The upcoming remaster of Koumajou Remilia: Scarlet Symphony is due for launch worldwide on July 28th, 2022. As part of the release, the game will be getting an 'Extra Easy Mode' to help newcomers get to grips with the often tricky difficulty.
Here's some more info on the announcement from publisher CFK:
The higher the difficulty level rises, the sturdier and stronger the enemy becomes. For gamers who are not familiar with action games or can't get used to Koumajou Remilia: Scarlet Symphony's difficult gameplay, the "Extra Easy Mode" has been added to help them navigate all the way to the ending. This mode can be selected from the beginning in the options menu.
Alongside the additional difficulty option, protagonist Reimu will be gaining an additional third partner character to lend a hand with her journey. Heres's some more info from CFK:
Suika Ibuki (voiced by: Miho Okasaki), the party & alcohol loving "oni", fights alongside Reimu as her third partner! Head to the top of the Scarlet Devil Castle together, and use her unique partner attack to set the enemies on fire, at the cost of Souls.
Making the game more accessible to newcomers is a big win in our books. Metroidvanias can sometimes be tricky beasts to tame, so we imagine the addition of a new difficulty option is going to be welcomed with open arms.
Will you be getting Koumajou Remilia: Scarlet Symphony when it launched on July 28th? Let us know with a comment!
Comments 9
Hopefully I like this one better than Touhou Luna Nights and Deedlit in Wonder Labyrnith, which I felt were both little bit lacking, although they had lovely spritework.
Can't wait to suck at this game all over again.
Remember folks, before anyone complains, easy modes are not just for people who want an easier playthrough, they are a great aide to accessibility. Adding an easy mode can often alleviate some of the more common issues players who are physically unable to do certain things we take for granted, struggle to do. They should not be the sole solution for accessibility of course, but they are a welcome addition, whatever the game. So this is great news!
I love deedlit in wonder labyrinth, I hope this game will be as good as deedlit. Man, there's nothing like playing a good metroidvania games on switch (oled) in portable mode 😃
I have it preordered through Playasia. I hope it is good
@Ogbert I never understood why talking about easy modes triggers some people. There are folks who still complain that Dark Souls shouldn't have an easy mode, due to design. I think the more people playing a game, the better. It would have been great if they included an actual "beginner mode" or something. But I digress, you are preaching to the choir, at least with me lol
I'm wondering if this "Extra Easy Mode" encompasses in having Infinite Lives...
@EarthboundBenjy Agreed. I really wanted to enjoy Luna Nights as much as the crowd did, but outside of its nifty time mechanic and platforming, I played numerous better Metroidvania games throughout my lifetime.
Sounds good to me, I prefer my Metroidvanias like Super Metroid with lots of health power-ups around. When I’m trying to explore and work out where I’m supposed to go next, I don’t want to lose all the areas of the map I’ve explored because I couldn’t find a save room before all my health got whittled away.
This game is not a metroidvania btw, it behaves like og Castlevania which was pretty linear and sort of stiff, to put it like that. I played this fangame all the way back on PC and while I do really like the asthetic and how they reimagined the original designs, I didnt care too much for the gameplay or the ost, which I felt was kind of weak. For the ppl above that didn't enjoy Luna Nights, I doubt you'd like this one either, but that's just my opinion
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