
When it comes to sprucing up your retro consoles with a mod-con or two, there is no shortage of options. From new shells to upscalers and converters, RGB mods to devices that emulate OG disc drives, old video game systems are being upgraded and refurbished like vintage cars these days, giving them a new lease on life and keeping our treasured childhood systems alive and well some 20, 30, even 40 years after they were first designed and released. Integrating old consoles into modern living room ecosystems can be a challenge, though, and that's where little devices like BlueRetro's N64 Adapter come in handy.
Cables used to connect pads to our consoles and we didn't think too much of it. Short of tripping over them on a journey to the fridge to retrieve another beverage, they were a necessary evil that didn't seem that evil at the time. Fast forward to the 2020s, though, and being tethered to your console feels strange and restricting. Dangerous, even, if you're concerned for the welfare of your ageing hardware. What if somebody trips and sends that beloved 8-/16-/32-/64-/128-bit system flying!?

This plug-and-play Bluetooth dongle — a collaboration between BlueRetro, 8BitMods, and RetroTime — aims to allay those fears with a convenient wireless option that slots into a controller port of your choosing and plays nice with pretty much any Bluetooth pad you care to pair.
In the box, you get the device itself in a little plastic sleeve, plus some light instructions which cover the absolute basics and direct you to the browser-based web interface for more in-depth options and customisation (more on that later).
Build quality-wise, it feels like an official product, with a high-quality finish and a look that marries perfectly with the console's aesthetic. Compare this to the WaveBird's boxy receiver for the GameCube, and this is a decidedly sexier, more streamlined piece of kit.
Nintendo's official Switch Online-exclusive wireless N64 pad is the natural mate for this adapter, although the availability of those is patchy to say the least, with stock disappearing mere minutes after it arrives in Nintendo's online stores regardless of your territory. Still, if you have been lucky enough to acquire one of those official pads, connection to this adapter is a breeze. Plug the adapter in, turn on the console, and the green LED will start pulsing. Hit the sync button on your NSO pad and within moments the LED in the adapter goes out and the controller is good to go.
In practice, we had to turn off the console and retry the connection again with every new pad we tested, but once paired they worked without issue. It supports a host of controllers out of the box — including the main pads from Nintendo, Sony, and Microsoft, plus retro-focused third-party options from the likes of 8bitdo, Hyperkin, Retro-Bit, and more (check out the full list of tested pads and how to pair them all here) — with more such as the Retro Fighters Brawler64 pad being added via firmware updates.
In our time with it, the NSO pad, the Switch Pro Controller, and our 8bitdo FC30 all functioned almost without issue. We experienced one mysterious dropped connection mid-race as we were hurtling down the side of Grass Valley in Snowboard Kids — obviously less than ideal, but it was a one-off occurrence and we didn't have any connection issues beyond that.
Switching between wired controllers and this dongle to test latency, any input lag that does exist wasn't noticeable. We were playing over HDMI, which will obviously introduce its own latency versus connection to a CRT screen, but we were impressed at how responsive everything felt.
The adapter supports rumble for compatible titles, and also comes with four virtual memory paks built in, each featuring a whopping 256KB of space (the same as the originals, to ensure compatibility) to save game data for carts that didn't carry onboard memory. It's possible to switch between these virtual paks by mapping that cycle function to an unused button on your controller via the BlueRetro web interface.
This is where things get a little more complicated and go a little beyond the advertised 'Plug & Play' nature of the device. It's nothing too confusing for retro fans familiar with tweaking emulators and downloading firmware, but it does take a little research, and you'll need a Bluetooth-capable desktop or Android device to access it (it wasn't having any of it with our iPhone, so we cracked out the laptop instead).
We had to google DarthCloud's video (below) in order to unlock rumble and memory pak functionality (and to be able to switch between the two on the fly via a press of the Home button) but once that was done, it worked without a hitch. It's possible to remap any button you like on a per-controller basis, too, although we stuck with the defaults.
Although it's not possible to move existing physical memory pak saves to this device via the N64 itself — holding start while firing up a game only lets you delete save files on that pak, NOT transfer them to other paks, unfortunately — you can load any saves you have backed up via other methods (Everdrive 64, for instance) onto one of the virtual paks via the web interface. So yes, we managed to load up our Mario Kart 64 ghost of that one time we pulled off the shortcut on every lap of Mario Raceway and save it securely in another place for posterity. Happy days.
You can mix and match with wired controllers as you like, or even plug in four of these adapters if you've got them. The makers warn that four dongles might prove too much for your console's power supply unless it is in tip-top state — and let's face it, if you're still using your original PSU from the late '90s it's likely not in the best condition — but theoretically, you can connect four wireless pads with no issues.
And that's about it. We updated our firmware with zero problems via the web config. Yes, the customisable features could be more user-friendly for total noobs, but the likelihood is that if you're the sort of person reading a review of a Bluetooth controller adapter for a Nintendo 64, you'll probably be okay following some straightforward instructions and navigating some basic menus via a browser.
