As part of the Nintendo Direct Mini: Partner Showcase, the nostalgic hand crafted adventure RPG Time: The Legend of Wright was announced for the Switch. It will launch this Summer on August 18th.
You'll be jumping into a hand crafted notebook and using unique mechanics to defeat enemies, liking rubbing out pencil marks! The game will also feature tun-based battles, bullet hell shmup segments, and action adventure gameplay features.
Here's a rundown of The Legend of Wright from its game page:
Game master Kenta's notebook holds a handwritten RPG made just for you.
Every turn of the page brings thrills, heroics, and a whole lot of fun!
After school, the classroom transforms into the world of "The Legend of Wright," an RPG designed by young aspiring game maker Kenta.
As you make your way through the game, crafted by Kenta from drawings and cardboard and stationery, you'll see that it's so much more than "just" an RPG. Despite the name, RPG Time also features everything from action to adventure to bullet hell to turn-based battles! It's a treasure chest stuffed full of fun, and there's no telling what Kenta will pull out next.
Nostalgic yet modern, this game is sure to shake up your after-school routine!First dreamed up 15 years ago, then brought to fruition through more than 9 years in development, RPG Time has been praised for its boundless innovation and creativity, receiving several awards from game development festivals around the world such as Tokyo Game Show, Taipei Game Show, BitSummit, and more.
Are you ready to jump into the page with RPG Time: The Legend of Wright? Let us know with a comment!
Comments 19
Wow, this actually looks incredible. What a creative concept and delivery.
Not the Wright I wanted to see in this direct, but it looks like tons of fun.
I really, really like the look of this. And continues my thoughts on "hd 2d" art styles from the Monkey Island thread. When the effort/skill/time/money balance is right, properly hand drawn and animated (rather than vectors being auto-tweened) 2d art can look fantastic.
If you can't do it to a high standard like this, stick to pixel art, its harder to get wrong. And pixel art when done truly right can be outstanding - Shredder's Revenge is a recent example of a game I'd argue looked better in the low res than if they had exactly the same art but in HD. However, this is beautiful, a rare example of this kind of thing done right, and I applaud everyone involved!
This looks like they perfectly executed their vision. I can't believe the style here — looks so good!
This was one I picked out when Xbox showed it off at their press conference a few years back (same one that announced 12 Minutes, if memory serves), and thought it would've been perfect for Switch. Glad to see I predicted the future on that one.
As someone who used to draw "screenshots" of made-up games in his sketchbooks as a kid, I'm not impartial to this kind of games. From earlier stuff like Drawngeon and Doodle Derby to this new one, there's a special kind of charm to find therein, but this game promises particular amounts and variety of it.
Looks really fun. Read a few reviews and it’s kinda mixed. I wonder if anything has been updated with it. Will keep an eye on it.
I love this games style. Very impressed with this.
If it plays well too I’m in
It looks gorgeous! A little worried it will adhere more closely with "digital book" than "video game," but if your actions impact the world in more meaningful ways than I suspect, this could be a knockout.
THAT'S THE WRONG WRIGHT.
Jokes aside, I remember being enamoured with this game when I first saw it and to see it come to Switch after all this time makes me very happy indeed.
Looksunique and creative. Hopefully the charm shines thru as well.
Oh yeah. This game looked really good. I'm hoping it'll be fun.
I know I'm minority but this just does not appeal to me at all
I'm glad this game is coming to switch, it flopped insanly hard on Xbox and Windows store. I don't know who thought it was a good idea to make it an xbox exclusive without being in gamepass and not releasing it on steam.
@samuelvictor Nah, as long as it isn't auto-tweened hand-drawn animation can looks better than pixel art. it doesn't need to have this level of quality.
This reminds me, there was a game announced probably a year or so ago whereby the levels drew themselves as you played, or something similar. It looked really interesting, but to my knowledge has never released.
@fenlix Well, it sounds like we mostly agree - I have nothing against hand drawn art in games, in fact I think it can look great! (or even superior to pixels, in examples like this, or Cuphead, etc).
We also seem to agree that its the auto-tweening thats the real issue with a lot of HD games. My point was trying to be that if you don't have the budget or skill to make art that will look good in HD and motion, pixel art can produce far more acceptible results than half-assing it to look good in screenshots but awful in motion.
Of course, if pixel art is a conscious choice, rather than a limitation, and you have the skill to pull it off, it can look incredible too - Shredder's revenge, for example, I personally think is as good as pretty much any sprite work I've seen, and I'm happy they used this art style rather than HD art - it just fits the game better. But my implication wasn't meant to be that HD art can't look as good as that - its obviously down to each game to pick the art style taht will work the best
This is the most creative game I've seen in a while especially an RPG (even if Miitopia is a close second).
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