Publisher SelectaPlay and developer Disaster Games have today announced that Morkull Ragast's Rage, a 2D action platformer, will be slashing its way over to Switch in 2024.
At an initial glance, there is more than a little Hollow Knight on display here. The skull-headed protagonist, gloomy depth of field and combat focus scream Forgotten Crossroads right from the get-go, but Morkull is keen to go in its own direction too.
This one will see you play as the titular God of Death and Darkness who, neatly, knows that he is a character in a video game. You can expect fourth-wall breaks a-plenty as you navigate the world of Ragast, taking on foes with a tight-looking combat system and unlocking abilities and upgrades as you go.
You can find some more information about the game's features and get a look at a handful of screenshots below.
Art and animation - Morkull Ragast 's Rage is completely hand-drawn and animated frame by frame. Inspired and influenced by traditional animated films and other two-dimensional video games. This traditional animation endows the entire cast of characters with great naturalness and life within.
Break out of the fourth wall - What makes the game special is Morkull himself, his personality and character along with that fourth wall break that allows him to talk to players as if he were right there. We have endowed Morkull with great charisma and personality, constantly generating a lighthearted atmosphere, loaded with constant humour, bad jokes and pop culture references.
Combat system - You'll have your own hands and all the power that comes with being the God of Death and Darkness, of course... Plus a wide selection of combos and abilities that will allow you to fight your way through the deepest corners of the Ragast.
We don't have a precise release date for this one just yet outside of some point next year — who knows, perhaps even Silksong will beat it to the punch. We will be sure to keep you updated as we hear more details over the coming months.
What do you make of Morkull Ragast's Rage? Think it will be a bit of you? Let us know in the comments.
Comments 21
why did this get spotlight?
Judging from the trailer, this doesn't look all that great. Not compared to Hollow Knight, at least.
Looks decent, but I'm very confused why there is a basketball in this fantasy god of death game.
Not sure why all the rage against this game just because it got compared to Hollow Knight. Although I suppose the game is about rage.
I love clones of good/great games. If something works, I am all for making more of it to enjoy. With how gaming trends change over the years, and types and styles come and go, the more clones they make or sequels to good games, the more options I have to play in my lifetime.
I love survival horror games, and I always wished that more companies had cloned Resident Evil and Silent Hill during the Ps1 era. We can never have too much of a good game. If you get sick of it now, in ten years there's a chance you can rediscover some of these clones and play them then.
It looks both too similar and not similar enough. Like surface level it’s too similar, but in what makes Hollow Knight special it looks lacking.
Also…please if you’re going to make a clone game can you at least make the protagonist not the same silhouette with the same animations.
Looks like a cheap ripoff.
Surely Metroidvania fatigue will happen soon in the industry, along with soulsborne etc.
No one questions why the dude was peeing in the hallway?
@Gamergirl4 aha, I had to re-watch the trailer to notice it. I guess it's a statement of some sort. Rap music would have been a better fit for this.
But I guess there's never enough heavy guitars in video games.
Animations look a bit lacking. Who knows, if they come out with a demo, I'll try it. Otherwise not convinced with this trailer. Humour is something relative, may be dangerous to want to make jokes all the time.
I'm all for a decent clone of another game.
I recently bought The Guise, definitely inspired by Hollow Knight but thoroughly enjoyed it and it was cheap.
I have no problems buying clones if they're good enough, we wouldn't have half the games on Switch if it wasn't for clones and I don't understand why people get upset by it.
I bought Skull: The Hero Slayer, a brilliant Dead Cells clone, it even has The Beheaded as a playable character so obviously developers have no problems with clones so why should we?
It's been happening for years.
This looks good enough to add to my wishlist.
Looks rather barebones and empty compare to others.
@FishyS
All the "rage" against this game?? Where exactly? Someone saying that the game "doesn't look all that great" in the trailer?? That's what classifies as rage?
@JackieCMarlow I thought the first several comments all saying snarky things comparing this game to Hollow Knight was a bit overboard. The fact that some of those first comments including the more angry sounding one have now been deleted does make my point seem less true I admit. 🤪
Meh, it looks ok to me, it all depends on the controls and if there is a physical.
@Smiffy01 I think they're here to stay - it's my favourite genre of games so obviously that makes me happy - and judging by the success of the decent ones I'm not alone. They're as much a part of the landscape now as rpgs, vs fighting, fps ... As some who grew up with Atari 8 bit games in 16 - 48k the sheer breth and depth just blows me away.
If you showed the 14 year old me Starfox his brain would melt (well it did anyway when at the age of 20 I bought a SNES for this and Super Castlevania) given that Star Raiders at the time was state of the art.
The reward loop of 'Vanias is digital crack to me. Its all about what the next area looks like what are the new inhabitants etc. Like any genre I think it's matured. Gone are the days when 'Vania nerds like me would buy anything .... now there's a decent choice.
@GraniteFraggle Star Raiders, now were talking 👍 good points you raised there i suppose theres room for everything just dont like seeing lesser games jumping on the bandwagon so to speak but thats true in all walks of life.
Oh I totally get where you're coming from. There's definitely the air of a quick buck around some of the games coming out, although by their nature a modern 'Vania definitely needs more work than say an action platformer in order to achieve the bare minimum (watch a plethora of them now appear on the e shop).
The nature of the effort to make modern games - even ones based around pixel art - I think does throttle invention.
Referring back to the old 8 bit days where's our next Necromancer or Alley Cat going to come from? That said there's zn awful lot to be said for running the likes of the Witcher 3 or Skyrim on a handheld. I dread to think what that would have done to 14 year old me's mind!
@Smiffy01 not at all, well at least for metroidvanias. They have been around for over 40 years now and still going strong. It really isn’t a genre that will die out just like RPG’s, FPS’s, fighting games and beat ‘em ups. All have been around 20+ years and will not be something that dies off. Meanwhile MMO’s and battle royale have died off substantially and mainly due to the online multiplayer and cash grabs they co sister of. Solo and Couch co-op still dominate due to the ease of getting into the game and being less hefty in the wallet
@DdG1408 Aye right enough,Castlevania and Super Metroid et al
@FishyS if i'm included i was in the headspace that the listicles on this site kind of suck so i'm wondering what drew them to this, it's not coming soon either.
From the EXCESSIVE hitlag that makes it a stuttery mess, to the horrible generic "edgy" metal trailer music, to the "why?" basketball, to the unnecessary spotlighting of pointless pissing, this was about as repulsive of a trailer as I've seen in a long time.
Huge Hollow Knight guy.
Huge Metroidvania guy.
Huge action platformer guy.
Hated everything about this.
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