1997
Mischief Makers
"2D on 3D platforms is risky. Mischief Makers shows how to get it right: by being utterly unique. Immediately surreal, you?re Marina; a robot on a quest to save her creator..! You jump, shake and throw your way through levels and worlds, and this simple premise is variedly combined to offer many types of level. 2D but nothing like you played on the Snes."
Leave A Comment
Hold on there, you need to login to post a comment...
Comments 6
Forgotten gem. Really enjoyed this game and played it til I finished it. Remember it being colorful with a few collectables and fairly challenging at times.
This one only needs a two-word review:
"SHAKE SHAKE!"
One of my favourite games ever! =D
One of my favorites from the N64 library. If only it would get a VC release.
I bought it once, but returned it to the shop because I couldn't master the "grabbing" move. So I was stuck at the very beginning. Now I do regret it a bit, because it still looks like a interesting game. And I played some other great Treasure stuff afterwards, so there you go.
Help me Marina! I can't think of a better 2D action platformer.
This one was the best back then, still is now. 10/10.
During a time when I thought 2D platformers were going to be gone for good, this game showed me there was still life left in 2D platforming. I knew nothing about this game before I played it, other than its genre, and I rented it first and was very confused by it at first. Eventually I got into it and really ended up loving it. A hidden gem of the N64. 9/10
Show Comments