
Monster Hunter Rise is now comfortably the best-selling of the IP's Nintendo system entries, a reward no doubt for the quality of its changes and of course the growth of the franchise led by the multiplatform Monster Hunter: World.
This past weekend it picked up a lucrative award, too, the Grand Award in the Games of the Year Division of the Japan Game Awards: 2021. This was unveiled during Tokyo Game Show, and in an investor's press release Capcom also confirmed that the game has now shipped over 7.5 million copies as of 24th September; that's a rise of about half a million since late May. Though momentum has understandably levelled off, it's a game that still has plenty to come that could drive even more sales.
The crossovers and collaborations aren't quite finished, for example - late October will bring a tie-in with Ghosts 'n Goblins Resurrection, while November will bring us a blast from the past with a Sonic-themed update. Rise then arrives on PC in January next year, which will boost the userbase further.
Then, following the model setup by World, there'll be a 'massive expansion' next summer called Sunbreak.
It's a good time to be a Monster Hunter fan.
Further Reading:
[source capcom.co.jp]
Comments 20
Not a fan but still, an awesome achievement!
Probably the most impressive game on Switch. The first Monster Hunter game that clicked for me and I think the PC version will be popular too.
Really like this game. Not picked it up for a while as i got overwhelmed by the grinding for gear etc but its a great game and one that actually got me playing multiplayer.
7.5 million maybe hit 8 million by the time Pc version lands. Which is a pretty strong achievement for a single console release.
That figure can't be correct. EA already told us it's not possible for a third party exclusive to have any success.
its a brilliant game, so yes its earned
@moodycat
Generations Ultimate was like a best of, of all old monster hunter games. ofc it has more content. Back in the days monster hunter games always only came out in the west after they got their expansion pack in japan already. monster hunter world was the first game that broke this tradition as far as i remember, so judge Rise after it's expansion next year
I was going to get this sooner, but I may get it when Sunbreak comes out. The base game may get a discount then, as well.
@moodycat
Seems Monsterhunter is no game for you anymore. I really liked the old games, found World good enough and am loving Rise. Rise is quite different from old school MH but from World as well in many aspects.
It's the best one for me.
I liked the game a lot, but sold it after finishing it. If I ever want to play the expansion, I probably get it on PC for a few €.
@moodycat Unfair to compare to GU when GU was the "Ultimate G-Rank" version what contained way more content. Rise should be compared to base MHG and MHW rather then GU or Iceborne.
If Sunbreak is anything like Iceborne then it should be a massive expansion what sorts out a lot of the issues of the main game.
@jojobar Monster Hunter 1, 3 and Generations all came out in the west. They were all base games. Generations was a bit different though, because it was a “best of”
If you compare Rise’s content to Monster Hunter Tri (3) on the Wii, it’s kinda laughable.
Tri has so little content compared to what followed it, mainly because adding underwater meant that they couldn’t get all the weapon types to work, so they omitted like half of them. 3U fixed this by including all of the weapon types and also adding a plethora of monsters to hunt.
One of the main problem with Rise is that it is too easy, in the way that all the cool moves and attacks the monsters do are pointless. You don't have to learn the monsters' behaviours, because the threat of being carted is so small even if you get hit multiple times. There are other issues I have personally as well, like the decisions to go from "hunting" monsters, with all the preparations needed for that, towards simply "fighting" the monsters like in any other action game. But that's a choice Capcom did to make it accessible to more people, so I can understand that. Hopefully G rank will solve the difficulty issue, because the game is great and has potentials in so many ways.
The game is great, and I'm excited for Sunbreak, but I have a feeling MHGU will remain my favorite for a long time. If they can drastically increase the amount of quests and add G rank in Sunbreak that could change because I love the mechanics of Rise, but there's just a lot less to achieve currently compared to the previous entries.
Yea I’d rather play everything else other than this.
@Strumpan that’s why it’s so popular. Games anymore are not popular like this unless their Uber easy period. People cannot handle difficult things anymore
@Dirty0814 There is some truth to that, and I suppose the reason is that video games has become part of the mainstream culture and the audience has grown substantially. But skill-based games are still popular, and if you try to widen your audience by lowering the difficulty, you have to be much more careful than Capcom has been here.
@Strumpan
I disagree here tbh with you, while yes it is easier compared to past, I think what they have done is absolutely fine and a natural evolution to the series what with it becoming main stream.
Sure it will upset some people like yourself, but they haven't taken the core or heart of it away, it's just easier and more accessible.
@Rosona I understand, and I'm not really that upset. But I just went back to MH3U and, wow, that game gets so many things right. The combat is all about learning your weapon and learning the monsters. And once you do that you just feel awesome. With Rise, you can breeze through most of the game without knowing what you do, which means the game really never tells you how to play it and have fun with it. Maybe it's not the difficulty in itself, but if the monsters would have just hit harder, you would automatically learn how to play and become good at it automatically. Other design choices they made to make it more of a mainstream game are more understandable. Even if I personally don't like them, I can understand that it leads to a larger audience.
@Strumpan
applause that is a genuinely brilliant response, thanks for sharing
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