right now, and while they are great at this, I'd be interested to see them tackle an established series against like with Tri Force Heroes, or try a sequel to Ever Oasis-or maybe something new. You never know.
A new LM on Switch (or 2DS) and you have a deal.
This runs perfect on Dolphin. You can even get a community made HD texture pack.
I’ve only played the sequel, so might be getting this.
As much as I would like argue about it, no one wants to hear a whiny speech, from both sides.
@Steve_Bowling does this still have the mirror mode from the original game after completion?
240p here we come
Good to hear Grezzo is behind this, think their work on OOT3D and MM3D is really good. Plus I've never played Luigis Mansion before.
Now we probably should go back to Luigi's Mansion... I personally prefer the seamless level design of the first one but I was surprised by the quality of the sequel, so I'd recommend both.
@Alto Agreed!
Since you guys are in the mood... and you all know the sexual innuendos in Nintendo games:
When a few friends were playing Luigi Mansion: Dark Moons, one of the friends yelled, 'Everyone come quick, I got a big red one down there, come and help me suck it!'
@BulkSlash Yeah, and the best part was Luigi's voice would get more and more pathetic the closer to death (I mean fainting) he got.
Don't care, would rather play it on Switch.
One of my last Prime-discounted purchases, can't wait to finally replay it after more than a decade, so long it might as well be new to me.
And I for one am glad it's on the 3DS instead of Switch. Love the 3D effect and it's good to know there's at least a few new(ish) 3D games being made.
@ReaderRagfish It's a feature... but I wouldn't call it art.
Yay, I love this game
EPIC, what a special game. Love it
I'll be grabbing this on Saturday. I missed out on the original Gamecube entry, but loved Luigi's Mansion: Dark Moon and can't wait to experience where this all started.
@Anti-Matter stop pushing your inappropriate/anti-M-Rating/repetitive comments in every article, it’s unconfortable for many users and they are complaining. If you keep doing it I will have to ban you.
@Yosheel Thank you.
And for everyone else, creating accounts to mock another user, derailing threads or comments sections into discussions about them, attacking, bullying, etc is not nice either. We don’t care who’s on the receiving end.
I’m not saying all of this happened in this thread, but it’s becoming common, and I’d like if you all could start using the ignore/report buttons instead of doing things like that.
Now continue talking about this review or move on.
@timson72 @Geobros @Kalmaro This does something the Switch can't do though, play the game in 3d, which is how it was originally intended.
But Nintendo seems to be pushing the 2ds xl now so idk. My dad even saw an advertisement for it on tv last night.
@construx how did that happen?
I have never played both games and I think it is time that I should.
I have not played a Mario game in about 25 years. I know I know it is terrible but Super Mario is one of the games I prefer to watch other people lay than play it myself.
However I watched Luigi's Mansion and I love spooky games with haunted houses and graveyards. It is funny game but I will give it a try. Also both are on the 3ds and I love the system. I play more mature games but those two have a nice charm when I watch them on YouTube.
@Trajan I'm fullly aware of the 3D gimmick. I just don't care. I played almost none of the games I bought for my 3ds in 3D.when I did, it was for a few minutes before switching back to 2D. The 3D hurts my eyes.
I preferred Luigi's Mansion over Mario Sunshine on GameCube, and I still look back at it fondly as one of the best GC games. I gave my 3DS to my six year old nephew as a birthday present (I had too many systems and always felt pressured to buy games on all of them even if they were growing increasingly irrelevant with time), so I won't be playing the remaster unfortunately. Hopefully it and its sequel comes to the Switch in the future, but I can't wait for 3 next year.
Impressive they were able to get this running well on 3DS, but I'll stick to my OG GameCube version. Can't imagine trying to play this with a c-stick or motion controls.
This is a no brainer for me. Love the series atmosphere and always wished Nintendo would build this up to be on par with their Mario releases. Hopefully they will do that with LM3 and remake the first 2 for the Switch as well.
And like always the Switch beggars don't disappoint, I guess 2018 hasn't been that great for you guys to the point to beg for a 3DS game port 😂
@Trajan : do you know how Nintendo's 3D technology (unlike the ones used in TVs where you need glasses) makes your eyes' focus shift?
Well, after a year or so of using 3DS with 3D, my eyes stayed that way in real life, focusing a little bit beside each other.
