Atari has shared some brand-new visuals for the return of its once-lost classic, Akka Arrh, which is being produced and completed by the legendary British game designer, Jeff Minter.
The shmup, created by Mike Hally and Dave Ralston, was originally due to be released in arcades in 1982 but was scrapped as it was considered too difficult during a test. This rerelease was announced back in December 2022; the unfinished prototype was included in Atari 50: The Anniversary Celebration, but this new version — due to launch sometime this year — will be the complete package.
Check out the summary from Atari itself, and then be amazed at some of the kaleidoscopic screenshots below:
Akka Arrh combines synthwave madness with vibrant, dreamlike visuals. Tinged with Minter’s sense of humor and prolific graphic style, Akka Arrh is the visionary showcase of his love of psychedelic color and light, combined with his ability to create pure arcade bliss. A frenzied kaleidoscope of neon insanity, Akka Arrh is one of the rarest games of the arcade era, but brings back the nostalgic arcade experience with a vengeance.
Blast through swaths of enemy waves while manning the titular Akka Arrh, a suped-up cannon just begging to be unleashed. A rhythmically flowing arcade shooter experience and psychedelic visual explosion of color, this modern take of the incredibly rare Atari arcade prototype encapsulates the neon style of decade’s past to a T. Soon, players will have the chance to experience not just one of Atari’s rarest games, but one of the rarest games of the arcade era!
With all of the bright colours bursting out of the screen and Minter at the helm, we can expect something incredibly fun, chaotic, and a game that'll always be a good laugh.
Akka Arrh releases in early 2023. Are you a shmup fan and excited by this once-forgotten release? Let us know!
Comments 17
The historical context makes this one really interesting, but it's Jeff, so it was going to be a guaranteed purchase for me anyway.
Now I'm super curious to know how close to the original arcade design this is. Atari was at a time good at trying new ideas in the arcade. Now everything in the arcade is a ticket game or just a rehash of old ideas.
My kinda game - classic neon psychedelic arcading.
I love that Atari is improving their software lineup year after year. This is fantastic work and can't wait to see what other lost gems we would get from them in the near future.
Man, I'm excited for this one.
Minter's retro revamps on PSVR were really top drawer. Hope this lives up to the standards he's set. I love the low-poly, particle-heavy, yet buttery smooth, high-octane craziness that he brings to the table. You wouldn't mistake it for anyone else.
I'm confident this is going to be great.
Yep day one purchase!!
Its really genuinely great to see Atari leverage its rich history without falling into the pitfalls of overselling your back catalog. 'New' arcade chaos is always a treat too.
Jeff Minter? Instant buy.
Is he the llama guy?
I have the original on my Arcade1Up Tempest cab, it's a lot of fun. Glad it's getting more attention as it's basically Tempest but backwards.
Looking forward to giving this a blast
@USWITCH64 yep, and console Tempests'.
I don’t know who’s running Atari these days but they’re doing a pretty damn good job - better than the Tramiel family did back in the 90s that’s for sure Although I do love my Jaguar! Lol
But of course the original Atari company was the best!
Having a blast with the Atari 50 collection as well!
It looks fine. Like old games from the 1990 years. I always loved that kind of games. It looks lot of fun. Shooting games. Shooting old games. It can be pretty hard.
Jeff will knock this out of the park!
shoot ‘em ups = win
Thunder Force VII when??
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