Overall, we're impressed with this little device and how it makes the N64 just that little bit more approachable and easier to play in the modern age. With so much choice when it comes to retro gaming, it's incredible how the smallest inconvenience (like having to dig out a controller extension cable to be able to play while sitting on your sofa across the room) can be enough of an impediment to simply not bother. For $29.99 / £29.99 / €29,99, this adapter totally removes that inconvenience and leaves you with no excuse but to rediscover the games library of this brilliant console. Ours came from the first production batch, but at the time of writing there's another in the works with a fetching 'Smoke Black' clear plastic casing. With great build quality and all the additional features you could reasonably want, this gets a thumbs up from us.
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Comments 49
I still have my original controllers and since I never owned/played Mario Party the sticks are in great shape, but if I ever get my hands on a N64 controller for NSO I will likely get this as well.
This is a good idea because actual N64 controllers that aren't horribly loose and broken are getting harder and harder to find
Good dongle, now the only question is will it introduced lags?
@EarthboundBenjy indeed they are. However there are some good OEM replacement parts now for the parts that wear out and they can recreate the original tight feeling. Stick gears, stick bowl and the stick itself. The guy at Console Refresh has great refurbed controllers.
Blegh. 64 controllers were badly designed. Glad Nintendo finally stopped trying to create a unique controller and just go with the standard.
Well this is pretty darn neat! I'm so upset, I was just forced to upgrade our TV, the only TV we had that still had RCA jacks so I could play my original systems without endless dongles and stuff. Now stranded without RCA jacks, I had to unhook everything and put it back into storage. Will keep this peripheral in mind when I eventually get around to modding or getting an HDMI dongle and hooking everything back up!
I need this.
I need this
@Vexx234 Wel, they got it right with the superior Gamecube controller. Interestingly enough, they also practically invented the "standard" layout too!
Does this work with the Switch Pro Controller?
@BrianJL Gamecube controller is fine, but the n64 was a miss.
Nintendo really need to stop limiting supply to drive demand for their n64 controllers.
@Vexx234
"Blegh. 64 controllers were badly designed. Glad Nintendo finally stopped trying to create a unique controller and just go with the standard."
well thank goodness they didn't follow your preferences in the SNES days then 🙄
@Vexx234 Well, right, but the GC controller is not standard (it's better!). Personally, I like Nintendo trying unique things. If they hadn't done that we wouldn't even have that standard controller layout that we have today.
@BrianJL GC controller is better up until you try playing any game that wasn't made by Nintendo with it. Then things become incredibly hit or miss. :U
@-wc- I sure hope they didn't. I was just a baby back then. =D
@BrianJL Yeah, but then there is innovating for innovating sake. After the Gamecube controller we got a wonky Wii remote, a poorly made tablet, and a overpriced controller because of said tablet.
I mean yes, it's always good to think outside the box and be unique, but that is a double edged sword as well.
@Bratwurst35 I would rather have the company experiment and produce new designs that occasionally fail rather than to tweak the same controller design generation after generation. One of the best things about playing retro consoles and retro games is the retro controller, in my opinion. But everyone thinks differently, of course.
Awesome! If only I could get a N64 NSO controller.
@EarthboundBenjy You can buy replacement sticks, which is what I've done with all my N64 pads. They even have the GameCube style rubber cover, so it feels a little bit better than using an actual N64 stick, and my thumb doesn't slide off nearly as frequently.
That said, my brother did buy me an N64 NSO controller by paying someone in Japan. I have reservations about paying someone more than the pad is worth in america, but importing anything from Japan does cost a bit, so I'll let it slide this time, but I really hope Nintendo restocks these things and keep them as well stocked as the SNES or NES pads they sell. Until then, I may indeed buy one of these adapters to use it to play N64 without the restrictions of a cable.
@Bratwurst35 Yeah, but without the Wii & Wii U we would have never gotten the Switch, which is like a marriage of both.
I don't agree that either the Wii/U were bad though either.
@KevinP
Agreed, I’ve been refreshing the store each day trying see if it’s in stock. It’s been out of stock for more than a month now.
@BrianJL Ahh Gotcha. The ol Nintendo doesn't make mistake, only miracles. But yeah sure, I guess the U was great. Have no idea why Nintendo would abandon such a perfect console so quickly.
As per normal with this seemingly endless stream of little retro hardware modernising offerings, the product seems worth a go... right up until I see the price.
To me, Nintendo 64 graphics aged badly, to this day its the only Nintendo console i never had (at one time i even had a virtual boy) never understood why it fail to appeal to me 🙁
@EriXz True. Many N64 games did not age well with time. I think every era will have console that was amazing for the period it was in, but outside of it not so much.
Take 360 and Ps3 for instance. Both can be praised for their graphical evolution, but at the same time many of those games have not aged well with time.
It was the brown era of games, where devs focused so much on realism that graphics look terrible by today's standards.
