"A divisive first foray into 3D for the franchise as it suffers from mixed fortunes. The feel of 2D versions was captured well through music, locations, enemies and plot. Its controls are quite tight and graphically impressive. It?s a challenge; albeit, for the wrong reasons. Certain areas, bosses and gameplay choices leave one extremely frustrated, taking away elements of enjoyment. One for die-hard fans."
User Reviews (6)
"If there is anything you can count on when playing a Castlevania game, it has to be the atmosphere. Thankfully, this game delivers it as well and plenty of other things. While it's far from the optimal Castlevania experience, this Nintendo 64 entry still manages to be a great game, even if the camera can find one too many ways to screw you up."
"Best played late at night. My cousin and I rented the game and ran it the entire time we had it. In the early morning, everything was that much more frightening and I wondered if I shouldn't have picked another game to rent. My favorite part was the feeling we had getting through the first level and past the difficult platforming. That was awesome!"
"I played this game more than it deserved. Given the technology of the day, it was a great looking atmospheric game that perfectly represented the Castlevania franchise. The issues lied in the uneven difficulty and the awkwardness of the hit detection of the weapons and the bad platforming sections. Not a horrible game, but not the great 3D translation that this classic game deserved."
"Castlevania 64 certainly has problems, most notably the camera and lack of music, but even so it doesn't deserve the bad reputation it gets. The controlls are solid, the level design is pretty good and there are lots of fun enemies to fight. It's not as good as the 2D games or the PS2 games but at least it's better than Lords of Shadow."
"Castlevania on the Nintendo 64, for me has one of the best soundtracks to a game ever. The atmosphere in the gameplay & cutscenes was enhanced no end by the incredible score. Castlevania, with it's vampiric-fantasy artwork has inspired cosplayers everywhere. Fact. Konami have always created games that have given birth to a cult-following and I think this is the best example. Castlevania has endured."
"+two playable characters with different play styles +day transitions to harder difficulty night +large bosses with cool surprise entrances +switching between different camera behaviors is neat idea -fighting enemies is a lot more awkward in 3D compared to earlier games -camera has a lot of problems -platforming is too difficult and punishing -too much backtracking at times -weak story -requires Controller Pak for saving"
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