From publisher Ultimate Studio, Hot Lap League is a time trial focused racing game that pits you against both the clock and a host of real-player ghosts as you work to perfect your driving skills.
The game is out now for the Switch, with the Deluxe Edition setting you back £17.99. It features a range of visual customisation options and a plethora of bonkers tracks with loops and boosts to truly test your ability to nail the best time possible.
Here's a list of features from Ultimate Studio:
- Competitive time trial racing action
- Daily events and challenges for rewards
- Visual customisation
- Live global leaderboard
- Race against real player ghosts
- Compete to set world record times
- Dynamic racing - full car control, power sliding, boosting
- Variable track elements - jumps, loops, magnets
- Over 150 exciting tracks
We managed to get hands-on with the game over the past few days and Hot Lap League proves itself to be a formidable racing game for the Switch. The controls are tight and drifting around corners feels intuitive and natural. Visually, it's pretty basic stuff, but it doesn't necessarily need to boast particularly high-end graphics given the context of the races. As such, the game runs very well for the most part, aided by the distinct lack of CPU opponents other than the ghost car.
As a nice little bonus, the Deluxe Edition release for Switch comes with an additional four bonus cars unlocked and ready to race.
Let us know in the comments if you're up for some fast-paced, energetic racing with Hot Lap League!
Comments 12
"Over 150 exciting tracks"
Oh my gosh! Trackmania is finally on the Switch! I'm gonna buy this so fast it'll make your head spin.
I don't care what they call it, I know a Trackmania game when I see it. And I LOVE Trackmania!
EDIT: Actually, before I buy this, I need to know two things. Can you play it offline? Does each track have a medal system (bronze, silver, gold, platinum)? Those two things are essential for me.
@sketchturner You can indeed! A medal system is fully present and accounted for.
Hah, yeah, this screams Trackmania.
Try it on Android , its far cheaper there .
Hmm this looks pretty good. On the wish list you go!
Oh wow this looks so cool! I’ll wait for a review to see how it is on Switch but this looks exactly like what I’ve been wanting.
I love myself some 3D Hot Wheels, looks good hopefully they add a track editor to this someday.
I've got it my phone. It runs at 120fps, and looks stunning. Not sure about the Switch version, which costs four times as much. I don't know much about Trackmania, but this a skill based racer. No upgrading your car, just you versus the clock, and the world. The last time I worked this hard for 1/10th of a second was Sega Rally, as my brother and i tried to best one another.
I was interested enough to buy it. At first glance, I absolute despise the controls. By default, you don't even have to press a button to give your car gas--it just goes on its own. Luckily, auto-accelerate is a switchable option in the game's settings, so you can turn this crap off.
But I still have problems with the in-game controls. B is gas and Y doubles as either brake/reverse or powerslide, depending on whether you hold it in or tap it around turns. This is a Nintendo console, with a Nintendo controller, with a design originating with the NES and its face buttons refined to what they are today with the NES--this default button is absolutely atrocious on the Switch, and it cannot be changed in the settings. Come on developers, this is not a PlayStation or Xbox!
To make it even worse, I have noticed that some things in the menus seem to use B for OK (same with the race results screen)--and again this is a Nintendo, that is NOT okay! It took me a fair amount of time to figure out just how the controls work in the menus, because they seem inconsistent--sometimes A is OK and B is Back like they should be, but I have seen some things where B seems to act as OK. WTF?!? This inconsistency is confusing.
Last, the A button during any race instantly restarts the race, no questions asked, and I don't think I need to say why that is a bad thing--but making this even worse is the fact that it is mapped to A. Again, with no way to change. Why not just put this potentially dangerous feature out of the way, remap it to the "-" button or something? But of course, the game doesn't allow you!
I have to say that the game is pretty fun, but I don't think I can forgive the developers' sloppy button configuration, and the fact that they cannot be simply remapped in-game is unforgivable. A shame, because the controls, I feel, really do take the enjoyment out of this game.
Potentially fun game, very sloppy port like so many touchscreen-based/mobile games.
Where's the review for this, NintendoLife?
Does it really have over 150 tracks? I see only 80...
@Kermit1
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