It's time to cover the weekly Japanese charts once again. The latest figures from Famitsu (via Gematsu) have come in, and the Switch is back to filling out all spots in the top ten.
Pikmin 4 is incredibly still at number one, selling another steady 23,489 units in the week of 11th to 17th September. It's now just shy of shifting 850,000 physical copies in Japan alone. Pokémon Scarlet & Violet — a mainstay in the JP charts since its release last year — has jumped up a few places to third, shifting 9,319 units, likely due to the release of the first half of the Expansion pass, The Teal Mask.
There are a couple of newcomers this week, too. The highest-charting new release is Konami's Super Bomberman R 2 in second, which was the only other game to sell over 10,000 physical copies this week. Baten Kaitos I & II HD Remaster swoops into fifth with 7,975 units sold, while One Piece: Pirate Warriors 4 Deluxe Edition (which got a physical version in Japan this week) charts right behind it in sixth.
Here's this week's top ten software sales in full:
- [NSW] Pikmin 4 (Nintendo, 07/21/23) – 23,489 (841,335)
- [NSW] Super Bomberman R 2 (Konami, 09/14/23) – 11,588 (New)
- [NSW] Pokémon Scarlet & Violet (The Pokémon Company, 11/18/22) – 9,319 (5,128,233)
- [NSW] Mario Kart 8 Deluxe (Nintendo, 04/28/17) – 8,844 (5,484,620)
- [NSW] Baten Kaitos I & II HD Remaster (Bandai Namco, 09/14/23) – 7,975 (New)
- [NSW] One Piece: Pirate Warriors 4 Deluxe Edition (Bandai Namco, 09/14/23) – 6,041 (New)
- [NSW] Minecraft (Microsoft, 06/21/18) – 5,981 (3,263,470)
- [NSW] The Legend of Zelda: Tears of the Kingdom (Nintendo, 05/12/23) – 4,899 (1,859,685)
- [NSW] Super Smash Bros. Ultimate (Nintendo, 12/07/18) – 4,581 (5,285,999)
- [NSW] Ring Fit Adventure (Nintendo, 10/18/19) – 4,277 (3,462,838)
This week's hardware sales are basically the same as last week's, with the Switch dominating the competition again. The OLED is once again the best-selling console of the week with 52,998 units shifted, with all three SKUs selling a total of 71,578 units — a drop of around 9,000 units from last week. PlayStation 5 sales also dropped down to 35,865 units (with the Digital Edition dropping to 2,746 units this week). Xbox sales too have slipped with the Series X going back below 700 units.
Here are the figures in full:
- Switch OLED Model – 52,998 (5,601,803)
- PlayStation 5 – 35,865 (3,785,913)
- Switch – 9,503 (19,543,666)
- Switch Lite – 9,077 (5,497,333)
- PlayStation 5 Digital Edition – 2,746 (576,341)
- Xbox Series S – 1,010 (277,697)
- Xbox Series X – 660 (220,784)
- PlayStation 4 – 383 (7,896,751)
- New 2DS LL (including 2DS) – 21 (1,192,302)
Have any thoughts on the Japanese Charts this week? Do you think Pikmin will be dethroned again soon? Let us know in the comments.
[source famitsu.com, via gematsu.com]
Comments 25
Wow, I'm a bit shocked at those Baten Kaitos numbers... I thought that it stood a good chance of being number one this week.
Keep on growin’ Pikmin 4! You deserve to be one of Nintendo’s star IP’s 👏👏
I'm impressed with the SV sales figures, one would think that at some point, everybody who wants the game already has it...
Same goes for MK8D, BTW.
@Ooyah It had no chance. It’s a bare minimum port of a couple niche games. There is too many evergreen legs still relevant.
@MysticX People are born everyday. Those people grow old enough to play videogames. It’s not like it’s the same person buying 15 copies of MK8D.
It'd be great to know the overall sales for Pikmin 4.
I would love to see Baten Kaitos do better, but I'm curious how many physical cartridges Bandai Namco actually printed for it. Also it really won't take much to outsell the originals since they sold poorly even for a gamecube game back in the day.
So.. hey, at least Baten Kaitos made the top 10 in the charts at all lol
Is Baten Kaitos getting a physical in the West? It might be a really good collectible at the very least
I think Namco should take full responsibility for the lacklustre performance of Baten Kaitos. There's been absolute 0 marketing for the remaster. It's such a head scratcher they put any time to updating it when there seems to be no interest from any of its parties to promote it.
That series deserves so much better. It's a hidden Xenoblade.
@Arawn93 This is misinformation. The game has new models, including battle backgrounds, new UI, and new organizational/menu systems.
