
Today people might look at Midway as the financial disaster that they are and chuckle. In the better days of arcades, however, Midway developed a number of hit arcade games including their hit Mortal Kombat series of fighters. While MK is likely their most famous effort, they also had some respectable games prior to the seminal fighter, not the least of which was Rampage. The hit arcade game cast three stereotypical movie monsters into various cities for the sole purpose of destroying them, and all three could be played simultaneously for three times the destruction. The game was successful in the arcades, but was the NES version any good?
From the get-go, the player will notice that the title screen is slightly different, featuring only two of the three monsters. Not surprisingly, only two mutants are playable, George the gorilla and Lizzie the lizard. This leaves the wolf character, Ralph, out of the mix. While this is not a huge omission since only two players can play, one can't help but wonder if it would have taken much more effort to include him. At first it would seem that only one player can play, but a second can join in arcade-style after player one has begun the game. First, however, let's take a look at the single player offering.

Single player mode, while not significantly different from the two player mode, is notably less fun than playing with a friend. After choosing a character, the player commences his attack on the United States, starting in California. The player hops between and destroys building with monstrous punches and is free to consume any goodies that he may uncover while doing so (although some hidden objects are hazards). The US won't take it lying down, though, and the military is ordered into action. With snipers, helicopters, and tanks rolling in relentlessly, it will take all of the monsters' cunning to juggle threat elimination and building destruction. Being an NES game, punching buildings and eating people are mapped to the same button, but this is intuitive and works well. Once all of the buildings have been destroyed, the player moves on to the next city, and if he can avoid death (or rather, a return to non-mutated, human form), the player will gradually (and anticlimactically) destroy all of the United States of America. This isn't too challenging, for continues are infinite. On paper, this onslaught of destruction sounds challenging and fun, but in practice, it is slow, repetitive, and will definitely leave you wanting more. Cities are indistinguishable and scaling and punching buildings gets tedious quickly.
Are any of those problems remedied in the multiplayer mode? Tentatively, yes. The gameplay gets significantly more fun simply due to the fact that there are two monsters, and the ability to socialize makes the repetitive nature of the game reduce slightly. The two monsters can punch and harass each other in an attempt to destroy the most buildings and get the highest score, adding some competitive fun to the mix (players can even eat each other's human forms to revert the other player's score back to zero). Unfortunately, even with a second player, the game still feels dull and uninteresting after a handful of levels, and only the most determined players will see the uninspired finale.

Often games have poor gameplay but try to make up for it with flash graphics and catchy tunes. This is not the case with Rampage on the NES. The graphics are several notches down in quality when compared to the arcade version. They are certainly not bad, but struck against the Master System version, which has significantly better graphics (and all three characters), the effort seems lousy. The music is also dull and nearly inaudible. Strangely, the one and two player modes have different music, and the two player song is the better on offer. That said, it is certainly not good. Not to be outdone, the Master System version also has catchier, more upbeat music. The presentation in Rampage can best be described as lazy.
Conclusion
Let it be said that Rampage is not an awful game, particularly in the arcades. It has a unique charm, and with two players, it can be good fun. Unfortunately, the NES version fails due to inferiority to its counterpart in every regard. The gameplay is slower, the monsters are fewer, and the graphics and sound take a significant hit in the conversion. Most players would be hard pressed to enjoy this game for more than twenty minutes at a time. To top it off, the other 8-bit rendition on the Master System is far more polished and reminiscent of the arcade original, and the arcade version is available on a handful of Midway collections. If city smashing fun is what you seek, do yourself a favor and avoid the NES version.
Comments 18
boo to this series...never been a fan.
They didn't get the console Rampage games right until the PS.
Nice review, I didn't even realise a NES version existed! Total Destruction satisfies my Rampage needs though.
I loved this as a kid. One of my favorite gaming memories is playing this all night with a close friend. Literally all night. It got pretty boring near the end (it's the same thing every stage, and the option to continue indefinitely removes all sense of danger or strategy) but we just had to conquer the globe. It's got to be one of the biggest NES games ever made.
