While it may not feel like it due to rather muted promotional campaigns, Square Enix released a couple of intriguing RPGs onto the Switch eShop in the last couple of months. One of them was Voice of Cards: The Isle Dragon Roars, which adopts a card-centric presentation and offers a snappy but intriguing experience. We gave it a recommendation in our review.
Though it's certainly not the longest RPG, Square Enix has confirmed that the latest update adds a 'High Speed' mode. Intriguingly, follow-up messages highlight that it could potentially lead to instability, so there's a chance you'll have to drop back to 'normal' speed if issues arise.
Still, if you're looking to speed up encounters or rattle through it's a good option; the game is also 20% off right now on the eShop if you're considering picking it up.
I played the demo and loved it , I’m thinking it will probably end up £10 or less and I reckon I will bite then
It's a cool game but kinda wastes its card aesthetic by not doing much with it. Ultimately, this is a decent traditional JRPG with a unique coat of paint. Never really thought it was too slow.
I do prefer it when RPG battles don't drag on and on, especially if they're frequent.
The ability to turn off animations (Like in Pokémon or Fire Emblem), or the ability to speed them up (like in many modern Square Enix releases) is always appreciated.
Though my actual preferred solution is to just make the battles fast-paced and snappy in the first place - like in Golden Sun for example, where you can zoom through everyone's animations pretty quickly.
I played the demo but I felt like it was just too easy. Like my characters were at the recommended levels, barely took any damage, and had no trouble killing monsters in one turn almost every time. Did this change in the actual release? Because it was very off-putting. I felt like there was a neat system in there, but no reason not to just spam the correct super effective attack every time to win.
Nah its pretty easy if you keep up with your upgrades (which is easy to do at least for your main 3 team)
I dont think I lost a single battle till the final boss.........where I ended up using my stock pile of 10+ revive potions.
I dont know whether it was just my team set up but that was a reletively tough fight even after I had a go figuring out what to do first
not a difficult game, but an entertaining journey
Too late, I finished everything the game has to offer about 8 weeks ago.
The game need more cards with more cool effects. The journey is good enough.
I enjoyed the demo, but all those small waiting spaces between each action or input drove me nuts. Was that any better in the main game?
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