"A divisive DK outing where the character's transition to 3D split fans' opinions. Plot, graphics, locations, and handling all do a DK game justice and are not faulted. However, it suffers from over-collectablitus, causing some tedious gameplay. DKC games had an addictive simplicity - offering challenge in a far more rewarding way which is lost here. Often fun but not a top 5 N64 platformer."
User Reviews (21)
"Brilliant game. Back when I was younger, I collected all of the collectibles and had a great time. The characters, levels, bosses are all great fun. My two gripes are: the music, which is a little too reminiscent of BK's music (not bad, just not really original); and that beaver minigame where you needed to chase them into a whole - that game was broken!"
"This game sure had many flaws: slow, "chunky" movement, confusing, "lanky" golden banana quests, and "tiny" margin-for-error platforming. However, despite this, no DK game has ever delved deeper into the DK universe, with its sunken ships, creepy castles, and wacky cast. There is nothing like this game in the entirety of gaming, and for that it will be a classic for years to come."
"DK64 is an enormous game with a staggering amount to see and do. It looks and sounds lovely, with wonderfully designed levels and impressive gameplay variety. You control five unique characters, each with their own strengths, weaknesses and set of challenges to complete. As a platformer the fundamentals are intact, yet for better or worse, this is the quintessential collectathon. Fun but needs commitment."
"This game is awesome. It was fun, the worlds were both creative and huge,, and the music tracks were pretty catchy. For example, the DK Rap. It is awesome. I'll admit, it definitely went a little overboard with the collectibles, but other than that, there really isn't anything I don't like about it. I love this game, and hope that Nintendo revisits it someday."
"Banjo's clunkier (or should I say monkier?) cousin in platforming terms, DK64 never quite zings or pops as much as its spiritual predecessor. Having said that, it's still a barrel load of fun and the Rare charm continues to exude. Multiple playable Kongs keep things interesting and there's even a special arcade version of Donkey Kong tucked away to enjoy. More than decent platforming."
"DK64 is yet another fantastic game made in Rare's heyday, but it's by no means perfect. The platforming is solid enough, the humour is great, the huge level design is awe-inspiring, and the different playable characters keeps the gameplay diverse, but the sheer number of collectables available can put some players off and seem tedious. It's still by no means a bad game, though."
"DK64 gets a bad reputation for being a collect-a-thon, but as a personal fan of that kind of thing, I loved it. Boasting incredible design, a charming story and characters, and five playable Kongs, each with their own set of unique moves and abilities, the only thing that holds DK64 back from being among the all time greats are some very annoying boss battles."
"I personally feel that this is the only good game in the franchise. It's everything the other Rare platformers are, just with a different coat of paint. But, as we all know, Rare means business and this adventure is a serious one. Though why the apes are using weapons is a question I can't really answer. It's cool though, I like it that way."
"DK's first adventure in 3D, and it was one of his greatest ever. The story don't tell much why King K. Rool wants Isle of Kong, but the gameplay is pretty fun. The graphics look beautiful in its time, and the amount of collectibles is insane. However, the multiplayer mode could have been made better like Banjo-Kazooie, otherwise, it's one of N64 best titles."
"As much as I love Donkey Kong Country games, this one was a major letdown for me. Sure, the 3D graphics offered a unique change of pace to the 2D platformer that we had all become accustomed to, but the gameplay suffered horribly as a result. This was no longer a fun adventure game, it became a chore to collect items on each level."
"This game took something amazing like donkey kong country, tried to turn to it into something else amazing like banjo kazooie, but focused on the worst and most boring part of the games. Endlessly collecting crap for no reason. No well designed fast flowing platform levels. The choice character models looked worse. It was almost like Rareware changed at this game and went downhill from there"
"Arguably the last great game Rare ever made on a Nintendo system, it brilliantly translated the sublimity of the SNES DKC series on the N64 in full 3D. The characters and levels were expertly designed and the music is memorable (eg: DK Rap). Only complaint is it's a huge collection fest. However, if you like Platformers on the N64, this is your swan song."
"Deserved every bad review it got. A chore-a-thon where the SNES games were some of the best platformers ever made, DK64 disappointed when it came out and still disappoints now. Who can forget the torture known as Beaver Bother? I can only hope that one day Donkey Kong will get the 3D platformer he deserves, but this definitely not it. Avoid at all costs."
"+great lighting effects +five playable characters with different abilities +includes best port of Donkey Kong arcade and Rare's first game Jetpac +includes basic multiplayer +lots of content +bonus games -collectathon to the extreme, including 500 bananas to find in each world -lacks the atmosphere of the Donkey Kong Country series, especially in terms of music -enemies constantly respawn -worlds feel stale compared to Banjo-Kazooie"
"DK 64 is a brilliant platforming game that combines collecting (a lot), great gameplay, enormous worlds to explore and absolutely beautiful music from the legend Grant Kirkhope. This is definitely up there with banjo kazooie and mario 64. Everyone needs to play this game, theres so much to do and see. If you want to expand your dong then you know what to do!"
"This game's got great atmosphere. The giant worlds, immersive graphical effects, and dynamic sound design create this. That's invaluable, because the bulk of the gameplay is collecting bananas and banana paraphernalia with some rudimentary, slightly dodgy platforming and minigames, some maddening, in between. Everything comes together to create a sweeping video game adventure that is somehow a joy to play. It's a robust experience."
"One of my favourite N64 games, DK64 was a delight from start to finish. Ok the camera could be annoying, but the gameplay was superb, and the world was incredible! Never dull or boring, the collectables kept me coming back for months. It's a shame there hasn't been another DK game in the 64 mould, perhaps a VC release Nintendo? WiiU needs you! Amazing."
"I'm huge fan of the DKC series so when DK64 was about to be released it had a lot to live up to in my book. For the most part, it did. I loved taking control of 5 different Kongs, the huge levels, and the solid gameplay. My biggest gripe is the same as everyone's - too much collecting going on. Still a fun platformer."
"The ultimate collectathon. One of the best, if not THE best platformer on the N64, this game has extremely unique and innovative level design. From desert to caves to factory, this game has it all, and does a fantastic job of creating that atmosphere that 3D collectathons do so well. A prime example about why Rare was great in the 90's, a must play."
"So so so so so so so so so so so so so so so so so so so so so so so so so so so so so so so so so so so so so so so so so so so so so so so so so so so so so so so so unfairly looked back on. Beats another 2D DK."
"There's a lot to collect. No kidding, DK64 got the Guinness World Records award for "most collectables in a platform game". It's not about jumping trough challencing levels like in DKC Trilogy, it's more about exploring the levels and collecting stuff. While I prefer Donkey Kong's 2D adventures there's always room for more stuff like this. eShop release please (just remove Rare's Jetpack, done!)."
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