Since then, I have a hard time focusing on the same spot with two eyes. Never had that problem before. And I'm not a child (who Nintendo doesn't advise to use 3D technology), I was already in my 30s when this happened.
I'm 38 now and no doctors or new glasses could help much. I'm doing eye exercises every day which seem to help a bit - but I doubt my sight will ever be as it used to, before buying the 3DS. :/
@GKO900 your schtick is also getting old so please tone it down
@construx That's terrible! I'm so sorry to hear that.
Ive only played with a 3ds at Target and Toysrus. I think it was a New3dsxl. Felt uncomfortable. Hope Oculus Rift doesn't do the same thing.
I only use a 2ds xl.
@Yosheel
<3 You're doing a great job dealing with the bullies/constant negativity, thank you and I'm sorry if I've ever given you trouble here.
@Dalarrun Wow talk about disproportionate in my opinion. GKO900 and Anti-Matter comments were not that bad.
Verbal aggressions should be moderated though.
I’m trying to limit myself to only buying 3 more games this year. But I really want to pick this game up and the sequel which I still haven’t played!
@Yosheel
Oh, i'm really sorry if i was carried away with my comments.
I didn't meant to make a situation like that.
I'm glad they brought in the option for a Dark Moon control scheme, as despite starting with the original GC game, I really prefer the controls of Dark Moon.
EDIT: Also, the review mentions the Strobulb.... does that mean that it works the same way as Dark Moon, where it can be charged up and released? If so I loved that mechanic and always wanted it for the original Luigi's Mansion. It was really hard to go back to the old "peek-a-boo" style of the original's flashlight.
Wow. 17 years? Dang, am I getting old?
Deep cut- I remember composing the LM theme on my Nokia 3310 & it was my ringtone for ages. Loved it and LM2. Give LM 1 a few months breathing space on 3DS and then a double pack for switch to get hyped for the third one would be lovely.
Yeah, I think I'll stick with the Gamecube version. Minor 3D gimmicks aren't enough to make me plunk down $40 on a game I already own.
@CanisWolfred I understand the decision of not double dipping but 3D is far from being a gimmick if it's done well as in Luigi's Mansion 2.
@BlueOcean Good for you man, but I'm talking about Luigi's Mansion 1. Not 2. I mean, I got both, so my point still stands either way. I was hoping for new content and mechanics when it was announced, but that just wasn't the case.
@CanisWolfred
At least you have a new game to look forward to next year!
I would have rebought this if it came to switch but I'm not interested as I can't stand my 3ds lol
@Yosheel So me pointing out a fact it's wrong and annoying but Switch beggars, begging on every 3DS article for a port are good and have the right to do it and not only that they go everywhere Push Square, IGN etc, but whatever keep up the great work mod
@CanisWolfred I know that you are talking about 1 on 3DS, but the developer is the same as 2 so no 3D gimmick. Plus the original game was supposed to be stereoscopic 3D. I agree about the lack of new content though. No need to be so tense in between.
@thesilverbrick I wouldn't be surprised if this ends up in the Nintendo Selects range of games in a year. It's also likely to go on sale down the road. I didn't have a GC so i'll pick it up as a first timer.
@TeslaChippie I do the same! Still love my New 3DS XL!
@Dalarrun Just because you don't care about the 3DS doesn't means no one else does you know and that Nintendo should drop the support for the console, and while I understand the desire for some games why do they have to beg for every single game that is not on Switch, do they plan to buy and play all of them or they are just fanboys that want to claim that the Switch it's the best console because it has a lot of games.
And I'm not on articles of switch games because I don't have one and only on the system because I like to point out the flaws of the system so it can be better I already talk about this with you, I didn't know I wasn't allowed to point system flaws like no local backups and only to praise the system and if I don't get a Switch it's because of its flaws and price tag for what it really offers to me personally and I was happy to know that they are releasing a new one if you didn't know.
And last but not least if you don't want to see my comments just click the ignore and keep going dude no one it's forcing you to read my comments if you don't like them simple as that
Someone called me a name. Whatever. I would like to add that I love my 3ds. I've been playing Culdcept Revolt (awesome 60 fps in 3d!), Animal crossing, brain training (love the card games, block puzzle game, etc), and Warioware Gold almost daily.