The unbranded wired N64 controllers from Amazon are like 2 for $25 shipped. They feel and look like the real thing, and they work with the Memory Pak and Rumble Pak.
Wonderful, an adapter for something that nobody can buy. Surely that's gonna fly off the shelves.
@WaffleRaptor01 I didn't claim it was a success, obviously they missed the mark with it - BUT it created the ideas that would lead to Switch. Personally, I enjoyed a lot of the games on it, as many enjoy those same games on Switch now. It also wasn't poorly made, as was suggested. It was a misfire for sure though. Considering the topic of this artcle, so was the N64!
@JayJ There's a chance that they may update it to support 8BitDo and Switch Pro Controllers too in the near future.
@GoshJosh can you list any games from that ps3/360 “brown era” that aged bad ? because i rather those games than the slew of childish fortnite wacky looking games we keep getting nowadays
that era is sorely missed lol
"Really needs to be paired with a NSO N64 pad - good luck finding one"
Or, if you're good at soldering and doing DIY things, you can create your own N64 Bluetooth Gamepad from an original one (or even from an alternative, though I do not recommend that) using the open source project BluN64: https://github.com/JPZV/BluN64-ESP32
Well I think I need this. Pretty ridiculous that the only reason I got my hands on the n64 nso controller was because I travelled to New York and went to the Nintendo store. I almost left without one before I thought to myself I should just ask if they sell them.
@KayFiOS do you feel that the upgraded stick you’re mentioning is of good quality without any weird dead zones, inaccuracies, and stuff? Genuinely asking… I love playing retro systems with their original controller. Call it muscle memory I guess?
I ended up buying a Brawler64 which works great but I still wish it was an OG N64 controller. I’ve read mixed reviews and pros and cons to the replacement sticks so just curious if you would recommend your replacement or not… cheers!
@nomither6 I can list plenty. When I say aged poorly, I'm speaking of graphics alone, which many of them do look bad. Especially in the early days of both consoles life cycles.
I can use Nintendo as an example here. The failure of Wind Waker led to the rush production of Twilight Princess, because Nintendo felt like the cartoon style is what ruined WW.
Twilight Princess as a result is a brown game. It's an attempt in trying capture some of the hardcore gamer market that liked that color pallete.
Graphics wise, TP has aged poorly when put next to it's predecessors and successors. WW and Skyward Sword even without the HD ports still hold up graphically better than Twilight Princess. Even TP HD looks bad.
@GoshJosh i do agree with you on that, and i do believe that's one of the reaaons Nintendo shift to a more cartoon-esque approach on graphics this days. (splatoon, zelda Mario etc) Games with those kinda graphics seem to age better than the hyper realistic ones
Interesting idea to get new NSO N64 controllers to work for the original N64. I'd be more interested in an adaptor that connects original N64 controllers to the Switch, because I'll be damned if I buy new N64 controllers for NSO N64 when my original N64 controllers are perfectly good. Yes, I did look after them!
I don't see why this is needed. Isn't this why Nintendo charges a ridiculous amount for n64 games on switch? Why bother getting an adapter for og hardware at all when we've all already been robbed of our food expenses for the year and can use our wireless crapcons on the gouged expansion sub.
Accessories for an item most of us simply can’t get hold of. In the recent many months drought of no restock, eBay prices have gone up even higher.
They’re going for almost 4 times their worth. I came across an account that said ‘43 sold’. FORTY THREE! Quick calculation revealed that Nintendo has lined that persons pocket with over £2000.
Huge issue is allowing 4 per person, turning even the non greedy into opportunists. I feel like Nintendo surely do not allocate stock checks under a single particular job role within their company. ‘These have been out of stock for 4 months? Have they? Who’s in charge of this? No one. Great’.
@Pavy_1983 yes, it works with basically any Bluetooth Controller.
@Serpenterror It already works with them and also basically every Bluetooth Controller out there. Wii U, Switch, PS4, PS4, XBOX Series,...
@ChromaticDracula I haven't noticed any issues, having used it recently on official hardware playing Majora's Mask randomized. In any case, it was an improvement over the stick I had originally, which was practically nothing but dead zone.
@Pavy_1983 yes, also with most other Bluetooth Controllers
Honestly, pretty cool mod.
@Ryu_Niiyama
You can put some Silicon in there, than the Stick doesn't scratches the Plastic aways as much.
Edit;
and yes, back then is was seing my cousins play mario party and i was saying: Oook, not with my controller, you can play this alone. i will not kill it.".
@Azuris no need my OG controllers still work fine. I never ground mine down.
@Ryu_Niiyama
Its to prevent it even better
The Sticks are absolutly a failure in its Construction.
Plastic on Plastic, it wears it down, no matter what you do.
Just for the future:
If they;re down some day, you can use some glue to make a new Layer in it.
Delighted to see that this was tested with Snowboard Kids.
Man, I need to get one of these for sure.
Could put my Stadia controller to good use with this adapter.
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