I thought it would be a janky port at first appearance, but there's a little bit of rework done under the hood. It plays wonderfully and there's good quality of life improvements. Leagues better than what happened with the Tales of Symphonia remaster.
ok its not even impressive at this point im just shocked at how well pikmin is doing. How is it still doing this well?! I guess all it took was for nintendo to actually advertise the game on a console people care about. Who would've thunk?
@sageroni I was shocked to not see it in the sizzle reel at the end of the Nintendo Direct that happened the day before it launched. Plus there was the release date announcement that randomly dropped the day before the June Direct. What the heck.
@sageroni So bare minimum. Updating models (just so it doesn’t look purely emulated) and a few QoL additions isn’t a full blown remake you’re making it out to be. “Oh it’s better then that Tales of port” isn’t a very high bar especially when mostly everyone crapped on that port.
Something like XB1 DE is what an actual higher quality updated release would be where the difference is night and day from the original release.
You’re also ignoring the fact that said games itself was niche which is honestly a bigger factor than the quality of how it was rereleased. There is no “misinformation” on that. If it was then this game would have sold like XB1 DE did instead of sub 10k.
@Axecon There is a physical release for Europe, but not NA. STAY AWAY from the Europe physical though and get the PlayAsia physical. The Europe localization somehow messed up and still requires you to download like 7GBs from the physical cartridge. The PlayAsia cartridge just asks for 1GB~. Both versions are essentially identical so take the one that takes less space.
PS5 sales is still great enough. ☺
Well it was nice knowing you Armored Core VI. Decent game, just on the wrong console.
@Serpenterror current switch could not play the game..
@Arawn93 I have an Australian physical copy which should be the same as the European one. Can't check the back of the box because it's packed away (moving house) but the game's only taking up 928MB on my Switch after the software update.
@Arawn93 if it has a 7GB download, then what's on the cartridge? Just the necessary to boot the game, kind of like Modern Warfare II?
Granted here in Amercia we have no physical version, but still. I really hope it's just a misunderstanding.
Really enjoying The Teal Mask so far, so it's good to see SV still doing well in Japan! And after the leaked Phil Spencer email earlier this week it's very nice to see that Starfield doesn't seem to have had any positive impact on Xbox sales in Japan whatsoever.
@Arawn93 You have absolutely no idea what you’re talking about, and are absolutely spreading misinformation.
Firstly - I have the European version and have put more than 10 hours into the game so far. And while it does have a note on the box that it requires a 7.47GB download, this is not the case at all. It only requires the day 1 ~900MB update exactly like the PlayAsia cart - they are very likely the exact same cart with different labels. My guess is that they may have originally gone with a code in a box but changed their minds and didn’t update the box art. I was almost ready to refund when I saw this on the box but actually did some research online to find out this is not the case, so why you are saying it here is baffling.
Secondly - this is absolutely not a “bare minimum port.” It’s actually not a port - it’s a remaster. And a great one at that (no it’s not a remake - no one said it was). All the main 3d models and enemies have been updated. All the backgrounds have not only been upscaled well but all the beautiful animated background effects have also been nicely upscaled AND converted well to widescreen format. Additionally the UI has had a clean redesign not to mention all the quality of life additions that make the game faster or easier to play through.
You can be upset that they didn’t do a full on remake, or that they didn’t market the game more. The Xenoblade series sells millions upon millions of copies whereas these games didn’t sell well at all and Origins never even received a PAL release. Expecting a Xenoblade Chronicles remaster budget is just straight up silly. The fact these have even been re released is a minor miracle in my opinion.
What’s here in this package is great. It’s not perfect. There are some performance issues in the move to the Unity engine. The loss of English VO is a bit disappointing (but if you actually know why, you can kind of understand why it’s not included). Would have been nice to re dub at least the first game…
I would say if anyone is on the fence about these games, the quality of remaster is not something that you should wonder about - they are great games and great remasters.
@NintndoNik ooh what's the tea about why they didn't include English VO?
@mudkipfan217 This remaster won't outsell the original release of the first one in Japan, at least not physically, as that one sold over 100k copies. With below 8k copies first week it won't even reach 50k total.
Good to see Pikmin 4 still selling well and Super Bomberman R 2 doing relatively well while it's too bad seeing that Baten Kaitos didn't have a good start in Japan!
@mudkipfan217 Not surprising at all since the sizzle reel was exclusively about games by Nintendo while Baten Kaitos is published by Bandai Namco.
@NintndoNik Thanks for the info! I wonder if the note about the 7.47GB download will be corrected eventually, making the original production run a collector's item in the future.
https://gaminews.com/
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