I actually experienced Luigi's Mansion on a 3DTV using some old nVidia Geforce line card (can't remember, but around 2012). Yes I did own a legitimate copy of the original game. Two in fact, Japanese and US. Anyway it was so pleasing and perfect for 3D, that I think I will buy this version! Love Luigi's Mansion 1 more than the 2nd one actually.
@Dalarrun Your comments on this thread about asking moderators to silence negative feedback and implying that people are only interested in Switch are biased because you are ignoring the fact that there is a lot of people that prefer the 3DS even if fewer games are being released these days or even if 3DS is older as everyone knows. Switch is not better than New 3DS or Wii U according to many people.
I don't agree with you on the second point either because any person can criticise the Switch, you don't need to have one to see all its flaws and Switch unfortunately has tons, whether you have it or not.
Lastly, if you enjoy your Switch why do you care if others don't? You should not care. What's wrong with 3DS? You sound like a Nintendo stockholder and not a gamer to me.
Btw, can i Save my progress oftenly on Luigi Mansion 3DS ?
The Dark Moon was pretty tedious to Save the progress (Must drop the Mission if you want to end the game immediately).
@Anti-Matter I believe you have to talk to the toad in the front entrance.
I think the circle pad pro is superior to the c stick in this regard.
@BlueOcean Thanks dude maybe now he can come to his senses and stop thinking that I'm some kind of troll just because I see flaws on the system
Honestly I think this site has become a Switch fanboy site rather than a Nintendo fan site, to the point of not allowing to criticize the Switch, they also have a lot of bias with the Switch in a lot of articles and they don't seem to want to review 3DS games like Jake Hunter Detective Story: Ghost of the Dusk which I know it's a niche game but this is supposed to be a Nintendo site or in dual release like sushi striker they only review the Switch version
@GKO900 Funny how all the retro stuff is completely covered while 3DS and Wii U that belong to this generation are widely ignored. It's like a stockholder's agenda trying to push everybody to the latest business even if most of the Switch key titles are Wii U ports and the technological leap is minimal. Also funny seeing the same users (fanboys) that defended Wii U a few years ago bashing it now and extolling the Switch and whatever Nintendo is doing at the moment even if it was why they hated yesterday like season passes, paid online, iterative sequels, ports, etc.
@BlueOcean I know right it's ironic how what it was great yesterday is now trash that you need to forget and move on with the new trendy item, sad days indeed
@GKO900,
I totally agree!
@carlos82 It does!
Does anyone know if the Hidden Mansion in coop
My favorite change to the original is that you can get a silver or bronze rank for capturing a portrait ghost, but still have a chance to fight them again until you get a gold rank without resetting the game.
...That said, the designs for all three portraits of each ghost aren't as impressive as they were in the original. A bronze is always a sketch, a silver is a basic painting, and a gold is always a fully detailed painting. The original had much more variety with its paintings; sometimes a silver painting could look better than a gold one, which would be awesome here, since you can choose your favorite to hang in the gallery, but because all paintings follow the same design, you might as well hang all of the paintings to be bronze, silver, or gold, depending on your taste.
i played this game on the 3DS for a while and it is a good port of the game. however, the GameCube version of the game is better. (the controls for the game on the 3DS make the game harder and hurt my wrists)
the extras that they added to the 3DS version are nice but not needed. the achievements system adds a nice touch. too bad they don't seem to unlock any bonuses in the game.
hopefully they will port this game over to the Nintendo Switch so that i can enjoy the game on a modern system. i completely memorized the game. i was hoping that the the 3DS version would have some extras in it that could add difficulty levels and challenges, but apparently that request never reached Nintendo.
you would really think that when Nintendo put in the option to use the Strobulbs instead of the normal flashlight, you would think that Nintendo would have also added the ability for Luigi's ghost hunting tools to be powered up with purchase from the money that he collects. harder difficulty modes with options for powerups could add more fun to the game.
a nice extra for them to add to the game would be the option of playing as Wario, Peach, or Toad.
Wario, would be slow, but would have the ability to find gold faster as well as be less likely to let go of a ghost so that it can't escape even if the ghost starts dragging him across the room. also, he would be immune from damage from fake doors, but he would have slower recovery time from poison mushrooms.
