Independent developer Bloodious Games is gearing up to launch its first-person horror title MADiSON on Switch in the coming weeks, with a physical edition due a month later (if you can wait!).
We've yet to see any Switch-centric gameplay for the psychological horror, but that thankfully ends today, and boy is it looking promising. Publisher Perp Games has treated us to nearly three minutes of tense, disquieting footage boasting impressive lighting effects and a couple of effective jumps scares.
Here's a reminder of what to expect from MADiSON when it launches on Switch:
What would you do if you woke up locked in a dark room, with your hands covered in blood – your sister and mother massacred? MADiSON is an immersive and terrifying first-person psychological horror game, featuring disturbing gameplay and an unsettling and compelling narrative. With the help of a ‘possessed’ instant camera, connect the human world with the beyond. Solve puzzles, explore your surroundings and most importantly, survive. Throughout your journey you are haunted by MADiSON, the ghost of an evil murderer, who is forcing you to continue a gory ritual started decades ago and commit abominable acts.
Take a look at the gameplay video below; just keep in mind that this may not be entirely suitable for the younger readers out there.
Are you looking forward to trying out MADiSON on the Switch? Let us know in the comments!
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Comments 9
A horror game named after my ex... How appropriate.
Looks surprisingly great for the Switch and I believe this is their first game which is even more impressive. I've never heard of Bloodious Games (what a silly name) so good on them, but here's a small tangent:
Is anybody else feeling a bit worn out by this specific type of horror game yet? After the success of P.T. we had many, many games which took that concept and played around with it. We've had good games like Visage and Layers of Fear but we also had a lot of flops and mediocre ones. I think this type of game is interesting in P.T.'s case because the concept was fresh when that came out but it was also a freeware demo and essentially an intro teaser for the game it was supposed to tease. It also had the benefit of having the Silent Hill name attached to it which gave it a lot more fuss than I believe it otherwise would have. I thought that these were the reasons why everybody loved P.T. As a full game, though, I've played through a few of these games and honestly even though this here looks interesting and the visuals are all neat, I just can't get invested. I actually believe I have 5-6 games of this exact type sitting in my Steam library that I haven't even touched yet. I would be surprised if on the Switch alone there aren't already a large amount of horror games which are like this as well.
I wish more horror games took interesting gameplay into consideration rather than having a haunted house simulator-type deal. Even the visuals all look very similar in all the games I mentioned above including this one, and there's a certain screen filter (can't perfectly describe it, but it's this lighting distortion which makes everything in the scene look "fuzzy", The Evil Within 2 was probably the heaviest use I've seen of this type of effect) which is applied to all of these games to the point where it becomes hard to tell which game is which. P.T., Layers of Fear, Outlast 2 and Visage all have scenes that look like something in this game and the filter doesn't help. Non-Euclidian geometry happens to be in all of these games and a lot of the same lighting tricks. It becomes almost difficult to be scared because there aren't that many creative ways left to spook you out there.
It may be much more difficult to create a game with resource management and a little more player involvement like Amnesia or Resident Evil, etc., but I wish more developers took the risks and attempted it. On the other spectrum SOMA is a horror video game I love and hold dearly and it pretty much plays like any of these games I mentioned but SOMA was on a new level at expert storytelling and worldbuilding.
Another generic haunted house jump scare simulator.
There's probably so much that could be done with this genre, but they'd rather just pump out the most derivative versions possible.
I liked the video all the way up to the bit with the actual gameplay.
A game where you can't fight back and just run, what i was expecting
Didn't look scary to me..
Maybe this is feeling too familiar to the point it isn't scary anymore.
The art of using sound and hearing something that you can't actually see is more horrifying than over use of jump scares.
I feel that Dead Space did this the best.
The sound in that game is truly incredible in that it was used so well you didn't need to see what was making those noises, the pictures you create in your head was far more horrifying than anything you actually saw.
So another roller coaster jumpscare ride?
Do people really enjoy these?
@TexanBanjo I enjoyed the first one I went on: Layers of Fear. It was a new thing to me, but after you've seen one, you've seen them all, haha.
@JackMcCloud Yeah, I think the first game in this Startle genre that I played was probably Slenderman lmao
It really puts a damper on playing something like Outlast because I'm just waiting for the next startle instead of soaking up the atmosphere and pondering the story like in Silent Hill.
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