I'll always have a soft spot in my heart for this.
I found the arcade version to be tedious and boring unless your playing with friends then it's decent.
I tried this once. I couldn't even get past the first screen.
If only Midway had disappeared before going on to make that horrendous Mortal Kombat series. God, I hate those games so passionately; the one nice thing I can say is that the absurdly stiff and uproariously awkward punching and jump-kicking poses are still just about the most hilarious historical examples of the disaster of digitized sprites.
Bought this when it came out, and being a kid at the time, $50 was a ton of money. I liked the arcade game, my favorite character was the wolf. So disappointed Ralph was not in the game.
I beat it with my sister in one playthrough after I brought it home.
I wouldn't say it was a complete waste, because it was one of the games I could play with my sister and she would enjoy, because it wasn't that difficult and you would have infinite lives. There are some good memories keeping this from being a total dog.
But if not for that, playing this now, the game would be dreadful. Would have been better if it was 3 player via the nes fourscore.
@warioswoods - I love MK. I shall, out of spite, positively review Mortal Kombat one of these days. Just you wait .
mk ftw please midway bring mk and rampage arcade to vc
@Clayfrd
Bring it on!
@Chicken Brutus....Im with you man. I played this game to death when I was a kid myself with one of my cousins. Have very fond memories of this game and thats how I keep it.
@slapshot82 and Chicken Brutus - I've always liked the series (this game included), but I tried to review fairly and without bias. For anyone who has never heard of this game, it's pretty average. I will, however, be as biased and nostalgic as possible in my dealings with Mortal Kombat, warioswoods .
Don't think I've ever played the arcade version but I really liked the Lynx version. I've played other ports and later games in the series though and not been impressed.
Grew up with this. Fun to play through with a friend, pretty boring alone. The ending, after all the cities, was a let down. Of course, a lot of NES games had lame endings lol
The arcade original is alright, but World Tour is definitely the best of the series. We need a review for that.
This game can be fun when playing with someone else, but I agree that the arcade version is far superior.
I grew up with the NES version and liked it plenty well. However, in my early 20's, during the early 2000's, when retro-gaming was still cheap and abundant, and I had "more dollars than sense", and was going back for all those systems and games I had known about, but never got to experience as a kid, I came into possession of the Mastersystem version of this game, and I can indeed attest that it is significantly better than the NES port. I don't really remember it being "faster" than the NES version, but the visuals were certainly better, (not surprising given the system's generally superior graphics hardware) and even the music and sounds we're better and more engaging (perhaps a bit more surprising given the system's generally inferior sound hardware). Also, a lot of the little touches of the Arcade that were scrubbed for the NES are still present.
All in all, it was just a much better presentation.
Perhaps the biggest difference between them, though, is that one allowed infinite continues, where the other did not. If you're a fan of challenge, then that makes the Mastersystem version the better one yet again. But unless you were just a master at the game, if you wanted any realistic chance at all of making it to, say, Des Moines, the NES version, limitations and deficits aside, was still your way to go.
I will say, as an aside, that that was a big deal to me as a kid, to be playing through the US and arrive eventually at Des Moines. Des Moines is a mid-sized city / metropolitan area, and so it's really neither big nor small in the grand scheme of things. More "tiny big city" mid-sized today, more "giant small town" mid-sized back when this game was being made. But even mid-sized cities are not that much more likely than properly small towns to appear in movies or games and the like, and so for my brother and I, a pair of Des Moines kids, it was sort of a double-take situation to see our own city show up on-screen. But an exciting one to be sure.
Of course, in the world of Rampage, there is no meaningful difference between Los Angeles, California or the even bigger New York City, New York on the one hand, and Des Moines, Iowa or the even smaller Bismarck, North Dakota, on the other, with none of them or any of the other cities in the game featuring anything unique to the town...but still. I was in Des Moines, playing a game taking place in Des Moines, and for mid-sized city kids, that's not something that comes along just any old day.
Cheers!
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