Toad would be a lot faster, but have a harder time catching ghosts. sometimes being dragged by a ghost so much that he may be drop the vacuum cleaner. he would also be less effected by poison mushrooms and false doors by having a faster recovery time from each time he gets hit by one of them. because you can play as toad, toadette would appear in his place
Peach, would not care much for collecting coins, gold, or jewels. however, she would still collect pearls. she would not take damage from fake doors or poison mushrooms. however, her recovery times from be hit by them would take slightly longer.
adding these extra options would add some strategy to the game for those who would be playing it many time over. as well as adding some more fun to the game.
@Megadeth this is luigis mansion 1. so play this one first
I see everyone arguing over if this game should have been release for the Switch instead. I bought the original Game Cube version a few months ago and my opinion of it may not sit well with some. It's an old game and showing it's age. I honestly don't think it would be doing the Switch justice as a straight port. I think Nintendo is doing the right thing my making a whole new game for the Switch rather than porting this one.
@RedMageLanakyn I played LM DM no problem, but I'm finding this remake a bit troublesome due to the gyro being reduntantly mapped with the other controls, Oh, and low suction on the vacuum. and then there's the (forced) restarting a level from the beginning, in spite of your save point once you die...
@stevenw45 I didn't play the original (but did play LM:DM) but find the controls ... wonky at best (agreeing with you),,, BTW on the remake; in 'options' you can choose strobe, in place of the flashlight, an option not readily noticeable.
@60frames-please Culdcept awesome overlooked game
@Onion You can choose either flashlight or strobe, after LM:DM I found flashlight better for LM remake.
@SyFyTy
i thought i mentioned the ability to be able to choose the strobe light. it is not available at first, but it is easy to unlock. never really used it for five minutes, but hopefully there are some advantages to it. if only they gave us to use the control mapping from the original luigi's mansion when playing the remake. it would make the game a lot easier.
@SyFyTy the (forced) restarting a level from the beginning, in spite of your save point once you die issues was in the original GameCube version of the game. but there are workarounds so that issue doesn't happen.
i haven't played the remake of the new game all the way through. does anyone know if Nintendo kept the glitch of where you can skip the first two boss ghosts. unfortunately skipping any of the boss ghosts or catching some of the ghosts out of order triggers or skips certain game sequences that make it so that some portrait ghosts never appear.
i wonder if Nintendo kept a few other glitches in the game as well. some of the glitches make the gameplay go much faster, but make it a lot harder to get an "A" ranking.
Finished, 9/10
Motion controls screwed up the 3D because there was no,way I was going to use the c stick
I have this pre-ordered at GAME, but, seeing as I never got round to really playing it properly on the GameCube even though it was one of my launch day games, I can't remember an awful lot about it.
Is this game like Luigi's Mansion 2 for the 3DS where there are no real save points where you can't leave off from mid level without losing your progress, unless you complete the level?
Because I LOVED Dark Moon but had to trade it in because the lack of save points infuriated me, because most of the time I only get a chance to game a few minutes at a time, and having to turn off my 3DS or having it run out of battery before I had completed a level and having to go all the way back to the beginning became too annoying.
As much as I want this game, if it's the same as number 2 then I may have to pass
Anyone able to help?
@GKO900 The mod wants you to stop it before he decides to do something about it. U either have obey the the rules or risk getting banned. If I were you, I would listen to the moderator.
Why was there no mention of achievements being added in this review? Playing it this weekend I thought I couldn't remember it being in the GC original. You need to be more thorough in talking about new features, I know it's only small but it makes me start to wonder what else is neglected to get spoken about in other reviews.
I am not very good with the motion controls for the 3DS version. I prefer the controls of Dark Moon.
Why was there no mention of achievements being added in this review?
Maybe the reviewer thinks achievements are not worth mentioning, rightly so too.
@Alantor28 Is there a rule against calling out port beggars?
It's a good game but short good two players all though easy to crash should of made new ghosts not complaining its good but short..
@RC_Russ98 can you add me please I haven't got 1 friend
I hadn't played the original on GameCube and for some reason I even had it confused with the odd game "Mario is missing" and thus I figured I would NEVER go near it. Then I played the Darkmoon sequel on 3ds and loved it so I knew I'd need to give the original a chance. I actually like the new 3ds remake of the original more than dark moon. It has a feature that a very DIVISIVE Metroid game has where you can look around the 2.5d environment in first person and I absolutely love that. This game has excellent visuals and runs very well. It would be nice if it had more extra modes but all in all its a fantastic 3ds game
@Heavyarms55 that's right now! (just hacked my 3ds to play this)
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